139,596 Commits over 4,352 Days - 1.34cph!

25 Days Ago
merge from main
25 Days Ago
merge from main
25 Days Ago
Disabled IO snapping on boat for now, it doesn't work well
25 Days Ago
codegen
25 Days Ago
Forcing a shader variant change to trigger variant compilation
25 Days Ago
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25 Days Ago
merge from main (needs a codegen)
25 Days Ago
Fix boat related client/server field mismatches.
25 Days Ago
Merge from main
25 Days Ago
merge from main
25 Days Ago
merge from boat_socketparent_fix
25 Days Ago
Fixed socket specific deployment parenting issue on boats, IPlannerReparentChildrenToMe was changing the parent
25 Days Ago
merge from main
25 Days Ago
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25 Days Ago
Refine npc aiming logic, good accuracy if player is not moving or charging us, bad accuracy if player is far away or running sideways/away
25 Days Ago
Pass params to ServerUse in struct, to make it easier to add new params without having to update all overrides
25 Days Ago
Fix scoreboard issues
25 Days Ago
scientist_spawner_new_boats
25 Days Ago
Ensure oilrig and crate hacking rhibs are also included
25 Days Ago
Added Vehicle_Large groundwatch for 48 IO prefabs
25 Days Ago
Ensure paintable objects' have shadow mode set to On when in the paintable window, otherwise it could have copied a version on the mesh renderer that the indirect instancing system had set to shadows only
25 Days Ago
Added ioentity.allowed_on_boats, default to false for now
25 Days Ago
Codegen
25 Days Ago
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25 Days Ago
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25 Days Ago
Merge from main
25 Days Ago
merge from shader_variant_cleanup
26 Days Ago
scientist_spawner_new_ai -> main
26 Days Ago
Merge from improve_sail_deploy
26 Days Ago
Merge from wearable_icons_fix
26 Days Ago
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26 Days Ago
More accurate colliders
26 Days Ago
Flip the condition
26 Days Ago
scientist_spawners_enabled now affects Scientist Boat spawning
26 Days Ago
Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
26 Days Ago
merge from main
26 Days Ago
merge from skinviewer_cleanup
26 Days Ago
Codegen
26 Days Ago
kill_scientist_boat_fix -> main
26 Days Ago
Fix scientist boats becoming bricked when using killscientists command
26 Days Ago
merge from skinviewer_cleanup
26 Days Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
26 Days Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
26 Days Ago
Merge from hackweek_meshlod_qol
26 Days Ago
Server compile fixes
26 Days Ago
Merge from main
26 Days Ago
merge from tropicalprefabs_warning_fix
26 Days Ago
Merge from boat_aim_sway
26 Days Ago
Settings changes
26 Days Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes