reporust_rebootcancel

110,890 Commits over 3,897 Days - 1.19cph!

25 Days Ago
Add analytics when spraycan is used to change entity skin in the world
25 Days Ago
Log skin id of any entity submitted to analytics
25 Days Ago
Ice shader: add tangent reconstruction normals will now behave properly, improve parallax offset calculation, and add frost min/mid/max sliders.
25 Days Ago
merge from main -> wallpaper_analytics
25 Days Ago
fix codegen (used changes from different branch)
25 Days Ago
merge from main -> wallpaper_analytics
25 Days Ago
adjusted toolgun.entity lod distances to match worldmodel prefab values to fix harsh lod transitioning
25 Days Ago
Lock high priority network queue behind convar `high_priority_network_queue`
25 Days Ago
merge from main -> network_queue_priority
25 Days Ago
codegen
25 Days Ago
merge from twitch_rivals_2024/twitch_rivals_flag
25 Days Ago
merge from /flashlightfixes/fulloverhaul
25 Days Ago
merge from landmine_disarm_explode_bugfix
26 Days Ago
Dir change
26 Days Ago
Experimental invoke based reload system tests
26 Days Ago
Backups/unsaved
26 Days Ago
Bday 11 poster scene tweaks + backups
26 Days Ago
Merge from shields
26 Days Ago
merge from network_queue_priority -> aux3
26 Days Ago
Prototype: create a high property network update queue for building blocks, high walls & SAM sites - this should cause bases to load in faster when travelling fast across the map (in vehicles)
26 Days Ago
Disabled the animation from HitGuide because DepthBuffer limitations, hashtag sadface.
26 Days Ago
Fixed speed ratio calculated based on the current gait Fixed NRE when jumping
26 Days Ago
Merge from campfire_purifier_freshwater_fix
26 Days Ago
Fixed campfire water purifier no longer accepting fresh water in the propane tank section (unintended regression)
26 Days Ago
Fluffed up the hit marker. (Kinda needs soft blend tho)
26 Days Ago
merge from siege_weapons
26 Days Ago
Unsaved
26 Days Ago
Bday11 hero poster scene + materials backup
26 Days Ago
Codegen
26 Days Ago
merge from main (bumped siege weapon protobud id to resolve conflict with vending machine stats)
26 Days Ago
Twitch Rivals poster backup
26 Days Ago
Fixed weapons clipping into shield when shield is held up
26 Days Ago
merge from siege_weapons
26 Days Ago
adminui_drone_accessible -> main
26 Days Ago
- Predict if a vending machine can be reached by a drone or not. - Show a panel in the admin UI
26 Days Ago
Can now use hammer and tool gun with shield (can only repair)
26 Days Ago
Merge from main
26 Days Ago
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26 Days Ago
merge from qol_io_rotation
26 Days Ago
vendingmachine_transaction_history -> main
26 Days Ago
Also includes: - Sound light - Sprinklers - Igniter - Water pump - Debug power generator
26 Days Ago
main -> vendingmachine_transaction_history
26 Days Ago
Support BP's in stats
26 Days Ago
Directory fix
26 Days Ago
Ice sculpture item setup
26 Days Ago
Merge from launcher reload bug
26 Days Ago
Enabled rotation before deployment for the following electrical items: - Electrical branch - Splitter - Button - Blocker - Root combiner - Memory cell - HBHF Sensor - Audio alarm - RAND switch - Simple light - Siren light - Flasher light - Laser detector - Pressure pad - Tesla coils
26 Days Ago
Client compile fix
26 Days Ago
Merge from launcher reload bug
26 Days Ago
Swapped to virtual item icon on feed entries