141,331 Commits over 4,352 Days - 1.35cph!

10 Months Ago
Fix compile error
10 Months Ago
Potential fix for scientists not reacting well to being sniped
10 Months Ago
M15 Pistol - World model fixes and texture tweaks
10 Months Ago
main -> snap_deployables
10 Months Ago
ian_serializable_field_cleanup -> main
10 Months Ago
Serializable field fix - BatteringRamVisuals
10 Months Ago
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10 Months Ago
Serializable field fix - SiegeWeaponVehicleAudio
10 Months Ago
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10 Months Ago
patrol_heli_revision_2 -> main
10 Months Ago
Increased size of patrol helicopter map icon Made flee map marker more visible Made flee map path more visible
10 Months Ago
Potential fix for scientists not opening doors sometimes
10 Months Ago
merge from frontier_external_fixes
10 Months Ago
main -> patrol_heli_revision_2
10 Months Ago
populate_heli_path_nre_fix -> main
10 Months Ago
Additional check in map view
10 Months Ago
Fix scientists shooting super fast
10 Months Ago
removed wire from wall_a
10 Months Ago
removed stray damage volume
10 Months Ago
moved Frontier gate sockets match closer to the model making wall placement easier and alinged added temporary barbwire and hurt volumes added prevent building volumes to walkways
10 Months Ago
Dont render heli flee map path if the flee marker is useless Nuke flee marker if it still exists on heli death
10 Months Ago
syncvar_none_compile_fix -> main
10 Months Ago
Fix compile mode None throwing errors in syncvar generated classes
10 Months Ago
merge from main
10 Months Ago
WIP
10 Months Ago
Spherical harmonics baker (L0, L1) to store self shadowing data in foliage vertices
10 Months Ago
Merge from toolgun_deploy_fix
10 Months Ago
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10 Months Ago
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10 Months Ago
Fixed missing toolgun deploy sfx
10 Months Ago
Merge from nametag_streamer_fix
10 Months Ago
Fixed nametags on top of players heads not updating if streamer mode was toggled mid game
10 Months Ago
Fix compile errors
10 Months Ago
Converted the mission info panel to a flex element
10 Months Ago
Add a mission complete screen (pretty wip right now)
10 Months Ago
Created a drop down property drawer for position fields, makes hooking up mission positions a lot easier
10 Months Ago
merge from party_system -> main
10 Months Ago
Added a tab interface to the mission inspector Mission position generators can now be marked as non exclusive, allows us to have multiple player missions use the same point
10 Months Ago
Fix compile errors
10 Months Ago
Add document spawn points to other fishing villages
10 Months Ago
merge from party_system -> main
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Add context menu option to invite users to the party - create a party automatically when inviting someone
10 Months Ago
Merge from compiled_field_fixes
10 Months Ago
Fixed serializable fields being compiled out in: CommunityEntity.UI.FadeOut CommunityEntity.UI.Countdown DDraw FPSLogger EggUpdater ItemStoreItem
10 Months Ago
Add context menu to party members - UI to kick and promote members to party leader Add ability to promote other players to party leader
10 Months Ago
Update party invite modal to look less WIP - add profile picture - improve colors - wait up to 2 seconds before showing party invite to give time for profile picture to load Update HttpImage to expose whether the image is currently loading or finished
10 Months Ago
Ignore party invites from non steam friends
10 Months Ago
merge from main -> party_system