userTom Butterscancel
4 Years Ago
recycler light + texture size tweaks
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4 Years Ago
recycler, textures, lods, prefab, collision etc
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4 Years Ago
added gibs to the vending machine
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4 Years Ago
changes to vending machine
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4 Years Ago
flame turret with textures, materials, gibs, col, prefab etc
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4 Years Ago
vending machine
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4 Years Ago
satchel charge model, materials and textures
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4 Years Ago
changed beancan material values
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4 Years Ago
Mortar (need to check shader - it goes invisible when applied)
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4 Years Ago
Ration floating box: fbx, lods, col, textures and materials
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4 Years Ago
gibs meta and lods /try numero two
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4 Years Ago
water dispenser gibs, and the LODs should be there now.
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4 Years Ago
water barrel dispenser fbx, collision, materials (cloth) etc
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4 Years Ago
large and small planters - mats, textures (plowed soil), gibs etc
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4 Years Ago
resized ao for arrow heads
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4 Years Ago
arrow heads fbx with textures, materials and prefabs
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4 Years Ago
reactive target fbx, lods and materials
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5 Years Ago
tuna wall light LODs, materials and textures.
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5 Years Ago
flamethrower and scope + LODs and materials etc
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5 Years Ago
adding jerry can LODs + prefab, textures and materials.
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5 Years Ago
resized textures
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5 Years Ago
Semi_auto_rifle - materials and texture plus fbx
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5 Years Ago
updated ak47 material values
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5 Years Ago
forgot boonie mat change :P
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5 Years Ago
boonie hat mask
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5 Years Ago
adding female player model max file
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5 Years Ago
█▇█_▌▆▅▋ ▅▋▆ ▆▍▌▆█
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5 Years Ago
Boonie hat with all the files and lods
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5 Years Ago
updating hat prefab hopefully the mesh is all good.
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5 Years Ago
misc hat textures
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5 Years Ago
improved dodgy eyes on skin normals 2 texture
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5 Years Ago
exploitable hat.cap with textures, materials, prefab and LODs
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5 Years Ago
skin_head prefab wasn't referencing skin_head_fem prefab. Now is doing.
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5 Years Ago
fixed some seams seemingly causing seam issues.
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5 Years Ago
updated male heads with new eyes
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5 Years Ago
updated player skin 1 head with new eyes and materials
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5 Years Ago
crossbow lods - needs some more work but it's good enough for now
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5 Years Ago
updating female material/textures: Added more pubes, smoothed out rubbish noisy details on the face, hopefully less ugly. Fixed some normal map bake issues on the face.
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5 Years Ago
checking in crossbow materials for alex
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5 Years Ago
updating survey charge
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5 Years Ago
survey charge
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5 Years Ago
Landmine + everything except lods
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5 Years Ago
updated plate armour textures/materials
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5 Years Ago
updating metal plate helmet textures/materials
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5 Years Ago
female character , textures and lods
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5 Years Ago
pistol and all the files!
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5 Years Ago
bone club fbx + mats + textures+ lods etc
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5 Years Ago
fixing rotations and scales of rpg fbx's
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5 Years Ago
smoke grenade fbx + lod +prefab + materials + textures
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5 Years Ago
rpg 4, fbx + prefab + textures + Material + lods
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5 Years Ago
RPG type 3 fbx + prefab + textures + material + LODs
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5 Years Ago
fixed bullets in pistol texture
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5 Years Ago
rpg 2 + lods + prefab + textures + material
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5 Years Ago
updating revolver textures and material
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5 Years Ago
smg + prefabs + textures + materials. smg is split up into seperate meshes for helky welky
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5 Years Ago
updated lods for the rpg
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5 Years Ago
rpg fbx + textures + material + lods + prefab (lod needs improvement)
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5 Years Ago
bean can grenade fbx + lods + prefabs + textures + materials
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5 Years Ago
3 new heads fbx's, prefabs + materials
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5 Years Ago
legs LODS01 uv fix
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5 Years Ago
skull fbx + prefab + mat + textures
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5 Years Ago
fixed legs
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5 Years Ago
updated lod uvs for the torso
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5 Years Ago
head 1 fixed lod uvs.
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5 Years Ago
playerskin2 tga
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5 Years Ago
playerskin2.tga was moved apparently :s
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5 Years Ago
playerskin2 materials plus textures
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5 Years Ago
updated head 2
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5 Years Ago
playerskin1 material
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5 Years Ago
hands prefab
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5 Years Ago
feet prefab
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5 Years Ago
hands and feet prefabs + fbxs
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5 Years Ago
Altered playerskin1 material to use new materials. Seems that by auto-default it selects skin number 2 rather than 1? Probs not a biggie. Will be updating the rest of meshes now.
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5 Years Ago
* added new torso and head fbxs * added the new prefab * replaced the player 1 skin textures to match the new mesh uvs * updated the playerskin 1 material * deleted old playerskin1 textures
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5 Years Ago
new meshes body meshes
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5 Years Ago
Textures: Normals for default head (works with fixed torso) and normals for new head. Composite map for skin shader. Highpass map. Materials: Player_skin Update: Fixed vertex split = new mesh (updating soon) New mesh = rebake of normals. Updated uv maps to make better use of wasted space. Notes: Materials/Textures will not work with old meshes because of the above. Even using old uv's the normals would not work because of the broken normals.
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5 Years Ago
alternative eye texture
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5 Years Ago
head 2 albedo and normals
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5 Years Ago
checking in all new blendshapes for head 3 plus textures. Blends work in max so they should work in Maya for alex. Hopefully.
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5 Years Ago
checking PO for head 2 - default
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5 Years Ago
sad op take 2
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5 Years Ago
- sad fixed origin point
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5 Years Ago
fixed origin points for happy/sad/default. Think I fixed PO, alex will have to check.
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5 Years Ago
fixing nose and adjusting origin points of the morphs for head 2
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5 Years Ago
adjusted origin points for the morphs for the 3rd head
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5 Years Ago
checking in morphs for head 1
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5 Years Ago
head 2 sad blendshape
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5 Years Ago
re-checking in head 2 with teeth and eyes attached
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5 Years Ago
checking in head 2 with morphs
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5 Years Ago
morphs for head3 for alex to check out
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6 Years Ago
added lods in the file for alex
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6 Years Ago
checking in black male variant head and texture for alex to skin
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6 Years Ago
adding brick textures for dan
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6 Years Ago
checking in shotgun with material and textures
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6 Years Ago
uploading source files for ak
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6 Years Ago
Adding AK, textures and lods
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6 Years Ago
adding max file for storage box
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6 Years Ago
resized storage
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6 Years Ago
no need for this one now
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6 Years Ago
large wooden storage
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