reporust_rebootcancel

121,599 Commits over 4,048 Days - 1.25cph!

12 Days Ago
Merge from jungle_update
12 Days Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
12 Days Ago
boomerang sounds
12 Days Ago
Trees will now drop any attached explosives when they start to fall
12 Days Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
12 Days Ago
Merge from jungle_update
12 Days Ago
More hypothetical LODComponent.GetDistance checks
12 Days Ago
add color scale parameter for stars
12 Days Ago
Merge from jungle_update
12 Days Ago
Fixed not being able to reskin the shelves
12 Days Ago
merge from main
12 Days Ago
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12 Days Ago
initial jungle ak viewmodel prefab and attachments setup
12 Days Ago
network++
12 Days Ago
Fixed line renderer color not being applied Line fading
12 Days Ago
jungle_update -> Aux3
12 Days Ago
Half Height Salvaged Bamboo Shelves - Added 4K cinematic textures/materials Salvaged Bamboo Shelves - Increased anisotropic filtering for existing 4K cinematic textures to x16
12 Days Ago
Half Height Salvaged Bamboo Shelves - Improved icon Salvaged Bamboo Shelves - Improved icon, set anisotropic filtering on all textures to x16
12 Days Ago
boomerang_fixes -> jungle_update
12 Days Ago
Fixed boar as well
12 Days Ago
Fix boomerang not colliding with a bunch of animals - dont strip the rig on the server
12 Days Ago
Fixed wave fading
12 Days Ago
Half Height Salvaged Bamboo Shelves - Updated model, added textures, materials, LODs, GIBs, prefab and item setup, icon (wip), removed old icon
12 Days Ago
boomerang -> jungle_update
12 Days Ago
merge from jungle_update
12 Days Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
12 Days Ago
Submitting coco armour updated skinning and models
12 Days Ago
fix default caustics texture if no WaterSystem instance
12 Days Ago
Cocoknight armor 4K textures and material setup
12 Days Ago
merge from jungle_update
12 Days Ago
Cocoknight armor 4K textures and material setup
12 Days Ago
merge from jungle_update
12 Days Ago
New pies cooking visuals Added new recipes Cooking wb setup
12 Days Ago
Merge from protobuf_fixes
12 Days Ago
Hunter vision added to big cat pie
12 Days Ago
Drop messages that try to get sent to disconnected Rust+ clients, with some logging to see if something might be wrong
12 Days Ago
Don't make the vine point at the end destination anymore - confusing
12 Days Ago
Added item mod wearable to cocoknight_armor_torso
12 Days Ago
Missing change
12 Days Ago
Enable both 2d and 3d renderer to create 2d leaves on top of the 3d vine
12 Days Ago
Easier to UV caps - take a cylinder piece and squash the top down to generate a cap
12 Days Ago
Added the new distance eye system to the wolf as well.
12 Days Ago
Fix worldmodel outlines of the cocoknight armor pieces
12 Days Ago
Re-applied scent emission on wolf2
12 Days Ago
merge from hunter_vision
12 Days Ago
Added scent emission to all animals
12 Days Ago
Cocoknight textures update
12 Days Ago
Better trail merging by looking at segments instead of points