reporust_rebootcancel

121,136 Commits over 4,018 Days - 1.26cph!

59 Days Ago
Fixed UIFogOverlay Update NRE
59 Days Ago
Recheck premium status for connected players, kick if they change status after joining the server
59 Days Ago
merge from new_kill_commands
59 Days Ago
ent kill command now ignores gibs
59 Days Ago
merge from wood_armor_crafting
59 Days Ago
Reduced crafting cost of wood armor, now uses 15 cloth instead of 1 rope
59 Days Ago
network++ save++
59 Days Ago
merge from crafting_update
59 Days Ago
Armor info panel UI changes so that everything can fit with ownership. Also fixes protection area text varying above/below slots.
59 Days Ago
merge from main
59 Days Ago
Added new kill commands: - killplayerinview: kill the player you're looking at - killplayersradius: kill all players within the given radius
59 Days Ago
merge from crafting_update
59 Days Ago
merge from crafting_update/workbench
59 Days Ago
hopper, fridge and bee grenade techtree placement - S2C
59 Days Ago
Merge from jungle_ruins
59 Days Ago
Merge from jungle_biome/jungle_foliage
59 Days Ago
Merge from jungle_ruins
59 Days Ago
Merge from main
59 Days Ago
merge from ballista_mat_fix
59 Days Ago
Fixed various spawn population filters
59 Days Ago
Jungle has forest splat Jungle has alt topology (including nearby forest / forestside areas to prefer deciduous trees next to jungle, looks slightly less odd) Jungle avoids transition areas from temperate to other biomes
59 Days Ago
Fix attempt for the red ballista in builds
59 Days Ago
Merge from fix_no_scientists_on_cargoship
59 Days Ago
Fix sharks not spawning
59 Days Ago
Fix scientists not spawning on cargo ships
59 Days Ago
lr300 updates
59 Days Ago
Subtractive Merge (114985) Removed DLSS fix as it's still causing crashes
59 Days Ago
Merge: from eventrecord_allocs - Reduces the number of allocations caused by our server-side analytics - New "analytics.small_buffer_send_limit" persistent ServerVar to reduce task scheduling overhead. Set -1 to return original behavior. Tests: ran existing analytics unit tests, booted server in editor.
59 Days Ago
tiger drag anim sped up and moves further
59 Days Ago
Merge: from main Tests: none, no conflicts
59 Days Ago
Add comments
59 Days Ago
Clean: remove my testing setup Test: none, trivial change
59 Days Ago
Optim: send small server-side analytics events using the same task thread - Controlled via analytics.small_buffer_send_limit - to disable, set to -1, to enable for everything set to 999999 - Default to 16KB - Preserved between server restarts This avoids ~1KB of allocations just to schedule another async task per upload. On busy servers(100pop) this can save 0.8MB per frame. Tests: booted in editor to check the command presence
59 Days Ago
Tiger drag corpses away when approached while eating them
59 Days Ago
Added AO to packed mask
59 Days Ago
merge from effectscale_fix
59 Days Ago
Fixed effects using EffectScaleWithCameraDistance being incorrectly scaled when far from the world origin We were calculating the cam distance based on the effect local pos instead of its world pos
59 Days Ago
missing codegen
59 Days Ago
crafting_update -> aux2
59 Days Ago
bees -> crafting_update
59 Days Ago
compile error
59 Days Ago
merge from vclouds
59 Days Ago
remove/disable unused stuff
59 Days Ago
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59 Days Ago
Fixed Triangle Railroad Planter not having a backface allowing players to look through it on a triangle floor grill
59 Days Ago
disabling/enabling wheel colliders with sleep state to reduce overhead
59 Days Ago
crafting_update -> Aux2
59 Days Ago
bees -> crafting_update
59 Days Ago
Bugfix: EventRecord.AddField(bool) now respects it's param Lucky for us, wasn't used anywhere outside of tests. Tests: none, trivial change
59 Days Ago
bees -> bee_grenade2