195,856 Commits over 4,110 Days - 1.99cph!

20 Days Ago
Try to ensure editor weaving process isn't running on build
20 Days Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
20 Days Ago
Fix #SERVER compile error for attack helicopter `timeReloadHeldDown`
20 Days Ago
Merge from normal_map_correction_tool
20 Days Ago
iv stand,blood bag pile and single blood bag scale blockouts
20 Days Ago
merge from Cocoknight_gloves_update
20 Days Ago
Cocoknight armor fixes
20 Days Ago
merge from qol_attack_heli_ammo_select -> main
20 Days Ago
Fixed the last few normal maps in the skins repo
20 Days Ago
patrol_helicopter_rotation_fixes -> main
20 Days Ago
Sanitise patrol helicopter spotlight rotations
20 Days Ago
merge from iofeedback_fixes
20 Days Ago
merge from TeaToken_Andgrammar
20 Days Ago
merge from main
20 Days Ago
bee_catapult_bomb -> main
20 Days Ago
merge from wallpaper/floor
20 Days Ago
Compile fix
20 Days Ago
Changed pick up and drop sounds Fixed error in Tech Tree 0
20 Days Ago
merge from wallpaper/floor
20 Days Ago
Minor folder changes
20 Days Ago
Added Bee Catapult Bomb On impact it spawn groups of Bee Swarms. Setup icons, catapult setup and entities. Manifest
20 Days Ago
Nuked _GroundTests folder
20 Days Ago
merge from main
20 Days Ago
engine.json update
20 Days Ago
User interface settings tab done Added new categories to organize the settings a lil bit New tooltips
20 Days Ago
Testing floating walkways WIP
20 Days Ago
Fixed the majority of broken normal maps in the skins repo
20 Days Ago
syncvars -> aux3
20 Days Ago
Try and skip setter injection on the client by checking the subtarget
20 Days Ago
main -> syncvars
20 Days Ago
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
20 Days Ago
New tea token and grammar correction
20 Days Ago
main -> bee_catapult_bomb
20 Days Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
20 Days Ago
Merge from large_demolishing
20 Days Ago
Fix spawn issues by stopping invalidation while still computing cells
20 Days Ago
Screen tab
20 Days Ago
Do my analytics TODO
20 Days Ago
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20 Days Ago
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20 Days Ago
merge from fix_copy_paste_steam_networking
20 Days Ago
merge from wall_shelf_centered
20 Days Ago
Merge from main
20 Days Ago
Water catchers
20 Days Ago
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20 Days Ago
merge from main
20 Days Ago
Added the following items to the list of items that can be demolished (within 10 mins): Watchtower Barricades Wind generator Paddling pool
20 Days Ago
Prefabbed up floating walkway parts of level
20 Days Ago
merge from outbreaksci_viewmodel_reference_fix
20 Days Ago
merge from wtp_sewer_gap_fix