160,358 Commits over 4,566 Days - 1.46cph!

6 Days Ago
pt_boat_scientists_ignoreplayer -> main
6 Days Ago
merge from f7dialog_title_fix
6 Days Ago
Fixed medium/large battery arcs VFX playing on uncharged batteries when coming back into range
6 Days Ago
Swap over Check.cs methods to be extensions
6 Days Ago
Pt boat scientists respect Convar.AI.ignoreplayers
6 Days Ago
Test if Rust.Application.Startup() actually runs in a build - seems like it could've been skipped and left isPlaying as false Should fix UI country selection being empty as well as UI_StoreCarrouselButton.Init and StyleAsset.ShouldTween not working properly
6 Days Ago
country_ui_empty_list_fix -> main
6 Days Ago
Fixed not being able to change accessory of guns with no skins in the repair bench (m16)
6 Days Ago
Decal pass for tiny 3x3 randomised rooms
6 Days Ago
Converted the 32 tutorial mp4 videos to webm
6 Days Ago
Repainted terrain at the exit computer room and at the truck blocked off garage area, S2P - prevents terrain clipping into underground rooms causing players to get stuck. Tested in-editor on a 6k map
6 Days Ago
Merge from render_pipeline_testing
6 Days Ago
Added the cinematic presets for contact shadows
6 Days Ago
Fixed tutorial welcome video not playing correctly, was a mp4
6 Days Ago
Fixed main menu chat hiding the rest of the screen with RRP enabled
6 Days Ago
Added additional LOS check pos to stairs (L, U, spiral and triangle spiral) Fixes Line of sight blocked errors when you have a clear line of sight
6 Days Ago
merge from analytics_apartment_breakin -> main
6 Days Ago
Send apartment contents every 1hr - also send when break-ins happen & when players are evicted for not paying rent
6 Days Ago
Fixed safe zone warning persisting on the main menu, also fixed missing title
6 Days Ago
Added contact shadow presets
6 Days Ago
Updated texture sizes for seagullflock textures
6 Days Ago
merge from main -> base_occlusion
6 Days Ago
F7 dialog completion screen now thanks the player for their feedback instead of for reporting a player
6 Days Ago
Add 4px spacing between the upkeep labels to fix large upkeep numbers overlapping
6 Days Ago
Move upkeep value label 4px down after centering it
6 Days Ago
Merge from lighthouse_deep_sea
6 Days Ago
Fix mortar's snapping after a shot instead of playing the firing animation
6 Days Ago
merge from mortar_firing_fix
6 Days Ago
Hide movement speed modifier in the boosts UI in the inventory screen, was showing when leading animals or pulling siege weapons
6 Days Ago
merge from leading_boostui_fix
6 Days Ago
Revert my temp proc map changes
6 Days Ago
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6 Days Ago
Merge From Main
6 Days Ago
Merge from main
6 Days Ago
Console autocompletion fills entity name and path in lowercase, fixes some case sensitive commands
6 Days Ago
Gamepad map zooming now centers around the crosshair
6 Days Ago
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6 Days Ago
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6 Days Ago
- Increase interpolation delay the further away the object is instead of trying to predict lod based delay via changes in packet timings - Let clients drop the extra delay if the setting is off on the server
6 Days Ago
dpad inventory behaviour improvements
6 Days Ago
Fixed wires parented to doors stretching towards world origin after exiting/entering network range
6 Days Ago
merge from parentedwires_fix
6 Days Ago
merge from main
6 Days Ago
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6 Days Ago
P90 Blockout
6 Days Ago
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6 Days Ago
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6 Days Ago
merge from spine_fixes
6 Days Ago
Fix crawling head IK being croooked. Fix spine IK not rotating fully when using held items (HasHoldTypeAnimations vs HasHeldItemAnimations)
6 Days Ago
merge from main