133,273 Commits over 4,262 Days - 1.30cph!

4 Hours Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
4 Hours Ago
Merge from changeset 138978 (mission change and leak fix)
5 Hours Ago
Merge from naval_missions
5 Hours Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
5 Hours Ago
Merge from naval_missions
5 Hours Ago
Merge from changeset 138975 (another leak)
5 Hours Ago
Another leak 💦🔧
5 Hours Ago
merge from triggerparent_pooling_leak
5 Hours Ago
▇▍▅▉▅▊▇ █▄▋▍ ▍▋█ ▌▌▅▊▅▋▉▅▊▉ ██▉▉▇█▉▇: - ▊▅▉▆▋▇▊▇▊_█▍▋▄▊ = ▌ █▉▄▍ ▋ - ▆▇▉▆_▇▊▄▋▄ = ▋ ▅▉▅▊ ▆
5 Hours Ago
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5 Hours Ago
Merge from changeset 138967 (fix leaky lists)
5 Hours Ago
Disabled mesh particle instancing disabler during asset scene runtime process
5 Hours Ago
Merge from naval_missions
5 Hours Ago
Fix leaky lists on the server relating to missions
5 Hours Ago
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5 Hours Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
5 Hours Ago
▅▍▅█▊▌▌█▋▄ ▊▅▍'▆ ▌▊▍█▌ ▌▆▊▍ ▄█▍ ▍▇▉▇▌.
5 Hours Ago
▅▇▋▍▋ ▅▍█▉▆▅▉_▉▅█▇ ▅▅▌ ▄▍▅▉▇▆▊▆ ▅▄ ▋▅▅▌▌▇▋▌▅▉▉ █▅▅█ ▋▅▌▆ ▇█▉▆▉ ▍▅ ▍ ▌█▋ ▄▍ ▌█▋▅▍▋ ▋▌▋▉▍▊▆ ▊▋▄▅▉ ▅▌ ▍▋▉▅▌▊▍ ▋▇▍▇█ ▉▊▊ ▊▇▆▋▇▄▇▊▍▊▊. ▆▆▇▍ ▊▌▉ ▅▍ ▄▍▉ ▇▇▋▍ █▌▅▉▅▊▄▄ ▊▌▌▌▋▉▅▊▉ ▅█▊██▆▉▍ ▇▋ ▉▋▌▍█▉▄ ▍▌ ▋▄▉ ▉▆▆▆▋▍▋▇▇ ▍▇▍ ▅▍▅▉ ▄ ▉▉▉▋▍█ ▇▌▍ █▆▋▊▇ ▌█▉▌▇▅▅ █▉'▆ ▍█▉█ ▌▋ ██▉
5 Hours Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
5 Hours Ago
bake shore vectors in s2p, required changing s2p to run as an editor coroutine which needs more testing
5 Hours Ago
Move the player check up to ScientistNP2 and disable the FSM as well
5 Hours Ago
Added a temporary fix for invisible mesh-based particles
5 Hours Ago
female twitch underwear repose
5 Hours Ago
Cannon reload camera update, less looking down and tilt
6 Hours Ago
Don't run LimitedTurnNavAgent if there are no players within 150m Check every 5s
6 Hours Ago
Adjusted random Y max on coconut spawners.
6 Hours Ago
Fixed random Y offset not being enabled on 2
6 Hours Ago
Removed some dupes from deepsea_island_tropical1 prefab
Today
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Today
▉▇▍▌▍▅▅█▉ ██▌▄▊▊▇▄▆▅▋▋▆▉▍▍▆▊▆ ▇█▆ ▌▅▆▍▋▍▋█ ▍▄█▇▋▄▍▊ ▌▄▇▋█▄ ▄▆ ▇▌▄▍▊▉▍▄▅ ▅▊▊ ▌▋▍█▆ ▌▆▋▆▌▌ ▌▍▊▋▆▄▊▋ ▋▅ ▍▊▌▍▌▋▇ ▄█ ▆▉█▇▌▅▄ ▌▉▊ ▌▆▄█▄ "▅▍▄▌▋▍█▇" ▌█▌▅▄▉▇▄▍ ▊▌▉▆ ▇▊▋▊▆▆▅▅ (▍▍▌▅▌▋▌▋-▉▇█▌▅▉▌ ▍▄▍▇▅▊▌▉ ▅▌ ▋▋▇▆▆)
Today
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
Today
switched out parent triggers on plank and small_ramp deployables to use delayed exit
Today
Static planter boxes in the deep sea (farm barge) spawn their plants ripe and will respawn them every 2 minutes
Fixed waterwell NPC
Today
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
Today
S2P all
Today
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
Today
Reverting shadow bias change for this patch to see if it was the cause of the checkerboard shadow bug on AMD GPUs
Today
Space LR300 - adjusted worldmodel position, weapon rack pegs
Today
Moved floating rubble in FC1 that prevented boat docking
Today
Added purple light material variant and applied to light props in supplies barge
Merge from naval_update
Merge from naval_update
Today
fixed cover prop on trawler_D shifting locations
Merge from naval_missions
Today
removed rendererbatch from cardboard_boxes set fully - may require S2P
Today
WIP scrap box blockout tests (committing as need to move branches)
Today
smoother stairs movement
Today
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
Today
Merge from naval_update