141,141 Commits over 4,352 Days - 1.35cph!

60 Days Ago
Support autosave/autoload in objects with inherited syncvars
60 Days Ago
Polish flank code, remove allocs, ifdef logs, support moving navmesh, share editor and runtime code for easier testing, use parameters for magic numbers, fix wrong algorithm in ComputePathsInitialSimilarity
60 Days Ago
easel_canvas_syncvar_autoload_fix -> main
60 Days Ago
Tordpedo (and any other) splash damage no longer registers as a hit for each boat block in range.
60 Days Ago
Blastdoor blocker WIP blockout
60 Days Ago
Updating skinning for chicken costume
60 Days Ago
pt boat audio files changes
60 Days Ago
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60 Days Ago
bbq workshop skinnable setup
2 Months Ago
Added support for transmission specifically through decals on the decal layer of the standard shader
2 Months Ago
bbq skinnable asset wip
2 Months Ago
bbq workshop obj and file structure
2 Months Ago
updated closed collision mesh for the building station umbrella to match mesh dimensions
2 Months Ago
merge from boat_optim_pass
2 Months Ago
Charcoal Box - blockout and initial setup
2 Months Ago
Ramps now forward damange to parent boat correctly
2 Months Ago
3p poker anims
2 Months Ago
Component Box Ammo - Updated model and placeholder textures, split materials, others
2 Months Ago
BBS prefab fix
2 Months Ago
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2 Months Ago
Hookl up umbrella collider state toggling
2 Months Ago
cleaned up ApplyCorrectionForces a bit
2 Months Ago
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2 Months Ago
merge from parent
2 Months Ago
More monument blocker blockout progress
2 Months Ago
proprenderer_print_log_fix -> main
2 Months Ago
merge from main
2 Months Ago
Wrap proprenderer editor stuff in UNITY_EDITOR Try checking EditorApplication.isPlaying as well
2 Months Ago
removed another deeper nested duped IsValid check on the entity
2 Months Ago
pt_boat_turret_seat_angle_fix -> main
2 Months Ago
remove duplicated unity-null check in StorageFuelSystem, replaced with IsRealNull usage as GetFuelContainer ensures entityref returns a valid result or true null
2 Months Ago
Compile fix
2 Months Ago
merge from artist_pack_dlc 141826
2 Months Ago
switched GetWaterSurface for GetWaterLevel in BaseBoat correction forces
2 Months Ago
Fixed large ligth up frame and small and large ornate frames not deployable on some wall grades
2 Months Ago
removed ClampThrustForcesToPlane option that we never used, removed some pointless plane usage
2 Months Ago
Updating skinning for grass underwear
2 Months Ago
Paintball Gun - added paintball ammo icon
2 Months Ago
Prevented NaN propagation within shadow sampling, as there was a case where the perspective divide would divide by zero
2 Months Ago
BBQ - updated rigged file with latest mesh, updated prefab
2 Months Ago
Merging from main to verify pipeline results
2 Months Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
2 Months Ago
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2 Months Ago
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2 Months Ago
Fix crash from unclamped indices when batch fetching flow directions.
2 Months Ago
Merge from main
2 Months Ago
Merge from naval_update