139,204 Commits over 4,352 Days - 1.33cph!

1 Year Ago
Merge from crafting_update
1 Year Ago
Fixed being able to loot locked fridges
1 Year Ago
Hide logging behind `log_premium_status` convar
1 Year Ago
Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active Both commands now return how many were deleted Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active
1 Year Ago
Add PremiumClientCache - stores last premium result in PlayerPref so it will show last result if web api has issues - queries web api every 10min to recheck premium status - switch from convars to check premium to using web api - add convar `qualify_premium_override` to manually override whether you qualify for premium on the client - add convar `recheck_premium` to manually refresh premium status ` add convar `premium_refresh_interval` to control how often client checks premium api (default 10min)
1 Year Ago
Added client.clear_bushes, clears the client only foliage bushes spawned via the decor system. Accepts a radius parameter
1 Year Ago
Merge from main
1 Year Ago
Merge from crafting_update
1 Year Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
1 Year Ago
Refactor `CheckIfPlayerIsPremium()` so it can be called from both server and client - don't print errors on client since it will cause a kick - return struct instead of bool so can get the string message we want to reject connection attempt with
1 Year Ago
merge from main -> premium_servers
1 Year Ago
merge from fix_itemodswap_outofrange -> main
1 Year Ago
Fix IndexOutOfRange from prefabs without random weights in ItemModSwap inside primitive gamemode
1 Year Ago
Merge from crafting_update
1 Year Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
1 Year Ago
Fixed spoiled horse meat incorrect despawn time
1 Year Ago
Wrap OnDestroy in WaterCollision to stop NRE's
1 Year Ago
Chicken names no longer appear if streamer mode is on
1 Year Ago
Fixed fridge not lighting up when powered
1 Year Ago
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1 Year Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
1 Year Ago
crafting_update -> main
1 Year Ago
bees -> crafting_update
1 Year Ago
Compile error
1 Year Ago
crafting_update -> main
1 Year Ago
bees -> crafting_update
1 Year Ago
Fixed bee grenade vm not working with vm camera
1 Year Ago
Apply overrides to all bee particles
1 Year Ago
bees -> crafting_update
1 Year Ago
Ensured prevent building isnt a trigger
1 Year Ago
bees -> crafting_update
1 Year Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
1 Year Ago
Can no longer stick the bee grenade
1 Year Ago
Change bee grenade item sfx
1 Year Ago
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1 Year Ago
Translate 'XP' on nucleus info panel
1 Year Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
1 Year Ago
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1 Year Ago
Made master bee swarm a bit easier to set on fire
1 Year Ago
Ensure new particles support sub emitters again
1 Year Ago
Ensure menu spawned nucleus have instance data set
1 Year Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
1 Year Ago
crafting_update -> bees
1 Year Ago
Improved reliability of temperature score on beehive
1 Year Ago
trumpet tree material tweaks
1 Year Ago
Terrain4 tweaks / jungle ground color overlays
1 Year Ago
Ground plants / mimosa
1 Year Ago
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1 Year Ago
Replace DDrawer :: text with icons Spawnmenu drawers scale the category list So that when the drawer(s) are open the bottom categories are not hidden behind the drawer Fixed scrollbar parent resizing not adjusting scrollbar grip posiiton Revert "Merged some anti usercmd abuse stuff from TF2 SDK" Causes weird issues around the game Fixed CRopeKeyframe having huge serverside bounds when not attached it was adding (0 0 0) (or really, the offset point) as world coordinates to include in the bounding box Fixed trigger_remove.OnRemove not working at all
1 Year Ago
Merge from bee_grenade2