136,280 Commits over 4,444 Days - 1.28cph!

Today
Heater trigger layer fix. Apartment heater heats a more logical area instead of all around and under the floor.
Today
merge from cargo_network_optims
Today
Prevent fireballs and heli gibs from inheriting the global network group too
softcore_updates_jul_26 -> main
Yesterday
raid_window -> softcore_updates_jul_26
Yesterday
Pan LODs
Yesterday
Yesterday
Fix "missing tree at index 0" error when loading playground scene
Yesterday
Add screen overlay (with lighting) to UberPostPass
Yesterday
merge main -> rust_relay_server
Yesterday
Minor map ui improvements
Yesterday
Split off bathroom doorframe in large apartment for light bleed
Yesterday
merge from cargo_network_optim
Yesterday
merge from industrial_garagedoor_vehicle_fix
Yesterday
added RustRelay reconnect feature, tweaked GLB export
Yesterday
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server Set the network range for the containers to 512m so they can still be seen from far away
Yesterday
merge from main
Yesterday
Fixed changing charms not working when items are inside loot containers (it was auto-closing the inventory due to NeedsKeyboard) Before: https://files.facepunch.com/raul/1b2211b1/22_10-45-BeigeTurtledove.mp4 After: https://files.facepunch.com/raul/1b2211b1/22_10-48-JollyPoodle.mp4
Yesterday
softcore_updates_jul_26 -> main
Yesterday
raid_window -> softcore_updates_jul_26
Yesterday
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
Yesterday
Update phrases
Yesterday
Add GreyScale effect to uber post pass Rename UberOverlay to UberPostPass
Yesterday
Various lighting progress. S2P.
Yesterday
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
Yesterday
Fixed charms scroller not returning to the beginning when the Repair Bench panel opens (regression)
Yesterday
Improved selected charm icons https://files.facepunch.com/raul/1b2111b1/charm_icon.png
Yesterday
Mark currently selected charms as toggled in the Repair Bench UI panel and standalone charms UI selector Fixed attachment UI not updating properly when quick-swapping weapons in the repair bench https://files.facepunch.com/raul/1b2111b1/21_20-54-DualNudibranch.mp4
Yesterday
merge from apartment_complext_monument
Yesterday
Added VCR_OSD font
Yesterday
Apartment terminal UI baseline
Yesterday
Apartment updates.
Yesterday
Add `checkoutallrooms` to allow you to undo the `rentallrooms` command
Yesterday
Autoclose apartment doors when owners open & close them too
Yesterday
merge from main
Yesterday
Dynamic LOD fix on these
Yesterday
Medium apartments
Yesterday
update apartment_complex_monument/prototype
Yesterday
Medium apartment lighting WIP
Yesterday
Optimized oven textures.
Yesterday
Culling layers.
Yesterday
Finalized large lighting
3 Days Ago
Large apartment lighting progress. Moved candles and heater to lighting prefab.
3 Days Ago
Removed server runtime tests from Jenkinsfile as they are going to be separated from "standard" pipelines
3 Days Ago
raid_window -> softcore_updates_jul_26
3 Days Ago
Swap raidStatusSet to be lazy loaded instead
3 Days Ago
Fix elevator floor numbers also only being sent to clients but not persisted across server restarts
3 Days Ago
Change elevator icons from Lobby -> Floor 0 and Basement -> Floor -1 (US vs EU I think)
3 Days Ago
added textures for glowing graffiti concrete tiles and updated neon carpets
4 Days Ago
Add icons for floor 0 & floor -1