136,058 Commits over 4,444 Days - 1.28cph!

52 Days Ago
merge from main
52 Days Ago
Potential fix for "can't do X on agent not on navmesh" error spawn when toggling useUnityNavmesh convar
52 Days Ago
Make sure all modifications of navPos (through property or warp) also update the world position if updateWorldPos is enabled, before warp would not update worldPos
52 Days Ago
set crouch n ne and nw speed to 1 in player controller animator and exported wip crouch anims
52 Days Ago
HBHF sensor tests fixes
52 Days Ago
merge mortar_prototype
52 Days Ago
Fix mortar compile error
52 Days Ago
merge from hbhf_power_fix
52 Days Ago
merge from automated_testing
52 Days Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
52 Days Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
52 Days Ago
merge from gamephysics_schedule_improvements
52 Days Ago
- Revert MitigateSphereCapsuleCommands - Remove JobsSkipLocalQueue convar (shouldn't need it) - gamephysics/antihack consistency tests pass
52 Days Ago
main -> binoculars_ui_refresh
52 Days Ago
merge from mortar_prototype
52 Days Ago
Fix occlusion popping on mortar, add condition loss on shot
52 Days Ago
Merge from workbench_upgrades
52 Days Ago
Fix defensive upgrade description.
52 Days Ago
Merge from Main
52 Days Ago
Merge from main
52 Days Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
52 Days Ago
Industrial Storage - corpse meshes, gibs tweak
52 Days Ago
merge from main
52 Days Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
52 Days Ago
merge from storepage_crypt
52 Days Ago
Fixed crypt store page building tier icon
52 Days Ago
merge from main
52 Days Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
52 Days Ago
merge from main
52 Days Ago
workbench upgrades can no longer be crafted for researched
52 Days Ago
merge from main
52 Days Ago
merge from mortar_prototype
52 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
52 Days Ago
square images for crypt bulding skin steam item
52 Days Ago
missing .mat
52 Days Ago
merge from deepsea_loot_balance
52 Days Ago
Compile fixes
52 Days Ago
Added simulate button to LootFill component
52 Days Ago
Nerfed deep sea PT boat loot
52 Days Ago
merge from main
52 Days Ago
low fences colliders
52 Days Ago
merge from main
53 Days Ago
merge from main
53 Days Ago
merge from Quickfire_FloatingCityVendor
53 Days Ago
Added another female/light player seed
53 Days Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
53 Days Ago
project_generation_proto_files -> main
53 Days Ago
merge from mainmenu_bits
53 Days Ago
image changes
53 Days Ago
Store cart blur