157,136 Commits over 4,536 Days - 1.44cph!

53 Days Ago
pool: - fix player appearing away from the table - possible fix for pool cue mats appearing white in build
53 Days Ago
Merge from satellite_crash
53 Days Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
53 Days Ago
Fixed honey bandage name and description not appearing Added to tier 1 workbench underneath the bee grenade Cleaned up some file naming
53 Days Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
53 Days Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
53 Days Ago
Add Aiming Module to launch costs
53 Days Ago
main -> game_room_dlc
53 Days Ago
merge from main
53 Days Ago
merge from main
54 Days Ago
added flashlight.attachment to the m4 shotgun so that the flashlight and laser sight are properly positioned in 3rd person.
54 Days Ago
fixed sun glasses not having the correct original materials for lenses that. Some had changed from black to turquoise.
54 Days Ago
Additional station autospawn prefabs / needed for new stations to spawn more frequently
54 Days Ago
Rotated twig foundation guide accurate reflects texture position. Now feels natural when placing them.
54 Days Ago
Large crashed trasi station greybox progress Added station spawn prefabs to make them appear in proc gen Changes to the medium and small train station prefabs to make them work in proc gen
54 Days Ago
Improved Epoch.ToDateTime to properly process unix timestamps when they are in millisecond format
54 Days Ago
merge from main
Rin
54 Days Ago
Halved heavy fuse spawn rates Added heavy fuse to underwater lab crates
Rin
54 Days Ago
Added 10 cloth to Pool table crafting recipe
Rin
54 Days Ago
crateFireDuration 120 > 300 seconds
54 Days Ago
merge from copy_changeset
54 Days Ago
Add copy_changeset command, copies current client and server version to clipboard
54 Days Ago
merge from automated_testing
54 Days Ago
Fix a chainsaw unscrew-cap sound definition error
54 Days Ago
merge from automated_testing
54 Days Ago
merge from anim_test
54 Days Ago
Fix 40+ cases of an animation event referencing a non-existant effect prefab, causing warnings ingame Most old/unused/not needed so deleted the anim event, some pointing to incorrect folder All tests pass, from now this can alert us if a new DoEffect event is not set up correctly
Rin
54 Days Ago
Correcting CCTV/Targeting computer extra spawn
54 Days Ago
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54 Days Ago
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Rin
54 Days Ago
Reduce tech trash quantity in Satellite crates
54 Days Ago
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54 Days Ago
merge from parent
54 Days Ago
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54 Days Ago
Fix fuel generator missing physics material, fix the static one in gas station clipping into the ground Also move it slightly as it was making access to a loot crate spawn awkward, S2P gas station
54 Days Ago
Phrase update
54 Days Ago
Fix gas station loot spawn switcher not immortal Fix pool table and dartboard researchable Fix a mesh not readable thats used in a particle system in power plant fx Testlist
54 Days Ago
merge from main
Rin
55 Days Ago
merge from moustache_bag_fix
Rin
55 Days Ago
Fixed old movember moustaches using the legacy burlap sack world models
Rin
55 Days Ago
Thruster module Icon setup
Rin
55 Days Ago
merge from PlayerMaintainedMonuments
55 Days Ago
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55 Days Ago
Scene dupe lights fix
55 Days Ago
Launch site control panel area lighting progress.
55 Days Ago
Merge from PlayerMaintainedMonuments
55 Days Ago
Remove some of the crud on the ground so the red recycler can sit in the green recycler spot
55 Days Ago
Remove the green recycler nearby the control room at power plant, now just the new red recycler there
55 Days Ago
satellite control computer sounds
55 Days Ago
Merge from PlayerMaintainedMonuments