130,556 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
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                subtract 
130346 linq_optimisations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Launchsite loot resuffle, majority of loot spawns moved. Some to locations which were rarely explored prior due to lack of loot spawns
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bugfix: LoadMapFile - assign Terrain layer to created terrain
Required for server occlusion
Tests: recreated the scene, now server occlusion cache generation works
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changing item category in the workshop menu brings you back to page 1
 
                
                
                
                
                
             
         
        
            
            
            
                
                More anchor setup and initial wip anim code.
 
                
                
                
                
                
             
         
        
            
            
            
                
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                merge from menu_cartbutton_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed store cart button blocking clicks when the store page is closed while having something in your cart
 
                
                
                
                
                
             
         
        
            
            
            
                
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                merge from translate_error_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                More null checks to avoid item description NREs
 
                
                
                
                
                
             
         
        
            
            
            
                
                trawler_A some zfight improvement among mesh decals
 
                
                
                
                
                
             
         
        
            
            
            
                
                setting up chainsaw attack anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from christmaslight_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restored christmas light bulb facing upwards when deployed on the ground
 
                
                
                
                
                
             
         
        
            
            
            
                
                scanned and removed props onboard the ghost ship variants that had rendererBatch script still on
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More changes to ensure videos dont play on the home page
 
                
                
                
                
                
             
         
        
            
            
            
                
                Debug: ServerOcclusion - use manually controlled points to define a query in server-editor during playmode
- don't use cache, use phys queries directly (for what-ever reason cache is borked on this custom map, will investigate later)
Written as throwaway, will clean up at the end
Tests: visualized the path of one of the poppin cases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Static versions of fishing rod and driftwood. Rusty variant of aircon unit. Lowered LOD amounts on some static variants of world models. Fixed pivot of top food market structure. Added ladder volumes in food market prefab + some railing changes.
 
                
                
                
                
                
             
         
        
            
            
            
                
                linq_optimisations -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                main -> linq_optimisations
 
                
                
                
                
                
             
         
        
            
            
            
                
                require hammer for drone pickup to avoid menu issues for now
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                get storage contents on pickup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds
This stop my pc from exploding
Tests: used to spawn a small area around bug location
 
                
                
                
                
                
             
         
        
            
            
            
                
                Undo of previous CL - too many files snuck in
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds
This stop my pc from exploding
Tests: used to spawn a small area around bug location
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed carton box collider, purely visual
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                switched to fuelsmall loot panel, needs its own really
 
                
                
                
                
                
             
         
        
            
            
            
                
                added wip drone storage subentity with single slot and ability to remotely drop contents
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from icelake_barricade_fix2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Apply icelake barricade fix on new branch
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from siegeweapon_pulling_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from tmproemoji_nre_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed TmProEmojiRedirector NRE
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from rails_barricade_fix2
 
                
                
                
                
                
             
         
        
            
            
            
                
                spike trap deployment pass
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from jungle_storepage_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added missing wallpaper to jungle store page