reporust_rebootcancel

141,928 Commits over 4,413 Days - 1.34cph!

6 Months Ago
Fixing skinning for 50 cal left mesh
6 Months Ago
Frontier Hazmat repose
6 Months Ago
Added tactical gloves skin viewer model
6 Months Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
6 Months Ago
Deleted old folder (cant do it in a single commit because plastic)
6 Months Ago
Moved all the skin viewer custom meshes into the skin viewer folder
6 Months Ago
Enable repair on cannons
6 Months Ago
Check if boat can be edited before dock and edit
6 Months Ago
turretsv2 -> naval_update 🎉
6 Months Ago
Compile fixes for shared aiming method
6 Months Ago
- Fix snapshot states not being replicated properly - Fixed ai inconsistent aiming angles Ready to merge
6 Months Ago
▅ ▍▉▅▊▉ ▊▅▉▄ ▇▌▌▅
6 Months Ago
LCD related stuff & lighting
6 Months Ago
christmas wall- and ceilingpaper updates
6 Months Ago
Merge from naval_update
6 Months Ago
Adding wick virtial position anim clip
6 Months Ago
Block accidental admin kills on floating cities and islands
6 Months Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
6 Months Ago
Lerp to 0,0 properly on reload (mostly affects the front turret)
6 Months Ago
Smoooooooth(er)
6 Months Ago
Cleaned up the front turret aiming system
6 Months Ago
added space station building skin sitem and hooked up - still needs icon
6 Months Ago
▆█▇▄▄▍▅ ▉▆▍▇ ▄▋▇▋▆██▆▄██▉▍▉▇▋▇▌▅▌▊▇▌▇█▄▅▆▊▄▆▅
6 Months Ago
▋▅▊▌▉▄▊▄ ▅▊▉▆▄▋▄▉▍▌ ▅▊▇▆ ▇▊█▋ ▌▋▉▇█▇▍ ▋ ▍█▅█▅▄ ▆ ▍▊█▅█▅▍▅ ▉ ▊▍▄▆▉▉ ▋▍█▌▅ ▍▉▋▅
6 Months Ago
boat planner blueprints missing files
6 Months Ago
Phrase update
6 Months Ago
▅▆▉▆▆█ ▇▉▋▉ ▇▌▄▆
6 Months Ago
Compile fix
6 Months Ago
Implement boat decay
6 Months Ago
Floating walkways - Fixed incorrect mesh in one of small plastic pieces. Simplified mesh colliders of remaining kit pieces.
6 Months Ago
▄▄▋▇█▍ ▉▉▆▄ █▋▆▅▅▆▄▉▍▍██▅▅▋▆▌▇▊▋▍▉▅▊▉▅▇▋▍▅▌▄
6 Months Ago
▉▋▄▅▍ ▄▅▄ ▅▊▋▍▉▊█ ▉▊ ▍▍▉▆▆▍▌▊ ▉▄ ▋▇▍▉▆▋▉▅▄ ▉▄▋ ▉ ▄▋▄ ▉▍▇█▌█ █▊▇▆▊▍▆▋ ▅▉▇ ▄▇▊▆▅█▆▍█▇
6 Months Ago
more accurate colliders for conditional wall corners, added missing tag Deployvolumeignore on some corner prefabs
6 Months Ago
merge from main
6 Months Ago
lowering mboat floors bottom by 1cm to help prevent zfight from above blocks
6 Months Ago
Replicate seat changes of naval_update branch
6 Months Ago
Simplified collision on some floating walkway pieces, switched to box colliders
6 Months Ago
wall frames and floor frames models and prefabs setup fixed double gibs on ramps
6 Months Ago
naval_update -> pt_boat_turrets
6 Months Ago
cherry picking from turret_animation_alignment_fix
6 Months Ago
turret_animation_alignment_fix -> naval_update
6 Months Ago
Fix rear turret animations from being played offset (set was putting itself at the wrong position)
6 Months Ago
fixed some broken steam id issues on xmas wallpaper
6 Months Ago
Take an initial 40% of buoyancy scale off as soon as a boat dies, so it starts sinking more quickly.
6 Months Ago
assigned xmas2025 wallpapers new steam ids as the old ones are now in use
6 Months Ago
merge from deep_sea
6 Months Ago
Removed the fat sphere collider enclosing the casino in floating city 4 S2P
6 Months Ago
Increased culling distance of floating walkways. Fixed z-fighting in supplies store. Rotated mannequin sign in supplies store. S2P and HLOD regeneration in FC 1-4 for floating walkway cull changes.
6 Months Ago
Added floating city 4 to the deep sea
6 Months Ago
merge from naval_update