142,168 Commits over 4,536 Days - 1.31cph!

16 Days Ago
Fix desks blocker not rendering due to unassigned LOD component Reduce health on the chonkier blockers
16 Days Ago
Darts fixes - remove control in UI for zoom - add streamer mod compat for leaderboard - attempt leaderboard fix after server restart
16 Days Ago
merge from main
16 Days Ago
Ignore the inventoryPlayerQuality convar in editor, it keeps changing the RT and it shows up in plastic
17 Days Ago
Elevator Power In input set as main power slot
17 Days Ago
Converted ChargeUpIOEntity, set the second inputs as non main power slots
17 Days Ago
merge from automated_testing
17 Days Ago
merge from main -> base_occlusion
17 Days Ago
Fix the 20 cases where flags are colliding by reassigning to a free one RidableHorse had 1 left, lucky me
17 Days Ago
fix colourpicker not accepting pasted hexcode inputs
17 Days Ago
Converted Elevator and PowegridIOAccessPoint
17 Days Ago
TickBatteries refactor
17 Days Ago
merge from fix_incompatible_paint_colour
17 Days Ago
Fix colour cookie being passed between painting menus with different colour pallettes Remove colour picker from pumpkin carving
17 Days Ago
Also catch flags declared inside static helper classes like VendingMachine.VendingMachineFlags, finds one more case The existing PrintDefinedFlags tool also didn't account for this, works now
17 Days Ago
New automated test that looks for flag collisions between entity types Finds 19 cases (most harmless, e.g. reusing DemolishFlag on entities that don't support demolishing, but still good practice to clean them up)
17 Days Ago
merge from main
17 Days Ago
merge from paintbrush_visualizer
17 Days Ago
medium wavy resize/compressed
17 Days Ago
add convar toggle to painting ui for the brush projection
17 Days Ago
crew cut texture resizes
17 Days Ago
midlengthstraight texture resizes
17 Days Ago
merge vehicle pooling fixes
17 Days Ago
long beard texture resizes
17 Days Ago
merge from flamethrower flame offset fix
17 Days Ago
fixed flamethrower 3p flame offset
17 Days Ago
some early returns and caching for performance
17 Days Ago
Initial Main Menu UI WIP
17 Days Ago
fix pumpkin carving double projections and alpha cutoff issue
17 Days Ago
Fix npcs getting stuck when navmesh tile rebuilds while they are in it or crossing it
17 Days Ago
Fixed error with monument toggle switches
17 Days Ago
Merge from medical_honey_bandage
17 Days Ago
Adjusted network range: honey bandage 256 > 128 berry-blue-collectable 256 > 128 Automated testing no longer failing in editor
17 Days Ago
add files missed in previous commit
17 Days Ago
First pass on showing brush outline while painting
17 Days Ago
beardLOD correct size import settings
17 Days Ago
merge from main
17 Days Ago
Added monument blockers to monuments
17 Days Ago
square steam images for all missing steam items
17 Days Ago
merge from fix_threaded_logs -> main
17 Days Ago
Update test list
17 Days Ago
17 Days Ago
merge from main -> fix_threaded_logs
17 Days Ago
Bridge greyboxes
17 Days Ago
Small vendor rooms added + vendor NPC setup (just testing idea)
17 Days Ago
Remove hold to place
17 Days Ago
Fence gate tweaks
17 Days Ago
adjusted minifridge.deployed prefab gibbable settings
17 Days Ago
fixed minifridge console error that couldn't generate normals for gib part 28 reason? there was no mesh within part 28. re-exported without it.
17 Days Ago
merge from texturecompression_pass_aug26