reporust_rebootcancel

139,818 Commits over 4,383 Days - 1.33cph!

12 Months Ago
View model camera animations for tools and items
12 Months Ago
▆ █▍▊▇▇▌▊ ▋▅▍▌ ▇▉█▉▍▊ ▍▅▍▋▆▋▄▅ ▉▇▅ ▇▊█▄▌ ▍▍▋▊▋ ▇▍▅▆▄ ▆▊ ▆▆▉▊▊ ▊▋▄█▉▅▅ ▊▅ ▋▉███
12 Months Ago
Protobuf support for sync vars
12 Months Ago
Throw error if too many sync vars are defined
12 Months Ago
Developer logging and disconnect/kick for incorrect replications on both client/server
12 Months Ago
Some fixes for client authoritative queue packing
12 Months Ago
bamboo lod fixes
12 Months Ago
Seperate client and server packing queues due to listen servers messing everything up Client now uses packed sending Cleanup
12 Months Ago
▄▇▆▄▇▆▍ ▄▍▊▄ ▊▄█▋
12 Months Ago
Server: Fix error message about missing `InstancedDebugDraw` script
12 Months Ago
Jungle ruins d/e scene2prefab to fix an issue where items dropped below bromeliad bushes could become unpickable
12 Months Ago
▇ ▄▉▋█▊▄ ▉▉▊▍▄█ ▊▄▇▆▉▋▌▇█ ▅▅▍▅█▇▉█ ▅▇▅ ▋▇▅▍▄▉█ ▋█▆▆ ▄▋▍ ▉█▄▋▋▆█▄ ▌▍█▋▆▅ ▋▍▄ ▉▉▍ ▊▇▌▇▆▄▇▅ ▍▅▍▄ ▆▆ ▌▍▉ ▋▇▅▊▋█ ▆▉▆ ▇▆▄█▅▋ █▋ ▆▆▉▊▉▋▌▇▄▊ ▍█▉▄
12 Months Ago
Deployable with no alternative checks fallback to the old behaviour Proper kill switch using a replicated convar Compile fixes
12 Months Ago
Merge from parent
12 Months Ago
Bug Fix: Switching between different held items no longer changes the ambient lighting. Also fixed an issue with ambient lighting being darker than it should have been when inside camera-based environment volumes
12 Months Ago
▅ ▋ ▍▄▌▊█▉▉ ▊▄▌▍▉█▇▌▊▉▋ ▇█▌▇▅▄ ▊▇▇▄▅▆▌▉▉▌ ▇▉▅▍ ▊▆▊▇▌ ▊▆█ ▊▄▌ ▅█▌█▊ ▍▊▌▋▄▄ ▅▉▉▌ ▍▇▄▉▄▇█▊▅▄▌███▌▅ ▋▇▆▄▌▄▅▌▍▊▋█ ▌▉▄ ▅▌▄▋▌█▄▍█▊▋▊ ▇▌█▅▇▍▍▇▋ ▆█ ▍▌▆▅▊▇▊▄ ▌▊▄▊▊█▋ ▍▊▊▇▋▇▅█ ▋▍ ██▇█▍▅▆▌▇▅▌▉▆█▊
12 Months Ago
▄▅▉▉▍▍▉▉▇▍▊ ▆▉█ ▄▄▄
12 Months Ago
Batching system when sending packed sync vars. If all packed syncvars require a larger bitmask then split it over multiple send cycles
12 Months Ago
Fix crocs dying at jungle pond
12 Months Ago
Merge from naval_update
12 Months Ago
12 Months Ago
Swap syncvar system over to using bytes rather than ushorts. We will never reach max 255 per entity as the current queue limit is 32 (due to the bitmask), even if we split the queue its fine
12 Months Ago
wip shader test
12 Months Ago
Server receive packed sync var methods
12 Months Ago
naval_update ➡️ scientist_rhib
12 Months Ago
main ➡️ syncvars
12 Months Ago
main ➡️ naval_update
12 Months Ago
▍ ▆▋▌ ▋▇█ ▍▍▍▋▅▄█▅▆▋▊▋▉█▇▍ ▅▇▇▊█▇▊█ ▊▆▌▇▉▇▌▆ █▇▅▄▄ ▉▅▇▄▌▅█ ▄▇▍▊▊▆ ▉▉▇▊▄▊▇▉▄▍▅ ▄▉▍▌█ ▇▅▆▆▌▊▅▄
12 Months Ago
Commented ddraw and logs
12 Months Ago
merge from main
12 Months Ago
Comments
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from jungle_update/vine_pool
12 Months Ago
merge from main
12 Months Ago
merge from feedback_server_version
12 Months Ago
█▅ ▍▋▌▇▋ ▍▄▅▄ █▉▍▇▆▊▋▅▆▆█▌▌▍▍▄▉▋▇▉▇▉▆▄▉██▅▌▍▉▇
12 Months Ago
merge from jungle_update/hunter_vision
12 Months Ago
merge from vine_descent_repeating_fix
12 Months Ago
merge from heli_jungle_monument_fix
12 Months Ago
merge from fix_croc_car_and_shelter_attack
12 Months Ago
merge from wildlife_hazard_vis
12 Months Ago
merge from boomerang_fixes_2
12 Months Ago
merge from vine_mountable_passthrough
12 Months Ago
Recalibrated for both extremes of the fog range.
12 Months Ago
merge from amplify_lighting_fixes
12 Months Ago
Floor and ceiling paper spraycan reskinning
12 Months Ago
Fixed floorpaper clipping on jungle skin