136,432 Commits over 4,324 Days - 1.31cph!

Today
enabled serverside collider on crypt skin bottom line conditionals
Today
applied more concistency on collisions for roof bottom line conditionals
Today
merge from main
Today
merge from rugs_monument_fix
Today
Fixed pool leak in GunTrap::FireBullet
Today
Fixed rugs and bear rugs deployable in monuments using the default layer (after 141696)
Today
HorseMask fixes
Today
material tweaks
Today
less ambient occlusion after all
Today
merge from main
Today
disabled batching on roof decal meshes as it fucks the rendering of decals up
Today
fixed smoothness of softside stone wall being empty
Today
polish on atlas textures with AO pass reinforced where skulls are
Today
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Today
Added a UI display if redo shot has been bound
Today
Fixed debug camera resetting to wrong position when a shot is redone Add demo.redoCurrentShot convar, can be bound
Today
Merge from main
Today
Merge from naval_update
Today
Fixed missing terrain collider on tropical island 1
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Today
Merge from naval_update
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Today
Merge from main
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Today
Fixed arms visible in skin viewer when inspecting the SKS
Today
Merge from main
Today
Wearable component now adds the relevant label to the prefab when preparing prefabs Added some help to describe what to do if clothing isn't appearing in the icon generator
Today
Fixed conveyors hooked up to dropboxes not pulling the last item slot
Today
Better error message when placing something on a player boat that has vehicle large layer excluded
Today
Small changes on HorseMask and updated textures
Today
Merge from main (PlayerAnimation.controller conflict, merged automatically)
Today
Small display lighting tweak.
Today
File organization
Today
Signal computer polish.
Yesterday
Signal computer improvements, part 1.
Yesterday
Final tweaks for the ambient black crush fix.
Yesterday
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3 Days Ago
signal computer transmit sound tweaks
3 Days Ago
signal computer transmit sound
3 Days Ago
merge from main/naval_update/sound_polish
3 Days Ago
merge from main/naval_update
3 Days Ago
cannon sound polish
3 Days Ago
sail sound polish
3 Days Ago
play a more agressive water movement sound when modular boats move quickly
3 Days Ago
deep sea island and ghost ship ambience tweaks
3 Days Ago
3p paintball gun anims - updated clips with correct settings, re-exported anims with correctly positioned prop bone data
3 Days Ago
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3 Days Ago
updated cabbage patch dance clip length (had been exported as 1 frame)