161,895 Commits over 4,597 Days - 1.47cph!

11 Days Ago
Tweaks to the seagull group sounds for take off and landing
11 Days Ago
Fixed store NEW notification when skins are released
11 Days Ago
Reduced the range of 62 lights in the caboose from 80 to 15 meters (they have a 1m range) Saves aroud 0.1ms when close to outpost with the caboose switched on S2P outpost
11 Days Ago
Upgrade Hot Reload to 1.13.25
11 Days Ago
Warhead Small Box - Added attachment-based conditional mesh visibility script (AttachmentPartVisibility.cs). Updated conditional meshes, updated prefab setup
11 Days Ago
Replace APIs obsolete in Unity 6.7
11 Days Ago
Fixed Linu32 SRCDS not starting up
11 Days Ago
Backport *some* uGUI 2.7 changes for Unity 6.7 compatibility
11 Days Ago
Add audio for demo export
11 Days Ago
Lighthouse - Set repairable and repaired lamp meshes to not cull
11 Days Ago
Fix halloweenhunt pumpkin artifacting
11 Days Ago
Consistent map movement at any zoom level
11 Days Ago
Add IFlattenKeepsDescendants to PropSway, HideIfAiming and MeshTerrainRoot
11 Days Ago
Merge from UZI 9mm
11 Days Ago
Fix stock on the world model sometimes being in the wrong state
11 Days Ago
merge from main
11 Days Ago
Right stick can now activate the cursor
11 Days Ago
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11 Days Ago
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11 Days Ago
Reduce UI scroll speed
11 Days Ago
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11 Days Ago
merge from main
11 Days Ago
Merge from main
11 Days Ago
Changed back to having the light shadow strength control the kernel scale
11 Days Ago
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11 Days Ago
Snapping
11 Days Ago
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11 Days Ago
Merge from entity_id
11 Days Ago
Merge from main
11 Days Ago
Merge from main
11 Days Ago
merge from main
11 Days Ago
scrap king - interior texture tweaks, roof and floor blocks update wip
11 Days Ago
Remove unused field which can't be serialised
11 Days Ago
Merge from render_pipeline_testing
11 Days Ago
Added support for BiRP's hard shadows in RRP
11 Days Ago
merge from piemenu_icons_stacked_fix
11 Days Ago
Fix attempt for pie menu icons stacked top right and emojis offset
11 Days Ago
codegen
11 Days Ago
wip support for gamepad selection of button press belt items (food, etc)
11 Days Ago
Don't use AppDomain to get assemblies, use TypeCache instead
11 Days Ago
Fixed limited store grid NRE
11 Days Ago
merge from store_gridnre_fix
11 Days Ago
Merge from main
11 Days Ago
Remove deprecated UNITY_64 platform checks
11 Days Ago
Testing rendering foliage cells for shadow areas vs culling per split
11 Days Ago
Merge from main
11 Days Ago
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Rin
11 Days Ago
Increase wool armour insert cold protection from 3% to 4%
12 Days Ago
Run full voxel based flooding of every single base to get a good source of truth of what every base's visibility should be, so we can then sus out faces of building blocks that have missing sockets & incorrect connections
12 Days Ago
Fix full height walls sometimes having the bottom face connecting to the top face of a neighboring wall