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121,142 Commits over 4,018 Days - 1.26cph!

58 Days Ago
Remove need for an intermediate data type when declaring fsms
58 Days Ago
Cooking wb meats and effects pos
58 Days Ago
Meat pos tweaks Particle setup, play and stop when the meat starts and stops cooking
58 Days Ago
Optim: avoid row allocations Tests: ran unit tests
58 Days Ago
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58 Days Ago
Optim: get rid of small Column allocs - also removed all private qualifiers Tests: ran unit tests
58 Days Ago
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blowpipe icon and hookup
58 Days Ago
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58 Days Ago
Update: set out optim plans - reuse string builder via pool - Renamed TextTableOriginal to TextTableNew (otherwise I'll accidentally break the game before I mean it) Tests: none, trivial changes
58 Days Ago
lr300 holster position updates
58 Days Ago
updated wip v4 player loadout
58 Days Ago
merge from crafting_update
58 Days Ago
Merge from armor_slots
58 Days Ago
Explicity set wood and metal insert protection properties
58 Days Ago
merge from plantpot_gibs
58 Days Ago
merge from visual_cooking
58 Days Ago
merge from visual_cooking
58 Days Ago
merge from store-ui-frontiers-update
58 Days Ago
reduced amount rigidbody pos/rot is accessed when determining if a ModularCar is stationary, it was causing multiple unecessary transform syncs
58 Days Ago
use HasDriver flag instead of always searching for a driver seat for vehicles (reduces a lot of overhead from unoccupied vehicles, especially modular cars)
58 Days Ago
Update: initial test setup to validate optimizations for TextTable Tests: ran the new unit and perf tests
58 Days Ago
Meat now stops sizzling when fully cooked Fixes
58 Days Ago
Add TrianglePlanter to Frontiers view
58 Days Ago
Committing missing foliage meta
58 Days Ago
Started adding in generic debris assets. Enabled terrain blend on zigg pipes.
58 Days Ago
exported crocodile swim sprint attack animation
58 Days Ago
merge from crafting_update
58 Days Ago
merge from crafting_update/fridge power indicator
58 Days Ago
Cooking workbench bbq doesnt block bullet
58 Days Ago
Static hobo barrel cooking visuals
58 Days Ago
Sizzling sounds for all ovens VisualFood gameobject stripping
58 Days Ago
Tweaked bbq and camper bbq item overflow pos
58 Days Ago
Fixed cauldron and hobo barrel item overflow drop pos
58 Days Ago
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58 Days Ago
Fixed cooking workbench BBQ item drop position
58 Days Ago
merge from iolights_fix
58 Days Ago
Restored IO light mats looking super bright (caused by the new explosion effects branch) Created material variant for C4s
58 Days Ago
nucleus fix for lods set to meshlod fixed .worldmodel incorrectly referrencing beehive mesh
58 Days Ago
updated cull distance
58 Days Ago
single plant pot gibs and gibs hookup rendered icon and hooked up .item with new icon.
58 Days Ago
Meat sizzling sound and effect spawning logic, wip
58 Days Ago
Merge from armor_slots
58 Days Ago
Fixed armor insert icon alignment
58 Days Ago
fridge power mesh set to mesh cull updated fridge deploy with new mesh added on/off material to be hooked up
58 Days Ago
Merge from tiger
58 Days Ago
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