116,053 Commits over 3,959 Days - 1.22cph!
Extended shaders with terrain blend layer "Blend Type" to include "Vertex Color" option
Updated No Build Colliders for the Bath Tub Planter and Minecart Planter
Improved Scale of Bath Tub Planter
tweaked editor script for placement
merge from base_decor_dlc
rocking chair models / colliders/ gibs
updated prefabs
merge from global_networked_bases
merge from craft_amount_reset_fix
merge from shotgun_trap_auth_fix
merge from graphics_dropdown
Add a post volume for the poster snapshot process
Ugc browser compatibility
Hook up to the friends picker for now
Switch to a canvas instead of a renderer, store player name
Temporary signal light FX test method. Fixed missing renderer assignments on signal light B.
Steal a bunch of logic from the photoframe
Fixed missing toggle assignment
Setting up train signal lights and network flags
Tpose + preview scene updates
MVN Rig + import preset update
Merge Main -> rail_network_link
Merge Main -> Experimental
Define player heli engine starting flag
Show the old default BaseEntity.Flags inspector if we don't find an associated entity
Any inspector dropdowns that set an Entity.Flags mask now show, in brackets, any custom defined names for those flags in the full class hierarchy of the nearest parent entity.
New "Print defined flags" context menu option for BaseEntity, that prints out the list of flags that have been defined in the class heirarchy. Fixed the flags list in EntityFlag_ToggleEditor not including private or protected flag defines.
Merge IsVisibleRedo -> Main
Merge EntityFlagToggleWarning -> Main
Merge from base_decor_dlc/trophies
Track horse breed with trophy, display appropriate breed
Merge rail_network_link -> Aux2
Fixed head not being harvested on last gather hit
Fixed missing give notice
Move team invite from server raycast to clientside to improve reliability of team invite
Merge from base_decor_dlc
Set up dlc steam item and assigned to current items
Add 4th slot to m39 so you can attach scope + muzzle + laser + extended mag
Adjusted both planter volumes to lift slightly off the ground and stop intersecting with the floor
Moved in the wheels on the cart planter so the player stops trying to climb the side of the cart
Fixed bathtub planter colliders getting removed from the server
Removed bath tub art prefab