reporust_rebootcancel

133,119 Commits over 4,293 Days - 1.29cph!

1 Year Ago
Merge from save248/crane_lods
1 Year Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
1 Year Ago
Fix minigun backpack visual not being removed if player drops minigun item
1 Year Ago
Merge from save248
1 Year Ago
▊ ▌ ▋███▉██▋▅▍▋▍▊▄▉▄▄▊▊▆▌ ▆▊▆▊ ▅▋▉▄ ▋ ▌▋▉▄▄▍▅ ▋█▄ ▇ ▌▌▍ ▅▌▅███▉ █▅█ ▍█▌▆▌█▋▍ ▊█▅▄█▊▍▊▍▇▆▊▌ ▄▇▋▅▋▄▆▄ ▉▅█▊▅▅▊▅▌▌▍ ▆▇▅█▌▄ ███▋▉▆ ▅▉ ▉▌▄▅▅▄ ██▌▅▆▋█▇▉▆ █▄█▆▇█▌▍ ▌▄ ▇▉▌▆▄▍▆▄▉▆▉▄ ▋▌▉▋▉▄▅ ▅▊▄▍ ▅▇█ ▋▌▅▄▄▄ ▆▄▋▍▊▉▅▇█▇▋ ▆▋▇▇ ▊▋▉▍ ▌▋▋█▆▉ ▊▍▉▅▇▌▉▅█▌ ▊▄▊▅▍▌▌▊ ▆▆▊█▍ ▄▅ ▅▉▅▆▇█▊▉█▄▊▉▅▄█▆▅▆ ▉▋ ▉▅ █▍▍ ▍▅ ▅▍▌▅▄▉▄▆▆ █▍▅▇▍▉▆▄▇▇▊▉▋▄ ▉▆█▇▉▄ ▅▅▆█▇▉▉▉▍▊ ▄▅▌▅ ▌▅▅▅▋▄▍▇ ▊▊▆▉█▍ ▆▍▊ ▅▉▆▅▆▊▋▄█ ▍▊ ▅▋▆▉▋ ▉▅▇▄▆▊█▄ ▋█▊▅▋ ▄▊ ▇▍▄▍▉▊▄▉▉▇ ▄▆▄▆▆▍ ▇▊▋▌ ▌▌ ▌▇▉▄▅█▌▍
1 Year Ago
Compile fix
1 Year Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
1 Year Ago
merge from /main/io_entity_snapping/fixes/2
1 Year Ago
merge from storagemonitor_deployguide_fix
1 Year Ago
merge from toolcupboard_retroskin
1 Year Ago
merge from Minigun_2024
1 Year Ago
▌▉▄▅ ▉▌▊▍▅▊▄▇ ▆▆▍▅ ▍▆▋█▅▉▄ ▇▉▅▅▆▊▊
1 Year Ago
Updated destroy sound
1 Year Ago
AlphaSinPulse component
1 Year Ago
Decaying pulse, making sure block count texts won't overflow when >100
1 Year Ago
Code cleanup, moved screens update to invokes
1 Year Ago
Fixed screen showing not authorised state after logging out
1 Year Ago
Detach time
1 Year Ago
Restored disabled login screen gameobject
1 Year Ago
Attack recycle time
1 Year Ago
Merged main into toolcupboard_retroskin
1 Year Ago
retro tool cupboard sounds
1 Year Ago
cargo ship harbor docking/crane/container sounds
1 Year Ago
Merge patrol heli revision
1 Year Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
1 Year Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
1 Year Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
1 Year Ago
Swapped a distance check to distance 2d
1 Year Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
1 Year Ago
reduced orbit strafe distance
1 Year Ago
Fixed? RPC error on being killed with rocket
1 Year Ago
Fixed storage monitor missing deploy guide
1 Year Ago
Wire slacking very first pass, adjustable using left shift + mouse wheel
1 Year Ago
Third time the charm?
1 Year Ago
Removed ddraws
1 Year Ago
Fix build errors
1 Year Ago
editor check for ddraw
1 Year Ago
Check in patrol_helicopter_revision
1 Year Ago
Removed excess logs Codegen Debug = false
1 Year Ago
More randomized muzzle flash
1 Year Ago
Merged main
1 Year Ago
Orbit now listens to no go zones
1 Year Ago
Fixed infinite loop :) Danger zone score is now weighted weirdly (but it works?) Check if player is in no go zone before strafing
1 Year Ago
Fixed bug preventing breaking of orbit Added should debug boolean Ensured zone states are only on the server
1 Year Ago
▌▊▆▋▊▇▍ ▌▊█▊▄▍▇▅▊█▍ ▉▇▇▋▊▄ ▆▌▇▄▉▆ ▋▆▋▇▇▊ ▉█▊█▆▋ ▌▊▌▉ █▄▋▅▄▋▊▆▅ ▅▄▆█ ▋▄▌▇ █▋▇▇▊▄▉▅▍ ▆▄▅▉▌▍▅ ▋█▇▆ ▇▅▄▊ ▉ ▆▅▉▆▄▍ █▇▇█▍█▆▋ ▍▆▄▄ █▉▄▉ ▇▅▄▋▇▋▉▍▆ ▊▋▌▇▍▍▌▍▇▊▌▆█▄ ▋▉▊▇▄▇▅▊▅█▊▌█▆▇▉▋▋▇▅ ▆▋██▄▇▅▄▄ ▌▅▇ ▍▅▇▅▊▇▉ ▊▅▄▊▇▋▄█▉▊▌
1 Year Ago
hide minigun backpack
1 Year Ago
Missed files
1 Year Ago
-First iteration of danger zones added (nogo zones). If heli is damaged quick enough in a specific area it will avoid it -Added console commands to test all heli states -Added flee state - cant get aggro when in this state -Ensured flee state runs if heli is within a newly added no go zone
1 Year Ago
minigun crafting fix capacity
1 Year Ago
Fixed oilrig environment volume collision meshes not having read/write flag set