240,139 Commits over 3,837 Days - 2.61cph!

8 Months Ago
merge from backpacks
8 Months Ago
merge from backpack_inventory_debug_tools
8 Months Ago
merge from ent_physics_debris
8 Months Ago
merge from CNY_Spear
8 Months Ago
Fix fishing not working Fixed exception when changing servers (PopulateShelters)
8 Months Ago
Leaderboard backup, run #9244
8 Months Ago
Adjust NPC position
8 Months Ago
Also codegen
8 Months Ago
Merge SkinViewer -> store-ui. Plastic reckons it successfully merged MenuUI.prefab here. We shall see.
8 Months Ago
Merge from main
8 Months Ago
Merge Main -> SkinViewer
8 Months Ago
Fixed buncha impacts
8 Months Ago
Remove ChineseLantern_emissive2.psd meta file
8 Months Ago
Switch renderers on lots of physics projectiles back to Default instead of Physics Projectiles as we don't render Physics Projectiles Any colliders were kept on the Physics Projectiles layer Affected projectiles: 40mm_grenade_he rocket_basic rocket_heatseeker rocket_hv rocket_smoke TorpedoStraight sam_ammo
8 Months Ago
Dragon launcher is now compatible with viewmodel camera
8 Months Ago
Assets/backups
8 Months Ago
Fixed non-matching condition amount
8 Months Ago
Fixed spear being listed as stone spear skin, now wooden
8 Months Ago
Merge from main
8 Months Ago
Merge from main
8 Months Ago
Fixed weapons staying visible while gesturing
8 Months Ago
Fade in/out menu background overrides
8 Months Ago
Fix pooling issue with zone name labels for the map
8 Months Ago
Fix shader error in StandardMap
8 Months Ago
Merge from main
8 Months Ago
Prefab Backgrounds and adding clickable item onto nomad
8 Months Ago
All Prefabs, prefabbed, animated, linked and styled
8 Months Ago
Fix screen prefabs being disabled when testing them in play mode
8 Months Ago
tightened up SAP + SAR viewmodel reload animations/ads reduced SAP movement recoil
8 Months Ago
Meta file
8 Months Ago
Skin viewer test scene now properly supports skins
8 Months Ago
Lets try that again
8 Months Ago
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
8 Months Ago
Misc item all prefabed and animated
8 Months Ago
Fix being unable to open the takeover pages for things that were already purchased Replace buy buttons with indicator that the item has already been purchased and cannot be purchased again
8 Months Ago
page footer prefab
8 Months Ago
Fix trash spawner random spawn timer
8 Months Ago
Add starting delay property to moving platform Add PauseTime & ReachEndSound to moving platform
8 Months Ago
Fix diving AK not assigned to left side of backpack
8 Months Ago
Tweak offset of smallbackpack (-0.01 Z) , bolt & hmlmg to reduce floating holstered weapons
8 Months Ago
Move coconut underwear screen back to its proper folder
8 Months Ago
Initial commit Make NetworkTableContainer into an internal interface INetworkTableContainer. Use explicit interface implemention to keep members from being exposed to public API. Add some exception handling Let the INetworkTableContainer handle writing/reading whether it's only changes or a full update Backwards compatibility for IList and IDictionary but it isn't ideal so throw a warning to use NetList and NetDictionary Fix some documentation. Add ExchangeNetList test. When new instance of NetDictionary or NetList is created, add Reset change immediately. We want clients to know it's completely changed. Add appropriate unit tests Fix for hashcode INetworkCustom. Add tests for NetList, NetDictionary. Add example usage Better formatting
8 Months Ago
Viewmodel render setup for FX/lights
8 Months Ago
Update Facepunch.ActionGraph Mark constant nodes as obsolete Node input value widgets now respect attributes like [Range] Some node reorganisation When ambiguous, default to types like string, float, Vector3 Nicer display for constant color inputs Filter out obsolete nodes from node list TypeSerializedObject: ignore static fields / properties Optional default group for ControlSheet.AddObject Action Graph property panel cleanup
8 Months Ago
Trying a different approach
8 Months Ago
Setup shovel for weapon racks after recent changes.
8 Months Ago
CNY Spear - fix for spears penetrating the body too much, updated holster position
8 Months Ago
Fixed final accordion bugs
8 Months Ago
Add a test for FindInPhysics because chances are I'm going to forget this fix when izabu updates
8 Months Ago
Fix CastShape on mesh shape not returning hit fraction when toi is overlapped