255,024 Commits over 3,990 Days - 2.66cph!

4 Days Ago
Add ownership when gathering items from animal corpses - implemented through custom ownership phrase for certain ResourceDispensers - fallback generic "Gathered by PLAYER" phrase
4 Days Ago
Add item ownership when item is dug up with metal detector
4 Days Ago
Add ownership to item when it's purchased from an NPC vending machine
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4 Days Ago
Parent merge
4 Days Ago
Fix drop shadow tint not being consistent with CSS Box https://files.facepunch.com/sampavlovic/1b1811b1/0Mw5OMuyj4.png
4 Days Ago
Revert build layout on value change, not the right way to do it
4 Days Ago
Wip first pass of container corpses On death, storage containers spawn a "destroyed" version of themselves, saving a percentage of the items inside The corpse can be hammered by the original owner to restore the original entity and regain access to the loot Added new convars
4 Days Ago
Fix flickering shit on foliage by using conservative alphatest https://files.facepunch.com/sampavlovic/1b1811b1/JjzPJ3w0dN.png
4 Days Ago
Fix SSAO parameters
4 Days Ago
Merge from crafting_update
4 Days Ago
Merge from cookingv2
4 Days Ago
Chicken default name now pulls from the streamer name list
4 Days Ago
Roadsign Gloves V4
4 Days Ago
Change single quotes to double quotes because interpolation only works on double quotes
4 Days Ago
Remove double quotes from cache directory & print environmental variables to ensure cache directory is being set
4 Days Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
4 Days Ago
Fix stationary lights being treated as dynamic lights (#7667)
4 Days Ago
Merge from crafting_update
4 Days Ago
Merge from cookingv2
4 Days Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
4 Days Ago
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4 Days Ago
Set ENV variables to use a different cache directory for each build Change double quotes to single quotes for withEnv block Need to modify DoUnityBuild() since that is what is called by the Rust script - add the root workspace directory to the method and set the cache directory beside the Unity project directory Merge branch 'separate_cache_folders'
4 Days Ago
Need to modify DoUnityBuild() since that is what is called by the Rust script - add the root workspace directory to the method and set the cache directory beside the Unity project directory
4 Days Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
4 Days Ago
Merge from coop
4 Days Ago
Fixed chickens snapping to terrain if coop is placed on foundations
4 Days Ago
Build layout for texture on value change for TextureControlWidget, fixes control widget not being updated when texture property is set through code
4 Days Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater
4 Days Ago
CameraComponent.RenderToTexture needs to initialize rendering before rendering to texture - Fixes not being able to render to texture while in editor
4 Days Ago
Combine foliage meshes and make use of multiple draw commands to minimise state changes
4 Days Ago
chicken coop gibs updated prefab
4 Days Ago
Fixed give water button highlighting if player has selected a container with rad water Limit amount of water in chicken coop to 1,000 Coop no longer drops water when destroyed (should drop anything else stored in it)
4 Days Ago
added dirty layer to cinderblock_02_blend material https://files.facepunch.com/jason/1b1811b1/firefox_JerBO3mPRx.png
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4 Days Ago
Dir change
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4 Days Ago
Cherrypick 113887
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4 Days Ago
Merge from crafting_update
4 Days Ago
Added Search Bar to Editor Keybinds, moved Reset to Default outside of the scrollbox, and gave bind FixedWidth to prevent alignment issues. Resolves Facepunch/sbox-issues#7643 Editor Keybinds now have alternating background colors and improved margins https://files.facepunch.com/CarsonKompon/2025/February/18_17-10-ProbableHarrierhawk.mp4
4 Days Ago
Replace SavePrefabAsset with SetDirty in AnimalAnimation DoPrepare, fixes errors when opening a prefab with this component Added a RequiredCameraDistanceForSfx on AnimalAnimation, allows us to cull sounds by distance per animal Set to 4m on the chicken coop chickens, should prevent bases being filled with chicken noises if a coop is built inside it
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4 Days Ago
Merge from crafting_update
4 Days Ago
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4 Days Ago
Fix item ownership not being transferred when an item is reskinned to a redirect in the repair bench
4 Days Ago
Added negative (-) operator for Vector3Int. Resolves Facepunch/sbox-issues#7637 Added Vector3Int * Rotation operator. Resolves Facepunch/sbox-issues#7636
4 Days Ago
Rename ItemOwnership.cs -> ItemOwnershipPhrases.cs
4 Days Ago
Store ownership of item inside the entity when the deployable is placed Reapply ownership to the item when the deployable is picked back up Add method to take 1 share of item ownership (incase we do stackable item ownership in future) Save deployable item ownership so it can persist across saves (incase workbench is picked up days after it's placed)
4 Days Ago
Refactor ItemOwnershipShare to have `.IsValid()` method (since it's a struct)
4 Days Ago
Add ItemOwnership to the protobuf of an entity - allows us to save the ownership that the item of a deployable originally had
4 Days Ago
merge from laserlight_green_fix
4 Days Ago
Add albedo absorption parameter to glass https://files.facepunch.com/sampavlovic/1b1811b1/GpgOqFCTvs.png
4 Days Ago
Update phrases
4 Days Ago
Fixed properties with AssetPathAttributes not opening the correct AssetPicker and not always loading the Cloud Browser tab. Resolves Facepunch/sbox-issues#7666