130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Simplified how the scroll view is populated
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_icon_generator_hide_during_render -> main
                
                
                
                
             
         
        
            
            
            
                
                Fixed cart showing on top of the social menu
                
                
                
                
             
         
        
            
            
            
                
                Pilot Ejector Seat - Added cinematic 4K Textures for media
                
                
                
                
             
         
        
            
            
            
                
                Fixed featured weekly skin not generating its icon color
                
                
                
                
             
         
        
        
        
            
            
            
                
                Add button to force the tutorial
Add quit tutorial button (why did we not have this)
Fix NRE when store hero tries to roll video too early
                
                
                
                
             
         
        
            
            
            
                
                Ensure store hero always preloads after the store
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Update HideDuringRender of the camper van prefab as an example
                
                
                
                
             
         
        
            
            
            
                
                Fix HideDuringRender not being copied from the source prefab to the rendered icon
- add matching of GameObjects based on name from the source -> target prefab
                
                
                
                
             
         
        
            
            
            
                
                Added a dismisser to the menus chat
Opens with the chat keybind
Fixes
                
                
                
                
             
         
        
            
            
            
                
                Pilot Ejector Seat - Updated model with various fixes and small changes, updated textures, updated LODs, added backfaces to wing, centered prefab, completed prefab setup with sounds, icon, fixed gibs colliders, changed colliders gibs and model import settings, item setup
                
                
                
                
             
         
        
            
            
            
                
                add graphics.vclouds_reproject to disable reprojection optimization, for timelapse vid
                
                
                
                
             
         
        
            
            
            
                
                Tweaked skin viewer road sign jacket
                
                
                
                
             
         
        
            
            
            
                
                merge toggleable weapon stats display to main
                
                
                
                
             
         
        
            
            
            
                
                Update: refactor occlusion loop to be friendly for batching
Need to simplify BasePlayer.OcclusionLineOfSight before I can start working on batched job
Tests: none, no functional changes for now
                
                
                
                
             
         
        
            
            
            
                
                Pilot Final Textures and Materials
                
                
                
                
             
         
        
            
            
            
                
                Add options to view toggleable weapon mod stats adjustments
                
                
                
                
             
         
        
            
            
            
                
                Code cleanup and reordering
                
                
                
                
             
         
        
            
            
            
                
                Enabled r/w to 8 models.
Hopefully this will remove a good amount of the warnings in the client when joining a server.
                
                
                
                
             
         
        
            
            
            
                
                Fixed wearables being removed when selecting a new item
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_icon_generator_hide_during_render -> main
                
                
                
                
             
         
        
            
            
            
                
                Fixed DeferredDecalRenderer not unsubscribing to `EditorApplication.update` hook when destroyed
- caused performance issues in the icon renderer scene when the camera is recreated each frame to render the icon
                
                
                
                
             
         
        
            
            
            
                
                Code setup for new collapsable Items and Wearables selection. Each one is a toggle button that opens a scrollview and populates with items or wearables - replaces the old 2 separate scroll views, creating more screen space. Made the UI bigger. Removed old scrollviews and setup code
                
                
                
                
             
         
        
            
            
            
                
                More FoliageGrid null checks to try and fix errors on disconnect
                
                
                
                
             
         
        
            
            
            
                
                Added sv_pause_sp - allows singleplayer to be not paused
Clean-up doubleclicking in menu (Community Contrib)
Added option to "hide outdated servers" (Community Contrib)
Enable "Spawn with Weapon" for Eli, Mossman, Breen, Magnusson, Kleiner
Make zombies/metrocop propagate their lagcomp state to spawned NPCs
More merges from x86-64
More merges
Minor cleanups
Dynamically calculate max autocomplete items based on available space
                
                
                
                
             
         
        
        
            
            
            
                
                 fix dynamic accuracy weapon stat
                
                
                
                
             
         
        
            
            
            
                
                Adjust needle swing settings, now settles faster from big swings
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added DM picker to the menu chat + a ton of fixes
                
                
                
                
             
         
        
            
            
            
                
                Fix lighting settings for camper icon while testing
                
                
                
                
             
         
        
            
            
            
                
                Create custom inspector to remove "Hide During Render" field from icon renderer inspector
- removed since the settings won't be copied to the source prefab
                
                
                
                
             
         
        
            
            
            
                
                Remove last uses of node shortnames
                
                
                
                
             
         
        
            
            
            
                
                Setup new UI layout for tabbed collapsable item and wearable search. Code setup next
                
                
                
                
             
         
        
            
            
            
                
                Added pilothazmat worldmodel models and created the prefab
                
                
                
                
             
         
        
        
            
            
            
                
                Add pan + zoom support to server map
                
                
                
                
             
         
        
            
            
            
                
                UPdate: move serverocclusion caching logic a level higher
Goal is to get rid of OcclusionPlayerFound/Lost in the query, so this is first baby step
Tests: none, trivial change
                
                
                
                
             
         
        
            
            
            
                
                merge from fogmethod1 (sky branch)
                
                
                
                
             
         
        
        
            
            
            
                
                adjustments, mainly to rainmild clouds
                
                
                
                
             
         
        
            
            
            
                
                Fixed SkinGlowTester NRE when generating skin icons
                
                
                
                
             
         
        
            
            
            
                
                NRE fix when initializing friends list