198,711 Commits over 4,140 Days - 2.00cph!
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ItemSelector attribute on page overlay content fields
merge from itempicker_window
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Added PlayerModel Update avatar for cinematic rigs
Fix "move called twice in same frame" warning
Fix error when realmed remove tries to remove audio component (do the effects in audiomixer instead of components)
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ghost ship model separation into final break down, opaque/transparent and decals sorting
Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
Fix new scientist getting stuck on large oilrig doors
Set new scientist and heavy scientist health to have similar TTK as old scientists despite not having bullet resistance. It makes balancing damage easier, but the formula I should have used is health/(1-resistance) not health*(1+resistance) so my previous change was wrong.
Fixed store overlay pages showing still showing text group when the content has no texts
Fixed store grids not taking into account height when calculating used cells
Some cleanup and support for recalculating after load
Adding COL meshes for floating walkways
Legacy Wood External images and store setup
Add min/max value descriptions to NBZ cvars.
WIP more robust bounds/center related calculations.
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Add Legacy Wood External gate to new store
Make silenced weapons harder to hear for scientists
Increase heavy scientist health to match old one
Convared the weekly skins preload, makes it easier to debug
Removed a bunch of components I don't need on the skin viewer camera
merge from reenable_scrappy_damagefx
reapply
125577 reenable_scrappy_damagefx
merge from hackweek_fps_loggin
merge from static_entities_hostile_fix
hooked up pilot_hazmat steam id to unlock storage box id
merge from windmill_gib_fix
Removed all foliage grid baking systems from the tutorial island, including all baked foliage sets
Will be replaced with support for new foliage system in naval update, right now island spawns with foliage/clutter
Merge from animation_update_medical_syringe
Merge from hardcore_refresh
Fix server not sending fog images to client on connect