reporust_rebootcancel

129,859 Commits over 4,232 Days - 1.28cph!

60 Days Ago
Toggle all the cart button animators when the store is not visible
60 Days Ago
Fix tile being added on background thread instead of main thread after refactor, fix tile being added twice
60 Days Ago
Advanced BP fragment typo fix
60 Days Ago
meta_shift/loot -> main
60 Days Ago
Updated hackable crate loot table, more variance Reduced slots, dynamic loot container Added title
60 Days Ago
Sails and anchors can not be raised or lowered during boat building.
60 Days Ago
created 3p chainsaw idle breathing anim and applied to its override controller
60 Days Ago
4k sail textures
60 Days Ago
Added debug.printanimators to print the status of all the animators in the scene
60 Days Ago
merge from naval_update
60 Days Ago
Use timers for anchor/sail
60 Days Ago
Manifest
60 Days Ago
Merge from parent
60 Days Ago
broom flag for sail
60 Days Ago
Merge from main
60 Days Ago
/meta_shift/loot -> main
60 Days Ago
Updated water treatment plant, radtown satdish and sphere tank puzzles
60 Days Ago
meta_shift -> main
60 Days Ago
radtown puzzle wire update s2p
60 Days Ago
updated dome puzzle wires
60 Days Ago
ferry terminal s2p
60 Days Ago
merge from store_atlases
60 Days Ago
Fixed arctic and floor wallpaper pack brandings alpha
60 Days Ago
ferry terminal puzzle wire update
60 Days Ago
merge from main
60 Days Ago
fixed arctic research base bp fragment spawner
60 Days Ago
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60 Days Ago
Allow head look (lets the scientists actually target things) whilst they are on the boat
60 Days Ago
Actually fill the RHIB with scientists when you attach
2 Months Ago
Use Path.Join and log the path after cfg creation
2 Months Ago
Use StringBuilder to build the cfg
2 Months Ago
Improved logging for when a command isn't a variable, when a command is read-only, when command defaults are out of sync, when no default value was found
2 Months Ago
naval_update -> scientist_boat_ai
2 Months Ago
Update HttpImage component to cache downloaded images by url in the temp folder
2 Months Ago
Merge from naval_update
2 Months Ago
Redo #if DS_CONSOLE_ENABLED regions to fix compile error from server console
2 Months Ago
Allow finish building when area is empty
2 Months Ago
merge from optimize_windows_console -> main
2 Months Ago
Update scene control buttons to RustButtons with updated styling
2 Months Ago
merge from modding_custom_icons -> main
2 Months Ago
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2 Months Ago
Casino mesh progress Prefab update
2 Months Ago
Manually add protobuf & codegen
2 Months Ago
Integrate crosshair code functionality into the settings menu UI. Buttons to import/export/reset crosshair with new custom popup dialogs: https://files.facepunch.com/cipeaX/2025/September/18_21-51-YellowSwallow.mp4
2 Months Ago
Cherrypick CS113020, CS113021, CS113022, CS113025 (hackweek_modding_improvements/item_icon) - allows modded servers to use server images as item icons rather than having to make a workshop item for each one
2 Months Ago
merge from modding_dropped_item_names -> main
2 Months Ago
Dropped items will use the Item.name that the server networks instead of always using the ItemDefinition's name