reporust_rebootcancel

138,070 Commits over 4,505 Days - 1.28cph!

3 Months Ago
Merge from .../batch_renderer_group
3 Months Ago
Added new sounds for the bowless crossbow
3 Months Ago
Manifest
3 Months Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
3 Months Ago
Debug command
3 Months Ago
Russian roulette prototype wip
3 Months Ago
- Show cue - Add line renderer to show where you're aiming
3 Months Ago
fake player improvements
3 Months Ago
Fixed missing transparency in apartment interior trims (for steps)
3 Months Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
3 Months Ago
penthouse decals cont
3 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
3 Months Ago
Delete old player textures
3 Months Ago
medium apartment collision
3 Months Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
3 Months Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
3 Months Ago
Updating female skinning and cloth sash
3 Months Ago
Quick refactor
3 Months Ago
3 Months Ago
merge from version_log_server
3 Months Ago
merge from traintunlightfixes
3 Months Ago
merge from cargoshipfixes
3 Months Ago
merge from terrain_lowering_nms_large_cave
3 Months Ago
deleted duplicated old reference prefabs
3 Months Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
3 Months Ago
Deleted old hair assets Deleted old hair sets
3 Months Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
3 Months Ago
merge from main
3 Months Ago
Penthouse apartment edge decals and remaining wall textures
3 Months Ago
Subtract navmesh subtraction
3 Months Ago
delete old materials
3 Months Ago
delete old head prefabs
3 Months Ago
Delete old player model fbx and prefab reference duplicates
3 Months Ago
Subtract bad merge
3 Months Ago
Manifest
3 Months Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
3 Months Ago
delete debug player model prefabs, no longer needed
3 Months Ago
Delete old skinset assets
3 Months Ago
Codegen
3 Months Ago
Bunch of compile fixes
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Can now walk around the pool table when mounted
3 Months Ago
apartment oven, texture tweaks, prefab setup, lods and collision
3 Months Ago
Merge: from main
3 Months Ago
Merge from main
3 Months Ago
Sync pool mountable locations over the net
3 Months Ago
merge from mismatched_serialized_analyzer
3 Months Ago
analyzer optim, takes approx 40% the time it did before
3 Months Ago
Fixed texture artifacts on Male/N player seed