125,570 Commits over 4,171 Days - 1.25cph!

15 Days Ago
Add playermodel LOD override for Mannequin
15 Days Ago
Optim: UsePlayerUpdateJobs 2 - reduce GC allocations around creating tasks Surprisingly, this was a struggle to test. Suspicious about a potential bug in unrelated part of UsePlayerUpdateJobs 1/2. Tests: 2p on Craggy and 2k Procgen map with UsePlayerUpdateJobs 2
15 Days Ago
merge from deep_sea/networking -> deep_sea
15 Days Ago
merge fix_torch_underwater to main
15 Days Ago
Fix being able to swing a torch underwater to keep it lit. Add a transition from attack_lit -> extinguish.
15 Days Ago
PT Updates
15 Days Ago
proxy street lights added to docks, static buoys
15 Days Ago
merge fix_worldsize_skipdomainreload to main
15 Days Ago
Fix skip domain reload breaking world size in procedural maps.
15 Days Ago
Adding FPBuild flags for MacOS build in Jenkinsfile
15 Days Ago
fix_tree_marker_color_ui
15 Days Ago
Fix tree marker color selector
15 Days Ago
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15 Days Ago
Update: Unit tests that experiment with reducing allocation overhead of tasks Got the following reductions in the unit test: Garbage size: 1.1KB -> 0.3KB Alloc Calls: 11 -> 5 The remaining ones seem impossible to remove while still using System.Threading.Task. Tests: ran the new unit tests
15 Days Ago
label_fix_2 -> main
15 Days Ago
Compile fix
15 Days Ago
Set sleeping bag team member names to null even if they fails (so they dont retain old data) should someone start a group and leave it Dont do team member updates, instead just update any players bags who joins or leaves a team Ensure all other team members bags are updated when any player joins or leaves, so that joining or leaving player loses their bag data
15 Days Ago
Ensure for connection is valid before trying to save
15 Days Ago
wrapped baker in our own component and added IPrefabPreProcess validation and component stripping - exposed ValidateColliders in inspector
15 Days Ago
floating walkways set dressing WIP
15 Days Ago
merge from ceilinglight_fix
15 Days Ago
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15 Days Ago
Tweaked the ceiling light joint and rb, takes less time to stop swinging
15 Days Ago
Make sure to reset ceiling light joints after a entering network range
15 Days Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
15 Days Ago
added inspector buttons
15 Days Ago
Phrase contexts
15 Days Ago
Phrase update
15 Days Ago
merge from mil_tunnel_terrain_ignore_fix3
15 Days Ago
merge from decor_lighting_dlc/storepage
15 Days Ago
Added wall cabinet to the storage category Updated pack description
15 Days Ago
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16 Days Ago
Updated store assets
16 Days Ago
Fix any extra issues with auth (should've been using CanBuild)
16 Days Ago
merge from gutting_stacksize_fix
16 Days Ago
merge from tool_storage_phrase
16 Days Ago
merge from spas12_vm_ironsights
16 Days Ago
merge from homing_gesture_fix
16 Days Ago
merge from Ak_Missing_dryfire_sounds
16 Days Ago
merge from store_double_fix
16 Days Ago
merge from decor_lighting_dlc/fluorescentlight_skin
16 Days Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
16 Days Ago
merge from main
16 Days Ago
Merge from foliage_displacement_improvements
16 Days Ago
Merge from main
16 Days Ago
Adjust circle displacement output to make displacement animation less linear
16 Days Ago
try/catch our save method
16 Days Ago
label_fix_2 -> main
16 Days Ago
label_fix_2 -> main