159,690 Commits over 4,566 Days - 1.46cph!

13 Days Ago
- Added the RRP asset to the graphics settings as the default - Removed the rrp.enabled convar - Added the rrp.disabled convar which is dev only and isn't saved
13 Days Ago
updated firecracker anims exported.
13 Days Ago
Silence threaded IOException spam coming from rcon and companion server sockets
13 Days Ago
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13 Days Ago
Fix agent velocity not always being accurate
13 Days Ago
Merge from livestock_hotfixes
13 Days Ago
- Fix fading issue - Fix underwear prompt text appearing when it shouldnt - Reduce the amount of skin tones available per skin color - Fix character teleporting back to the start when first opening the menu
13 Days Ago
Fix a few allocs caused by unconditionnal string.format, and a boxed action
13 Days Ago
Add an assert when trying to use save cache on unsupported entity
13 Days Ago
merge from crash_teams_not_saved_fix
13 Days Ago
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13 Days Ago
Merge (and resolved) from deadzones
13 Days Ago
merge from main
13 Days Ago
Convert SkyboxPass to a RasterRenderPass
13 Days Ago
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13 Days Ago
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13 Days Ago
Move crafting to dpad down in all action sets.
13 Days Ago
merge from distanceflareorientationfix
13 Days Ago
Fix error in the shader after main merge
13 Days Ago
merge from main
13 Days Ago
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13 Days Ago
Key suppression timing bug fix
13 Days Ago
Reduced fleeBelowHealthFraction from 0.75 to 0.3
13 Days Ago
Add a deterministic mode to NPCs for tests: - one rng generator per npc, use it everywhere there is a random draw - infinite budget and fixed time step during AI test - fix warp causing an agent speed spike - fix melee / voice sens lookups not checking their age - fix tiger / croc / grenade using deltaTime instead of fsm time, or not respecting timescale
13 Days Ago
Fix for resulting menu drift
13 Days Ago
Fix background not rendering through glass in skin viewer with RRP enabled
13 Days Ago
- Fix character creator lighting not working when you leave/connect - Hide the character customisation screen when already in game - Hide the map and the 'choose your character slot' in the session modal once in game - Make UI panels fade in - Add save button flash and icon rotation
13 Days Ago
Merge from wool_dialogue_fix
13 Days Ago
Post merge fixes
13 Days Ago
Left stick too. Updated steam input config tool to kill and restart Steam client too (needed for config reload)
13 Days Ago
Merge from main
13 Days Ago
merge from map_optims
13 Days Ago
Fixed deep sea layer nuking all the monument markers Fixed shop markers cache being filled with junk when disconnecting/reconnecting
13 Days Ago
Fixed mild allocation in ConsoleInput.AppendMoveTo
13 Days Ago
Merge from main
13 Days Ago
merge from main
13 Days Ago
Wip/testing
13 Days Ago
merge from procgen_optim
13 Days Ago
Merge from lootmenu_distance_close
13 Days Ago
Merge from main
13 Days Ago
Merge from prisonerhood_audio_muffle
13 Days Ago
Merge from main
13 Days Ago
Merge from white_beegrenade_fix
13 Days Ago
Delete the disabled mesh renderer component on VM Jar Bees. Can't find any usages of it
13 Days Ago
PredictedThrowGhost no longer enables renderer components which are saved as disabled on the prefab of the poolable grenade Fixes bee grenade appearing as white with throw prediction enabled
13 Days Ago
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14 Days Ago
Sprint toggle works when stationary
14 Days Ago
Add experimental tracks for emotions in demoui2
14 Days Ago
Merge from split_axis
14 Days Ago
Run toggle persists between movement sprints