141,107 Commits over 4,505 Days - 1.31cph!

12 Months Ago
main -> linq_optimisations
12 Months Ago
require hammer for drone pickup to avoid menu issues for now
12 Months Ago
invert IsEmpty flag
12 Months Ago
get storage contents on pickup
12 Months Ago
Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
12 Months Ago
Undo of previous CL - too many files snuck in
12 Months Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
12 Months Ago
removed carton box collider, purely visual
12 Months Ago
merge from main
12 Months Ago
switched to fuelsmall loot panel, needs its own really
12 Months Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
12 Months Ago
merge from icelake_barricade_fix2
12 Months Ago
Apply icelake barricade fix on new branch
12 Months Ago
merge from siegeweapon_pulling_fix
12 Months Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
12 Months Ago
merge from tmproemoji_nre_fix
12 Months Ago
Fixed TmProEmojiRedirector NRE
12 Months Ago
Merge from main
12 Months Ago
merge from meta_shift
12 Months Ago
merge from rails_barricade_fix2
12 Months Ago
spike trap deployment pass
12 Months Ago
merge from jungle_storepage_fix
12 Months Ago
Added missing wallpaper to jungle store page
12 Months Ago
Forgot trainyard
12 Months Ago
merge from translate_error_fix
12 Months Ago
Fixed Translate.Get error when converting null strings to Phrase
12 Months Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
12 Months Ago
Cherrypick 129429
12 Months Ago
Add anchor to test save boat
12 Months Ago
merge from naval_update
12 Months Ago
inital spike trap gameplay pass
12 Months Ago
Full anchor functionality wip
12 Months Ago
Merge from dlc_blueprint_warning
12 Months Ago
merge from small spike trap
12 Months Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
12 Months Ago
merge from meta_shift
12 Months Ago
merge from physics_bounds_commands_fix
12 Months Ago
combined bounds used for both physx bounds commands
12 Months Ago
shore_crate spawn tweaks
12 Months Ago
Spike Trap Material Fix and texture resize
12 Months Ago
Merge from main
12 Months Ago
manifest
12 Months Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
12 Months Ago
shore crate now spawns on T0 beach - rare spawn
12 Months Ago
loot generation
12 Months Ago
merge from loot_generation
12 Months Ago
Added shore crate
12 Months Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
12 Months Ago
Merge from Hackweek_Spike_Trap
12 Months Ago
merge from meta_shift