reporust_rebootcancel

128,955 Commits over 4,140 Days - 1.30cph!

56 Days Ago
Get rid of the convar, just try to not bundle the unreferenced prefabs instead
56 Days Ago
Merge from main
56 Days Ago
Mark the frontier wall/gate as not hidden Fix simple upgrade options missing
56 Days Ago
Merge from autoturret_peacekeeper
56 Days Ago
Reduced initial time before the hostile warning appears (was 2s, now 0.25) Use real time instead of fixed delta time, makes the countdown closer to real time
56 Days Ago
Merge from simple_floating_entity (includes latest main)
56 Days Ago
Merge from parent
56 Days Ago
Created SimpleFloatingEntity Shares simplified floating behaviour with floating junkpiles, can rotate but will only ever move on the Y axis Movement is budgeted and only active if a player is within 16m Derives from BaseEntity so has no damage handling
56 Days Ago
Merge from food_spoil_pool_fix
56 Days Ago
Fixed food sometimes spoiling immediately when created (pooling issue)
56 Days Ago
Finally fixed it
56 Days Ago
Finish loading screen flex mockup
56 Days Ago
More gesture menu stuff
56 Days Ago
Merge from team_invite_changes
56 Days Ago
Don't allow duplicates in the invite list
56 Days Ago
WIP: Initial new loading screen setup
56 Days Ago
Removed some temporary testing logic
56 Days Ago
Merge from main
56 Days Ago
Merge from autoturret_peacekeeper
56 Days Ago
Merge from main
56 Days Ago
Slight menu transparency if in game
56 Days Ago
Menu open and close fade in/out
56 Days Ago
Stop quit modal from preventing escape from being picked up in game
56 Days Ago
Bloom improvements for new tonemap. More sky tweaks.
56 Days Ago
Fixed settings warmup nre
56 Days Ago
merge from fix_compile_tester_editor -> main
56 Days Ago
Fix compile tester so it targets the editor assembly as well
56 Days Ago
merge from print_light_counts -> main
56 Days Ago
wip gesture menu
56 Days Ago
Fix compile error
56 Days Ago
Undo subtract
56 Days Ago
optimize FindActiveWaterBodies()
56 Days Ago
merge from main -> print_light_counts
56 Days Ago
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merge from party_system -> aux1
56 Days Ago
merge from party_system -> aux1
56 Days Ago
Add kickparty command to remove members from your party
56 Days Ago
Fix party not showing for the player who joins a party via an invite
56 Days Ago
merge from abyss_storage_fix
56 Days Ago
Abyss Containers - Changed deploy and open/close SFX to metallic ones fixed gibs warnings in vertical ver fixed missing collisions for small deployables in horizontal ver fixed horizontal ver corpse gibs collisionmeshdata error fixed horizontal ver missing groundwatch
56 Days Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
56 Days Ago
Fixed removing the wrong instance when the swap-back-removal of another instance invalidated the indices by reintroducing instance sequence numbers, but slightly better.
56 Days Ago
56 Days Ago
56 Days Ago
Fix grenade explosions not being heard by scientists
56 Days Ago
Settings: Gesture menu baseline Reset tooltip when switching tabs
56 Days Ago
Ocean alpha test on beaufort 0
56 Days Ago
A ton of adaptations for the new height falloff.
56 Days Ago
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56 Days Ago
ContainerCorpseCreator compile fix