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157,575 Commits over 4,566 Days - 1.44cph!

7 Months Ago
Bitumen roof texture tweaks
7 Months Ago
Window atlas texture value fixes
7 Months Ago
Fixed console autocomplete ranking by match position in fullname instead of command name (party.connectparty instead of client.connect)
7 Months Ago
merge from main
7 Months Ago
- industrial large furnace: prefab and item setup, lod0, material - industrial decor pack sitem - ran manifest and localization
7 Months Ago
Dye material updates
7 Months Ago
Adding some roof barriers models to the apartment complex main building scene save
7 Months Ago
Deleted old hair dye sets
7 Months Ago
Adding collider meshes for the road prefabs that were introduced for the apartment complex
7 Months Ago
Asset bundle test: Use full absolute path and platform-specific directory separator
7 Months Ago
Merge from main
7 Months Ago
Merge from editor_copytexture_error_spam_fix
7 Months Ago
Add copilot-instructions.md
7 Months Ago
ignore.conf update
7 Months Ago
Merge from terrain_culling_uav_fix
7 Months Ago
Merge from main
7 Months Ago
added some fake interior boxes to the broken windows prefabs tweaked rooftop material to fit the new bitumen roof textures
7 Months Ago
merge from waterwheel_deployable
7 Months Ago
merge from atmosphere_workshop_error_fix
7 Months Ago
subtracting 147419 waterwheel headbob - Camera fuckery
7 Months Ago
UAV format support check for terrain culling
7 Months Ago
potential fix for obscure Graphics.CopyTexture error spam in editor
7 Months Ago
put vclouds/vfog stuff under sky dome prefab so all scenes that have the sky dome pick them up automatically. should get rid of all black sky issues and workshop error
7 Months Ago
Added playground.hair to test dye sets Added mid length dye materials Added mid-length gradient map
7 Months Ago
merge from main
7 Months Ago
fix water wheel pushing splash sound effect playing when the wheel is on land
7 Months Ago
tier 3 reinforcement plates, lods and prefab setup
7 Months Ago
Added mid-length style
7 Months Ago
Fix remove default unity terrain check from map render
7 Months Ago
Play poof particles when fuse becomes visible
7 Months Ago
merge from junkyard_greencard_fix - build
7 Months Ago
merge from wiretool_fluidtankboat_fix
7 Months Ago
merge from devtools_escape_fix
7 Months Ago
merge from adminui_copy_fix
7 Months Ago
merge from loadoutUI_refresh_fix
7 Months Ago
merge from waterwheel_deployable
7 Months Ago
merge from skinviewer_chickencostume_bc_fix
7 Months Ago
merge from sessionmodal_fixes
7 Months Ago
merge from vclouds_refl_error_fix
7 Months Ago
merge from storehero_text_fix
7 Months Ago
update from main
7 Months Ago
Make some progress getting Rust/Standard to work with BatchRendererGroup
7 Months Ago
Revert unnecessary changes to GetCloseConnections, HasCloseConnections, and HasConnections that was causing server perf issues
7 Months Ago
FlexVirtualScroll:GetItem NRE fix attempt
7 Months Ago
Added salvaged axe
7 Months Ago
merge
7 Months Ago
Fixed title text not showing if the url is empty (igno Url can now redirect to any store subtab
7 Months Ago
Fixed store hero title text not showing
7 Months Ago
Added and set up conditional meshes for wooden armor jacket and pants male and female
7 Months Ago
Bitumen roof texture set rework and masks