reporust_rebootcancel

121,577 Commits over 4,048 Days - 1.25cph!

52 Days Ago
Implement route to manually refresh premium status
52 Days Ago
cherrypicking 116250 + 116251 premium_servers
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Merge from jungle_update
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Merge from horse_handcuff_fix
52 Days Ago
Fixed not being able to mount handcuffed players to the new horse when it has a double saddle
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Merge from vehicle_optim
52 Days Ago
Changed RidableHorse2 IsSwimming flag to Reserved13, was overlapping with HasDriver Fixes permanently swimming horses
52 Days Ago
Merge from main
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Merge from repair_bench_redirect_fix
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Fixed being able to apply same redirect skin twice
52 Days Ago
Merge from repair_branch_redirect_fix
52 Days Ago
More init refactoring, should support proc gen placement now (in theory)
52 Days Ago
Cherrypick main/sunkenknife
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Parent merge
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Merge from main
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More save+load work Fixed swings starting at wrong rotation briefly
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Fixed arc calculation getting inverted after loading a save Vine mountables now save and load
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HBHF emission polish & light radiation.
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Cherrypick easter2025/cinematic
52 Days Ago
Merge from easter2025
52 Days Ago
Progress / lotsa material and texture performance optimizations.
52 Days Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
52 Days Ago
Viewmodel setup
52 Days Ago
Increase coarse cull epsilon, and improve debug logs
52 Days Ago
Spawn at the correct position + rotation
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merge into aux5
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test
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Scene change
52 Days Ago
Hook up 3p anims Move animation files into vine swinging folder Change chair.static to use vine swinging anim for easier testing, animations appear broken
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Proper throw setup with eye position validation and racyast before throwing
52 Days Ago
merge from premium_servers