125,573 Commits over 4,171 Days - 1.25cph!

7 Months Ago
Merge from crafting_update
7 Months Ago
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
7 Months Ago
Fixed missing chicken attack sfx
7 Months Ago
Fixed NRE when transferring water to a chicken coop while walking away
7 Months Ago
Fixed tutorial chickens dropping eggs
7 Months Ago
copy more source mesh vertex columns, add saving of baked texture
7 Months Ago
merge from planter_stacking
7 Months Ago
Simplified FX for WM/Entity
7 Months Ago
Deployed, ent and worldmodel. Fixed missing outline.
7 Months Ago
Jar bee FX tightened.
7 Months Ago
Fixed - Prevent planter half height stacking
7 Months Ago
merge from crafting_update
7 Months Ago
merge from hopper_protection
7 Months Ago
Updated hopper protection and health Updated hopper crafting
7 Months Ago
merge from main
7 Months Ago
Remove workbenches from loot table
7 Months Ago
merge from crafting_update
7 Months Ago
merge from Item_Descriptions_update
7 Months Ago
merge from premium_servers
7 Months Ago
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7 Months Ago
missing/incorrect descriptions for tea, pie, inserts
7 Months Ago
couple missed minor tweaks to chicken petting sound defs
7 Months Ago
plant pot sounds
7 Months Ago
chicken coop sounds egg handling sounds chicken petting sounds <3
7 Months Ago
add occlusion to visual cooking sounds kettle boil sound tweaks
7 Months Ago
natural beehive impact sound beehive deploy/open/close sounds
7 Months Ago
Finish description of sv_maxvoicepacketsperframe Uncheat sv_player_usercommand_timeout and default to 0.5 0.5 is the value GMod originally had Add sv_player_usercommand_timeout_lastcmd default to 1. Rerun the last command instead of a null command. This was the previous behavior.
7 Months Ago
bee swarms are more quiet no occlusion on natural beehive ambience
7 Months Ago
fridge powered sound
7 Months Ago
Updated female heads with Jedd's updated skinning
7 Months Ago
submesh/multiple material support
7 Months Ago
Fix premium tag having to be clicked twice to open premium modal
7 Months Ago
Include 2 more background images for the premium modal
7 Months Ago
Fix premium tag offset vertically in loading screen
7 Months Ago
Remove `premiumfilter` test convar
7 Months Ago
Merge from crafting_update
7 Months Ago
Merge from cookingv2
7 Months Ago
Fix for pie visual config not being applied when first person spectating/demos.
7 Months Ago
merge from main -> premium_servers
7 Months Ago
Disable mip map streaming early to prevent Unity from loading textures at a lower resolution
7 Months Ago
Update: Replace old TextTable with new - Also did a light convert of `GetPlayerListPosTable` - it was able to handle 300 players instead of 200 in 4.7ms - Updated ServerProfiler to exclude new System.Text.Json assemblies (and a couple extra bits) - built from f5b849e4 Tests: synthetic test in editor via constantly running getplayerlistpos command for 300 players, built server and client standalones(win64), booted server standalone
7 Months Ago
re-set up ADS (base idle will be udpated to be lower & to the side)
7 Months Ago
Fixed LODs of debris not being mossy. Set dressing in zigg scene.
7 Months Ago
Fix croc turns
7 Months Ago
Fog machines now cache the building privilege they're attached to, like shotgun traps and co
7 Months Ago
Added sv_maxvoicepacketsperframe Text parsing: Handle loading/writing \r correctly (Hammer VMF) Hammer: Entity comments allow adding new lines with Enter In Entity Properties window, the Comment field Expand func_precipitation key-value info about custom particles
7 Months Ago
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7 Months Ago
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7 Months Ago
- Remove anim speed scaling on croc - Increase melee range, interrupt intimidation if prey moves too far away
7 Months Ago
Clean: remove extra comments and finish TODOs Just gotta swap out the implementations and test it all builds/runs Tests: ran tests