reporust_rebootcancel

136,256 Commits over 4,474 Days - 1.27cph!

1 Year Ago
Header changes, exit dialog styling, cart button
1 Year Ago
Fixed jungle pack wrong release date
1 Year Ago
premium modal styles
1 Year Ago
All general store page have their content setup
1 Year Ago
Compile fix again
1 Year Ago
Restored store DLC page content
1 Year Ago
Bugfix: BaseRaidBench - local player now rotates properly Tests: ran the scene
1 Year Ago
Compile fix
1 Year Ago
improvised walkway progress prefabed food market barge area
1 Year Ago
Fixed general tab featured item sorting issues Restored weekly featured skin tile Added skinviewer2.printsupporteditems
1 Year Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
1 Year Ago
Steam inventory debug convar
1 Year Ago
1 Year Ago
Added portrait and square image override for store takeovers
1 Year Ago
WIP work to speed up culling
1 Year Ago
WIP work to speed up culling
1 Year Ago
Add navmesh obstacle to props used on oilrigs, preventing instances of unreachable navmesh on top or inside structures, which prevents pathfinding early outs
1 Year Ago
Electric Table Lamp - WIP Texture update, changes to volumetric & light setup
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Compile fix
1 Year Ago
Merge from trimmed_asset_warmup/scene_warmup
1 Year Ago
Fix connect modal showing duplicate tags Fix NRE when receving a chat Refreshing the modded category refreshes the community category as it should (modded is just a run off from the others)
1 Year Ago
Show loading screen when returning to the main menu
1 Year Ago
Pause LoadBalancer when unloading the world
1 Year Ago
Merge from improvised_planks and very basic initial setup
1 Year Ago
Fix NRE in UIPlayerPreviewControls.ApplyRotation on disconnect Probably fix NRE in PlayerModel on disconnect
1 Year Ago
Fixed broken server browser categories Removed logs that were causing some performance issues when a server was added to the list Hid quick join for now
1 Year Ago
merge from main
1 Year Ago
restore 124170 (clouds/fog)
1 Year Ago
restore 124169 (clouds/fog)
1 Year Ago
Fixing up floating walkway transforms in level
1 Year Ago
Bugfix: BaseRaidBench - local player now spawns on the spawn marker Looks in the wrong direction - will fix next Tests: ran the scene
1 Year Ago
Update: BaseRaidBench - add a run that spawns base and players in it under attack - Removed baseRaid5 and baseRaid25 Local player spawns/teleports to the wrong position - will fix next. Tests: ran the scene locally
1 Year Ago
premium modal clean
1 Year Ago
Fix BBS bone name conflict with ladders
1 Year Ago
reduce initial capacity of the projectile stable index cache
1 Year Ago
Update Naval Improvised Planks Textures and Materials Added Naval Improvised Planks Model and LODS
1 Year Ago
Re-add party invite modal
1 Year Ago
Base for Quickjoin system
1 Year Ago
Reimplemented Discord/Friends changes from the latest update (still missing a few minor things) UIChat supports canvas disable rather than set active Better store hero error handling Better store hero retry Fixed bootstrap
1 Year Ago
Add command to list reported players with count of how many reports, server only
1 Year Ago
Some skin viewer tweaks
1 Year Ago
Fixed limited tab scrollbar Added on hover shadow anim Removed saved true on store and inv convars
1 Year Ago
Add newly generated projects to the solution build configuration, otherwise the solution won't build. TODO: Generate client/server projects for the main assembly dependencies and use those projects instead.
1 Year Ago
Cannons can now be placed after boat construction
1 Year Ago
Store tweaks
1 Year Ago
Update: DemoBuildingsViewer - always visualize spawn markers Simplifies scene setup Tests: used in editor
1 Year Ago
Bugfix: SpawnMarker.SpawnType are now proper bitflags Tests: none, trivial change
1 Year Ago
Clean: move Building to Benchmark namespace Tests: compiles in editor