248,600 Commits over 3,928 Days - 2.64cph!

14 Days Ago
Wrong spot for this nav blocker
14 Days Ago
Resolved card pickup networking problems
15 Days Ago
Adjust nav blockers on Arena 4
15 Days Ago
Fixed a couple of NREs we experienced in test earlier
15 Days Ago
Submitting battering ram hardware rig
15 Days Ago
jungle_ruins_c iteration2
15 Days Ago
merge from indirect_instancing
15 Days Ago
Fixed missing namespace error in server build
15 Days Ago
Fix undo when dragging assets into the scene Fixes sbox-issues/issues/6479
15 Days Ago
- Fixed wildly inflacted Vending Machine Anayltics when buing multiple purchases - Fixed new vending stats also inflating when buying multiple purchases
15 Days Ago
Change order, gather correctly, readback, count visible + culled objects
15 Days Ago
Manifest
15 Days Ago
Battering ram - Added new driving pose - Added battering ram sit mountpose enum - Added pose to player controller - Set to use new pose in seat prefab
15 Days Ago
Solve win state problem by killing any phase manager ticks outside of the current phase
15 Days Ago
Min 1
15 Days Ago
adjusted gui slider values
15 Days Ago
Camera arena 4 Show max health on hud
15 Days Ago
merge from main
15 Days Ago
Clipping
15 Days Ago
Arena 4 wip
15 Days Ago
adding the surface type mat for gibs
15 Days Ago
merge from server_baseplayer_optim
15 Days Ago
merge from primitive
15 Days Ago
merge from player_catapulting
15 Days Ago
merge from create_asset_menu
15 Days Ago
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15 Days Ago
merge from scrap_exchange_dynamic_pricing
15 Days Ago
Player dies on impact
15 Days Ago
fixed ore spawns and some tree spawns on tutorial island being off after the cliff update, also fixed a terrain gap with a cliff.
15 Days Ago
Prevent scientists from shooting when they are sprinting After they sprint, if their target is not directly in front of them, they will need some time to aim at their target again
15 Days Ago
Make killscientists command also kill new scientists
15 Days Ago
Fix scientist appearing on server but not client (had to redo DoPrepare and rebuild manifests after changing folder)
15 Days Ago
fixed terrain blend map for Lake_a
15 Days Ago
Re-implemented player catapulting
15 Days Ago
Update spawns in desert mil base dwellings
15 Days Ago
/main/indirect_instancing:
15 Days Ago
battering ram - updated ik hand targets
15 Days Ago
Bake covers for mil desert base
15 Days Ago
merge from /indirect_instancing
15 Days Ago
Check if there is an instance of the indirect instancing component because apparently it's possible that we add/remove instances when there isn't an active camera.
15 Days Ago
Release message fix test... larger max messages on recv to process many incoming messages. Try to keep max cluster size below typical MTU. Increase send buffer size.
15 Days Ago
More organising and combining. Deleted now unused menu items and removed their refs in presets.
15 Days Ago
initial ui sign.update.sculpture prefab variant
15 Days Ago
Started organising options layouts
15 Days Ago
exported edited wolf attack ledge rm animation
15 Days Ago
Merge from bag_pickup_auth
15 Days Ago
Fixed bag interactions when in auth
15 Days Ago
merge from /indirect_instancing
15 Days Ago
Indirect instancing: - Prevent NullReferenceException when attempting to remove instances without a MeshFilter component - Fixed shader compilation error in the shadow pass - Surround instancing code with `#ifdef CLIENT` for cleaner server builds
15 Days Ago
Updated workshop scene set dressing for new rocks