198,704 Commits over 4,140 Days - 2.00cph!

1 Year Ago
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1 Year Ago
Merge replicated_bush_fx -> Aux2
1 Year Ago
Fixing compile error before it happens :)
1 Year Ago
Compile error
1 Year Ago
Merge vendor_ammoview -> Main
1 Year Ago
Merge main
1 Year Ago
Merge bleed_refillvitals -> Main
1 Year Ago
subtracting 100806 - trike wheels lod3 normal fix
1 Year Ago
exported a test wolf run 180 turn left animation
1 Year Ago
Hook wolf new leap anim, make root motion extractor a context menu tool
1 Year Ago
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1 Year Ago
Refillvitals now removes bleed Check player is god before applying bleed damage
1 Year Ago
Merge issues
1 Year Ago
cherrypicking force_mount_opt_out changes
1 Year Ago
rotation constraints not a readonly struct now, unity can't serialize them but still gives you the default value back
1 Year Ago
Merge from hurt_overlay_changes
1 Year Ago
Merge from main
1 Year Ago
cherrypicking hood_and_cuffs branch fixes
1 Year Ago
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1 Year Ago
FX for broken road barrier.
1 Year Ago
Rotated one barrier a little bit to match access lights.
1 Year Ago
Lighting progress. Related new mats.
1 Year Ago
Merge from main
1 Year Ago
Unsaved changes/backups
1 Year Ago
Merge from monument_scenes -> aux1
1 Year Ago
Run Scene2Scene on all the correctly tagged monuments - only commit the scene output, not the legacy prefabs as they shouldn't have changed at all
1 Year Ago
Remove MonumentScene tag from swamp cabins scene
1 Year Ago
Remapped prefabs
1 Year Ago
When running "SceneToScene" in bulk don't print errors & run on tags instead of "if MonumentInfo" is present
1 Year Ago
Add "MonumentScene" tag to all real monuments
1 Year Ago
Delete all scene spawner prefabs & monument scene outputs so we don't include any existing monuments that want to opt-out from conversion
1 Year Ago
Switch from a bool inside the `SceneToPrefab` component to using tags on the scenes to opt-in to output a scene - the prevents us from reserializing the source scenes and causing conflicts with other branches
1 Year Ago
Slight cleanup of code
1 Year Ago
Switch monument scenes to be opt-in rather than opt-out (to deal with all the non-monuments being included) Find monument scene spawners inside the /remapped/ directory instead of trying to remap every single prefab
1 Year Ago
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1 Year Ago
Disable Master build config for Mac
1 Year Ago
merge from main -> monument_scenes
1 Year Ago
merge from timeline_tools
1 Year Ago
merge from boogie_board_force_fix
1 Year Ago
merge from seismicsensor_reset_fix
1 Year Ago
merge from car_door_destroy_fixes
1 Year Ago
merge from HorseTerrainHoles
1 Year Ago
merge from bike
1 Year Ago
merge from fix_compressed_tags_official -> main
1 Year Ago
Put commas between each compressed tag to fix all issues parsing them
1 Year Ago
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1 Year Ago
merge from main -> biome_visuals_2
1 Year Ago
Trying out the Master build configuration for non-debug client builds (slower compiles but should run faster)
1 Year Ago
Merge main
1 Year Ago
merge from native_memory_stream -> main