138,762 Commits over 4,474 Days - 1.29cph!

49 Days Ago
merge from main
49 Days Ago
merge from torchholder_indsutrialtorch_fix
49 Days Ago
Fixed industrial torch pos in torch holder, added a feature so we can change the pos/rot for each torch
49 Days Ago
vest.metal tweaks
49 Days Ago
main -> 50cal_animation_improvements
49 Days Ago
Phrase update
49 Days Ago
Prop renderer pass on skinnable wearables
49 Days Ago
merge from premium_rebrand
49 Days Ago
Generic popup tweaks
49 Days Ago
Fixed connect modal premium button Tweaked wording
49 Days Ago
merge from main
49 Days Ago
deployable_snapping_settings_fix -> main
49 Days Ago
Fix diffferent snap modes not properly registering on the server
49 Days Ago
merge from game_room_dlc -> darts_game
49 Days Ago
merge from main
49 Days Ago
rentable shop b collision
49 Days Ago
Added in monument blockers blockouts and folders
49 Days Ago
Merge from main
49 Days Ago
Code gen to add back RRP ConVars
49 Days Ago
Merge from main to monument blockers branch to update it
49 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
49 Days Ago
m16 vm reload anim updated
49 Days Ago
Added NGSS support to RRP
49 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
49 Days Ago
Fix old scientists and animals ending up on roofs
49 Days Ago
editied 3p crouch anims
49 Days Ago
Adding water bucket refresh rig
49 Days Ago
merge from skinviewer_viewmodel
49 Days Ago
Hide inspect key widget if inspect is not bound
49 Days Ago
Added keyboard controls to navigate in between items
49 Days Ago
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
49 Days Ago
merge from main
49 Days Ago
MagazineStateViewmodel compile fix
50 Days Ago
merge from main
50 Days Ago
merge from main
50 Days Ago
merge from industiral_dlc
50 Days Ago
merge from bowless_crossbow
50 Days Ago
Merge: from main
50 Days Ago
Use legacy bind pose switches between new and old pose instead of saving
50 Days Ago
Merge from main
50 Days Ago
Adjust deploy guide of wanted poster 1 again
50 Days Ago
Fixed LOD states in mannequin hide poncho
50 Days Ago
Don't try to initialise BatchRendererGroup if the ConVar is disabled
50 Days Ago
compile fix
50 Days Ago
Light consistency fixes.
50 Days Ago
merge from skinnables_icons_fix
50 Days Ago
LR, Bow, Crossbow and Eoka PropRenderer settings converted
50 Days Ago
Converted PropRenderer settings of more skinnable tools/weapons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
50 Days Ago
Industrial torch uses vm camera Fixed 3p flare visible in first person
50 Days Ago
Prop renderer legacy pose wip