userBill Bcancel

13,234 Commits over 2,830 Days - 0.19cph!

4 Months Ago
Auto-spin the model slowly until the user interacts
4 Months Ago
Canvas doesn't need world cam stuff anymore now that we moved to using a RenderTexture for the skin viewer
4 Months Ago
Don't try to open viewer if it's a multi-item DLC pack
4 Months Ago
Merge Main -> SkinViewer
4 Months Ago
Catch null content in CheckAllParenting
4 Months Ago
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
4 Months Ago
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4 Months Ago
Missed another use of useContinuousCollision on gibs
4 Months Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
4 Months Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
4 Months Ago
Correct the poor positioning of thrown objects (e.g. rock) that spawn stuck half in the ground. Fix them sometimes falling through terrain
4 Months Ago
Prefab fix
4 Months Ago
Re-base SkinViewer branch, cleaning up mess
4 Months Ago
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4 Months Ago
Subtract dodgy merge from Main
4 Months Ago
UI fixes
4 Months Ago
Looks like I broke the crafting UI on this branch in the past. Reverting it to what's on Main for now
4 Months Ago
Fixes for zoom, and limits
4 Months Ago
Merge Main -> SkinViewer
4 Months Ago
Add temp error log for rowboat clip
4 Months Ago
Temporary null tests in HumanNPC CreateCorpse
4 Months Ago
Basic ability to zoom in/out
4 Months Ago
White loading texture
4 Months Ago
Loading screen now works for clothing (not an entity)
4 Months Ago
Added loading spinner
4 Months Ago
Fixed wobbly text by increase UI plane distance (I think the UI was too small)
4 Months Ago
Fix server compile
4 Months Ago
Merge Main -> SkinViewer
4 Months Ago
Merge ParentIfValidFix -> Main
4 Months Ago
Added a TODO to some old code
4 Months Ago
CheckAllParenting method confirms that early-parented corpses actually did enter the trigger, and boots them out of the list if not
4 Months Ago
Basic working bounds check for ParentIfValid
4 Months Ago
Experimental fix for NRE in NPC death when in an invalid position
4 Months Ago
Removing my very buggy inside parent check in ParentIfValid for now. Will fix soon.
4 Months Ago
Avoid potential NRE in TriggerParent ParentIfValid
4 Months Ago
Catch any skin refresh failures, so we won't ever get stuck in skinRefreshInProgress forever
4 Months Ago
Missed file
4 Months Ago
Skin loading UI shows when it's actually supposed to (and doesn't show when it isn't)
4 Months Ago
Loading screen UI, fixed sizing etc with a change of UI type
4 Months Ago
Loading UI basic text and correct sizing
4 Months Ago
Merge Main -> SkinViewer again
4 Months Ago
Merge Main -> SkinViewer
4 Months Ago
Merge CorpseParentingFix -> Main
4 Months Ago
Better and safer early-parenting handling for SS corpses
4 Months Ago
Fixed SS ragdolls flickering (briefly invisible) when entering and leaving parenting triggers
4 Months Ago
Use a pooled list for triggersOnDeath
4 Months Ago
Add UNITY_EDITOR area in Buoyancy
4 Months Ago
Merge Main -> CorpseParentingFix
4 Months Ago
Merge NewRagdollImprovements -> Main
4 Months Ago
Merge Main -> CorpseParentingFix