124,947 Commits over 4,171 Days - 1.25cph!

7 Months Ago
7 Months Ago
Clean: removing -Batch suffix from APIs Doesn't really add any additional clarity, and makes the code a smidge shorter Tests: editor compile
7 Months Ago
fixed cooking workbench ground watch
7 Months Ago
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7 Months Ago
7 Months Ago
Merge: from main Tests: none
7 Months Ago
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7 Months Ago
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7 Months Ago
Female large backpack for v4 rig
7 Months Ago
Merge: from profiling_improvements Further reducing overhead by recording 25% less data overall (based on 350p release server snapshot) Tests: Took a snapshot on Craggy in Editor
7 Months Ago
Update: ServerProfiler - Filter out ~25% of profiling scope by further removing tiny/cheap methods - Using binaries built from f27f0281 There are some controversial changes: * Filter out Newtonsoft.Json - we can't modify it's internals anyway * Filter out setters (set_*) - overwhelming majority are cheap, but hides expensives ones. But we'll see the nested calls if there are any. * Filter out IPooled callbacks - half of them are not implemented (usually LeavePool), and most fo them are cheap There are bunch more, but not worth bringing up details. Tests: on Craggy in editor
7 Months Ago
cleanup
7 Months Ago
Merge: from main Tests: none
7 Months Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
7 Months Ago
better profiler marking
7 Months Ago
Updates made to the third person pie animations
7 Months Ago
merge from train_prevent_building
7 Months Ago
added preventbuild volumes to unloadable train wagons
7 Months Ago
Fix ViewmodelLower NRE in workshop submit scene
7 Months Ago
Male hoodie tweaks
7 Months Ago
Merge from crafting_update
7 Months Ago
Added rock/torch to v4 loadout
7 Months Ago
Temporarily wrapped the BaseAnimalNPC error, will print out the offending npc every 10s to stop overwhelming the logs
7 Months Ago
Female cloth sash
Rin
7 Months Ago
Can now deploy small box under cooking workbench
7 Months Ago
Fix cooling/warming/crafting quality tea item modifier enums
7 Months Ago
Temp eyes NRE fix
7 Months Ago
Fix frontiersman pack not opening view
7 Months Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
7 Months Ago
Merge from main
7 Months Ago
Additional image media for Medieval Pack store page
7 Months Ago
Merge from main
7 Months Ago
Unsaved
7 Months Ago
Merge from triangle_planter
7 Months Ago
Frontier large planter is now a skin of the regular large planter
7 Months Ago
Applied correct prevent building settings to railroad planter
7 Months Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
7 Months Ago
Woops, unsaved
7 Months Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
7 Months Ago
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7 Months Ago
Merge from main
7 Months Ago
Merge from hopper
7 Months Ago
Fixed blood spray fx not working properly Better particle effects fade out
7 Months Ago
Merge from main
7 Months Ago
Merge from io_research_table
7 Months Ago
Merge from hopper
7 Months Ago
Merge from cookingv2