reporust_rebootcancel

158,630 Commits over 4,566 Days - 1.45cph!

49 Days Ago
Ran an optimisation + performance pass to the new console terminal improvements, added profiling
49 Days Ago
Merge from main
49 Days Ago
Merge from torch_hash_warning_fix
49 Days Ago
respect water layer toggle in RRP
49 Days Ago
Fix HttpContent being double disposed
49 Days Ago
merge from main
49 Days Ago
merge from render_pipeline_testing
49 Days Ago
fix underwater bubbles not working in RRP
49 Days Ago
merge from main -> sentry_upload
49 Days Ago
- fix reading tail of log not truncating extra bytes - fix log files >5MB being skipped over instead of the tail uploaded
49 Days Ago
- Basic script setup - Initial IO power input
49 Days Ago
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49 Days Ago
Fix compile error
49 Days Ago
merge from render_pipeline_testing
49 Days Ago
fix regression with water drop shader refraction in BRP
49 Days Ago
main -> grenade_client_prediction
49 Days Ago
main -> biofuel_generator
49 Days Ago
Hide the panels a little bit if you are orbiting around the character
49 Days Ago
Tests for new way of reading logfile
49 Days Ago
Fix wooden and bone arrow world model gibs
49 Days Ago
Fix bee grenade honey flicker and tune glass, honey and trim materials https://files.facepunch.com/pilgrim/2026/September/10_19-11-TanZander.gif
49 Days Ago
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49 Days Ago
Disable per-object culling
49 Days Ago
- switch from writing sentry tags to disk and trying to link them to crashes to putting the sentry tags in the log file and parsing them when uploading the crash - upload the last 100KB of the logfile instead of the whole thing - cleanup
49 Days Ago
Update: store DLC background is now dynamically loaded Tests: opened the page, saw it loading in. swapped tabs, opened pack views
49 Days Ago
Bugfix(editor): StoreBundleTool - fix bundle assignment setting stale bundle value to props Tests: ran it on a modified prefab
49 Days Ago
merge from main
49 Days Ago
Merge SMAA with RRP
49 Days Ago
Rebase on main
49 Days Ago
merge from main
49 Days Ago
Update: convert store's general tab background images to be dynamically loaded from bundles and backend Tests: navigated to general tab and scrolled by. flipped between tabs
49 Days Ago
added new textures for the cow calf and bull. Bias maps and plain maps to drive the procuderal system. Added male calf proc mat. Updated other cattle materials.
49 Days Ago
Implement SMAA 1x in RRP
49 Days Ago
Added dedicated gibs for driftwood sets 1, 2 and 3. All ground wood resources now have gibs, except the wood pile, which uses staged destruction as it is harvested. https://files.facepunch.com/pilgrim/2026/September/10_16-46-DeepHochstettersfrog.mp4
49 Days Ago
Merge from rustplus_custom_monument_markers
49 Days Ago
Send custom monument marker names to Rust+ properly
49 Days Ago
exported/setup nailgun refresh anims and set up entity with latest w model
49 Days Ago
Move the expand button over to the right
49 Days Ago
Merge from render_pipeline_testing
49 Days Ago
Client caches rendered icons before joining
49 Days Ago
- Attach characters to specific servers (so on joining that character is bound until next wipe), subsequent changes wont affect the character on the server - Modal improvements
49 Days Ago
Barrel Tarp Wind material
49 Days Ago
added barrel tarp wind material and updated bradley flatbed ladder volumes to be smaller.
49 Days Ago
Fixed hash warning when hitting an object with a torch
49 Days Ago
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49 Days Ago
Remove tangents, blend shapes from 2716 collision fbx's The tangent change might actually be a decent memory saving, in some cases removing this halves the memory size of the mesh Collision meshes aren't big so we're talking a couple of kb's
49 Days Ago
Merge from complicated_livestock_merge (indirect merge from main)
49 Days Ago
Merge from livestock_animals
49 Days Ago
49 Days Ago
add deactivated state for critters and sea turtle, if no player is in connection range, go to a special deactivated FSM state for turtles this also disables their special water locomotion