143,003 Commits over 4,383 Days - 1.36cph!

1 Year Ago
Possible AutoTurret.AimOffset NRE fix
1 Year Ago
Made culling volumes fully engulf the LOD radius of certain lights to fix light bleed issue.
1 Year Ago
Fixed a list leaking from pool while vine swinging
1 Year Ago
Fixed shark attacks not making any noise if the show blood option is set to false
1 Year Ago
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1 Year Ago
main ➡️ syncvars
1 Year Ago
fixed unlocking of jungle pack, updated store icons
1 Year Ago
jungle bamboo kit lods remade
1 Year Ago
minor cleanups Minor cleanups More minor cleanups
1 Year Ago
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1 Year Ago
Laser detector: - fixed not detecting player when placed closed to a doorway - fixed detecting entities through constructions and deployables
1 Year Ago
testing out TOD fogginess as a separate fog medium from base atmospheric scattering, better fog start height calculation
1 Year Ago
Added placeholder material, prefab and item for the trowel, ran manifest for the new tool, edited previous import settings for the trowel fbx
1 Year Ago
merge from jungle_update (fixes optimizations)
1 Year Ago
Kapok AO shadow proxy
1 Year Ago
Hura crepitans billboard tweaks to make pop-in less obvious
1 Year Ago
Fix texture streaming exclude pattern for keypad lock shock effect
1 Year Ago
1st pass view model camera animations for all muscal instruments that need them (deploy + admire only)
1 Year Ago
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1 Year Ago
fix jungle ambience playing offshore for real this time
1 Year Ago
Remove leather gloves from Techtreet0
1 Year Ago
boomerang_demo_timing_fix -> main
1 Year Ago
More accurate results in demo than before
1 Year Ago
Added a clear call to the indirect diffuse texture after the deferred lighting pass so the no sunlight flag in its alpha channel doesn't affect the sunlight rendered into reflection probes
1 Year Ago
Fixed client prediction code trying to be run in demo, this was causing some timing innacuracies Don't attempt to move the boomerang if the demo is scrubbing Try and predict model state if scrubbing
1 Year Ago
make tod sun/moon mesh brightness configurable in edit/play mode
1 Year Ago
Updated Water Treatment Tank Prop Packed Mask Material to fix Shader LOD Bug Reordered Water Treatment Tank Prop Packed Maskl Material to use Generic Rust as Base instead of Paint
1 Year Ago
Merge from snake_ping_fix
1 Year Ago
Fix NRE relating to ping leeway for console spawned players
1 Year Ago
Sky/Cloud improvements at twilight.
1 Year Ago
Ground foliage geometry optimization
1 Year Ago
Setup more reliable found collider check
1 Year Ago
More work on schizolobium variants A and B
1 Year Ago
station blockout update
1 Year Ago
missing files
1 Year Ago
Fix `billboard` filter patten not catching certain new textures and breaking texture streaming on them.
1 Year Ago
Add ConVar `memory_budget_factor`. Giving players with little VRAM a way to mitigate blurry textures at the cost of performance by allowing texture memory to spill over into system memory.
1 Year Ago
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1 Year Ago
Added item, very initial prefab setup.
1 Year Ago
Filter out road meshes when spawning the Travelling Vendor
1 Year Ago
Disable streaming on problematic textures after updating exclude patterns based off previous manual fixes (thanks to Aron Striebich for making a list!)
1 Year Ago
Merge from light_cull_occludee_fix
1 Year Ago
fix jungle barrels anim and phrases
1 Year Ago
Piper nigrum optimizations Adjusted LOD distances Skipped LOD2 / assets will go straight to LOD3 Tweaed LOD3 colors to reduce pop in Changed LOD3 to cutout instead of transparency Reduced LOD3 texture resolution
1 Year Ago
merge from jungle_update
1 Year Ago
updated store preview turntables
1 Year Ago
Fix build error
1 Year Ago
Ensure no left over vine instances are left in the work queue when pooling
1 Year Ago
Added `Alpha` input to func_precipitation in Hammer (FGD) Potential crash fixes Fix "Rotation Yaw Flip Random" particle operator regression Now acts like it used to Default "randomly_flip_direction" to 0 for "Rotation Random" Add `addons/` to autorefresh whitelist Prevent crashes with render.Capture Fixed potential Lua error with Playermodel Selector Minor cleanups Merge PR: Group mountable games by install state Reuse localization strings in main menu replacement buttons Change default hostname to "My Garry's Mod Server"