130,417 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Trying out Unity's VHACD convex collider generator, might help with generating convex colliders for objects deployed on boats (going to be an issue going forwards)
Seems to work reasonably well on some meshes, not at all on others. Needs more investigation
Set up an editor window to expose the settings and spawn the colliders in the scene for testing
                
                
                
                
             
         
        
            
            
            
                
                ▉█▊▍▌ ▆▍▋▆ ▌▆▄▉▍▌▆_▇▇▌▄▇▄▍_▅▌▊
                
                
                
                
             
         
        
            
            
            
                
                ▄▅▍▋▇▇ █▆▅██ ▇▌▇▅▊▍▋ ▌▊▆▌▋ ▋▋ ▄▍▌▍ ▇▆ ▆▉▊ ▄▌▆▌█▋▋ ▇▊▋▍█
                
                
                
                
             
         
        
            
            
            
                
                Foliage rebake (encoding fix)
                
                
                
                
             
         
        
            
            
            
                
                Fix encoding issue, remove no longer used shaderglobal
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed the store general tab messed up nav buttons
Updated the scroll selection to a 'most visible section' approach, feels better in most cases
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh (no build as there are menu compile errors that need to be merged)
                
                
                
                
             
         
        
            
            
            
                
                Fixed not being able to assign another player their full bag limit on vanilla servers (this behaviour now only kicks in when a server is running fog of war or no map)
Fixed incorrect bag count being sent to player when they assign one of their bags to another player
                
                
                
                
             
         
        
            
            
            
                
                Possibly fixed some issues with modifiers not calculating time properly
                
                
                
                
             
         
        
        
        
            
            
            
                
                Codegen to fix compile errors
                
                
                
                
             
         
        
        
            
            
            
                
                Test convars to try and track down bugs with notifications (in builds only)
Safely await notification handling rather than fire and forget
Better hashcode to test ui notificiations against
Properly await backend updates
Fix notification empty icon not centering after empting a set of notifications
                
                
                
                
             
         
        
            
            
            
                
                Added new store content
Some localization fixes
                
                
                
                
             
         
        
            
            
            
                
                Flip notfications so the latest notification is at the top and not the bottom
                
                
                
                
             
         
        
        
        
            
            
            
                
                Introduce a new Rust Plus modal rather than trying to do everything with a single button
Pipe existing systems to the new button
Remove old button and code
                
                
                
                
             
         
        
            
            
            
                
                Fixed placeholder texts in the gesture menu
Removed the shadows from the wheel sprite and use trueshadow instead
                
                
                
                
             
         
        
            
            
            
                
                Steam inventory text wrapping fixes
                
                
                
                
             
         
        
            
            
            
                
                Fixed store featured extending when the timer texts are too long
                
                
                
                
             
         
        
            
            
            
                
                Simplified how the scroll view is populated
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_icon_generator_hide_during_render -> main
                
                
                
                
             
         
        
            
            
            
                
                Fixed cart showing on top of the social menu
                
                
                
                
             
         
        
            
            
            
                
                Pilot Ejector Seat - Added cinematic 4K Textures for media
                
                
                
                
             
         
        
            
            
            
                
                Fixed featured weekly skin not generating its icon color
                
                
                
                
             
         
        
        
        
            
            
            
                
                Add button to force the tutorial
Add quit tutorial button (why did we not have this)
Fix NRE when store hero tries to roll video too early
                
                
                
                
             
         
        
            
            
            
                
                Ensure store hero always preloads after the store
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Update HideDuringRender of the camper van prefab as an example
                
                
                
                
             
         
        
            
            
            
                
                Fix HideDuringRender not being copied from the source prefab to the rendered icon
- add matching of GameObjects based on name from the source -> target prefab
                
                
                
                
             
         
        
            
            
            
                
                Added a dismisser to the menus chat
Opens with the chat keybind
Fixes
                
                
                
                
             
         
        
            
            
            
                
                Pilot Ejector Seat - Updated model with various fixes and small changes, updated textures, updated LODs, added backfaces to wing, centered prefab, completed prefab setup with sounds, icon, fixed gibs colliders, changed colliders gibs and model import settings, item setup
                
                
                
                
             
         
        
            
            
            
                
                add graphics.vclouds_reproject to disable reprojection optimization, for timelapse vid
                
                
                
                
             
         
        
            
            
            
                
                Tweaked skin viewer road sign jacket
                
                
                
                
             
         
        
            
            
            
                
                merge toggleable weapon stats display to main
                
                
                
                
             
         
        
            
            
            
                
                Update: refactor occlusion loop to be friendly for batching
Need to simplify BasePlayer.OcclusionLineOfSight before I can start working on batched job
Tests: none, no functional changes for now
                
                
                
                
             
         
        
            
            
            
                
                Pilot Final Textures and Materials
                
                
                
                
             
         
        
            
            
            
                
                Add options to view toggleable weapon mod stats adjustments
                
                
                
                
             
         
        
            
            
            
                
                Code cleanup and reordering
                
                
                
                
             
         
        
            
            
            
                
                Enabled r/w to 8 models.
Hopefully this will remove a good amount of the warnings in the client when joining a server.
                
                
                
                
             
         
        
            
            
            
                
                Fixed wearables being removed when selecting a new item
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_icon_generator_hide_during_render -> main