reporust_rebootcancel

134,018 Commits over 4,444 Days - 1.26cph!

4 Months Ago
Merge from main
4 Months Ago
merge from tropicalprefabs_warning_fix
4 Months Ago
Merge from boat_aim_sway
4 Months Ago
Settings changes
4 Months Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
4 Months Ago
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
4 Months Ago
merge from safezonewarning_fix
4 Months Ago
Compile fix
4 Months Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
4 Months Ago
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
4 Months Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
4 Months Ago
Merge from main
4 Months Ago
Merge from kapok_branch_col_optim
4 Months Ago
merge from gametips_fix
4 Months Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
4 Months Ago
texturing progress - apartment complex
4 Months Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
4 Months Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
4 Months Ago
Add protection for mounted cannon users (50% to all for now)
4 Months Ago
regenerate testlist
4 Months Ago
merge from hackweek_more_tests
4 Months Ago
merge from oldmenu_purge
4 Months Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
4 Months Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
4 Months Ago
boat display models rw
4 Months Ago
Compile fix 3/2
4 Months Ago
Compile fix 2/2
4 Months Ago
Compile fix 1/2
4 Months Ago
Guns Box - optimized mesh and LODs
4 Months Ago
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes
4 Months Ago
merge from scientist_spawners_convar_fix
4 Months Ago
Fix new scientists spawning with ai.scientist_spawners_enabled 0
4 Months Ago
merge from bbq_uv_fix (made bbq skinnable)
4 Months Ago
scientist_boat_ai_driverkill_fix -> main
4 Months Ago
merge from swedishlanguage_fix
4 Months Ago
Fixed swedish language not selectable in the language dropdown
4 Months Ago
Explosives box - optimized mesh and LODs
4 Months Ago
Fix a WaterCatcher.IsFull NRE that could trigger when the deep sea wipes
4 Months Ago
merge from demobrowser_command_fix
4 Months Ago
Fixed demo.browser command
4 Months Ago
Placement wip
4 Months Ago
merge from main
4 Months Ago
merge from oldmenu_purge
4 Months Ago
Deleted old Main Menu prefab folder
4 Months Ago
Removed UI_ConfirmationPopup, we have UI_Popup Fixed demo recorder UI while im here
4 Months Ago
Ensure Scientist boat AI will be left enabled if the driver is killed. Prevents AI from not shooting when the driver dies
4 Months Ago
Temporarily disable preventbuilding volume on floating city 1. Test placement of a static bbs in floating city 1.
4 Months Ago
inventory_commands_streamermode
4 Months Ago
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
4 Months Ago
merge from supplydrop_boat_fix