160,184 Commits over 4,566 Days - 1.46cph!

14 Days Ago
Remove allowrelationshipserverocclusion convar and associated code, redundant and cost us a dictionary lookup
14 Days Ago
complex merge from main, untangle/redo changes
14 Days Ago
push up new meta file too
14 Days Ago
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14 Days Ago
Final viewmodel and worldmodel FX
14 Days Ago
Merge from render_pipeline_testing
14 Days Ago
Merge from main
14 Days Ago
Merge from config_switch
14 Days Ago
merge from contacts_server_occlusion_fix
14 Days Ago
Merge from main
14 Days Ago
Fix visibility logic on acquaintance updates never working with server occlusion disabled
14 Days Ago
Update Facepunch.Steamworks to expose SteamInput.SetInputActionManifestFilePath
14 Days Ago
Fixed some render graph errors that would show upon entering a scene
14 Days Ago
- Reset trigger support on playermodel - Fix Pt boat turret 3p animation not cancelling when leaving
14 Days Ago
Merge from render_pipeline_testing
14 Days Ago
Fix motion vector setting on leashes of horses, sheep, and cows
14 Days Ago
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14 Days Ago
Fixed another error where a command buffer was being removed from a camera on RRP
14 Days Ago
merge from main
14 Days Ago
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14 Days Ago
Activated native render passes and fixed issues with the backbuffer that were caused by enabling it
14 Days Ago
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14 Days Ago
merge from mini_fridge_emoji
14 Days Ago
merge from handbrake_toast
14 Days Ago
Update the itemname on the skinnable and gamesroom dlc skin
14 Days Ago
Merge from render_pipeline_testing
14 Days Ago
Merge from main
14 Days Ago
merge from main
14 Days Ago
update from weapon_refresh_flare
14 Days Ago
Break room progress / kitchen area
14 Days Ago
merge from automated_testing
14 Days Ago
Building privilege notices client tests
14 Days Ago
added forklift variation added elevators
14 Days Ago
merge from main
14 Days Ago
merge from buildingpriv_vitals_optims
14 Days Ago
Renamed the invoke UpdateLighting -> UpdateRgbLighting, was confusing when looking at the profiler
14 Days Ago
RgbEffects no longer looks up building privilege when no SteelSeries or Razer device is connected Its now also using the ignorePosition cache lookup, so it no longer fires 10 times a second while moving
14 Days Ago
Fix crazy DOF
14 Days Ago
Investigating tech tree voice comms related issues
14 Days Ago
Show the correct action set in Steam configurator, based on current activity/active set.
Rin
14 Days Ago
merge from Halloween_2026_update
14 Days Ago
Fixed vitals calling GetBuildingPrivilege ~24 times a second when walking around in a base Added an ignorePosition param for Privilege.IsCacheValid, now used by the client vitals Was taking up the 6.5ms a frame in a big base, now back to one call per second
14 Days Ago
Fixed an issue with command buffers being registered multiple times after the last warning fix
14 Days Ago
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Rin
14 Days Ago
merge from halloween2026DLC
Rin
14 Days Ago
Network ++ Enabled Halloween event Enabled scarecrow population Enabled halloween dungeons Update collectables to spooky versions Frankenstein table default craftable
14 Days Ago
Restore Occlusion Culling via Unity AsyncGPUReadback path for non-DX11 APIs
14 Days Ago
Update deploy tool to deploy alongisde the manifest locally too.