254,392 Commits over 3,990 Days - 2.66cph!
Maybe this sequence to reset color works better?
- ▅▉▉▌▌▇ ▍▆▌▉▋▊▄▊▆▊▅▉▌▉▍▅▇▉█▊ ▇▇ ▄▊█▌▇▋ ▌▇▄ ▋▊ ▄▅▄▉▇▉▍▊▉▄▋▋▆▆▉ █▍ ▅▄▇▆▍▉▅▆ ▄▌▆ ▆▋▌▊▇▍▌█ ▍▊▄▄▉▍▌, ▇▆▍▅▉▌▇ ▍▆▄ ▇█▄▉▌▆▆ (▊▊█▌ ▅▅▇ ▇█▅ █▇ ▄▄▌▆ ▅▅▍ ▇▌▇█▍▋▊▉▄ █▌▌▅▇)
- ▋█▌▉▄▆▅▉ ▋▅▋/▌▉▅ ▄▉▅▌▇ (▍▍█▇▆█ ▄▉▉▇▍▉▆ ▇▄▆▉ ▄▋▅▍ ▋▋▄▅▋▅▆█▉█▇▍█▅▇ ▇▅▊ ▄▄▊▉▆▌▉██, ▉▌ █▉ █▋▇▅ ▆▇▅▉ ▇▋ ▄▍▌▉▊ ▌▆▊▍ ██▊ ▅▆▅█▆▉ ▆▊▊▉▅▍)
- ▍▅▄'▍ ▄▍▍▄▋▆▊ ▊█ ▇▍▊▆▌ ▍▍▅▋▊▄ ▄▌ ▅▊▆▊▄▉▌ ▌▊ ▉ ▋▆▊▍▉▇▍▌▊▉▍▌▊▊█
merge from hackweek_automatedtesting
Fix queued rope renderer running out of memory with SuperDOF
SRCDS: Reset color to default after colorful print
merge from hackeek_automatedtesting
Added support for custom path when loading copypaste files
Pushed all the test related copypaste files in the project
initial pogostick setup, hold shift to pogo and pid-controlled leaning to change the direction
manifest gen
Map texture streaming ConVar to the inverse of Texture.streamingTextureForceLoadAll
Grab reference rotation offset reflects rotation across YZ (still not perfect)
Update: ServerProfiler - track and emit allocation class and array size
- using debug binaries (9f4a07f8)
Will need to update binary export and fix the bin viewer tool
Tests: snapshot on craggy in editor
Update: simplifyin code around allocation buffer
- Previously it could be null, now not possible
Update: make lazy growing take into account number of created elements
This helps avoid wasting next frame if we didn't grow sufficiently
Clean: removing TODO comment
Update: record class and array size alongside the allocation size
Tests: tried export on Craggy
merge from jungle foliage
freestanding tree and 360 large canopy strangler fig files/prefabs
Kill all debris in TestRockets TearDown
Cleanup and fixes
Fix openid login
Headers.Add( "referer", "https://steamcommunity.com" );
Headers.Add( "origin", "https://steamcommunity.com" );
Ability to add context to the translations
Prevent translating some stuff
Remove old undo system
Removes all the private members/method related to the old undo system.
Strips functionality from all public methods, but holds on to the public method stubs, so we don't completely break older editor tools. Older tools will still compile but their undo/redo won't do anything anymore.
Lower snapshot cluster size and use smaller types for their ids
Bugfix: ServerProfiler - properly name worker thread's allocation track
- Another one of the "did it right first time, simplified, now it's borked" cases
Tests: snapshot in editor Craggy
Fix spelling in about
New sections are linkable
Fix broken links to news sections
Translation test (hackweek)
Added support for multiple rocket fire angles and positions per scenario
Test cases codegen
launch site trees set dressing++
Smaller cluster snapshot id types + reduce cluster size to below MTU size it wasnt before oops
Update: ProfilerExporter.JSON - emit virtual memory graph
Tests: exported on craggy
Skin bundle update (part 2)
█▆▄▌▅ ▌▇ ▅▇▅▅▌ ▋▄▊▅▇▅ ▅▊▆ ▆▊▋▋▉▆▄▆▄▅█▅▄▅▅ ▌▊▌▅▊▆█ ▅▋▇▅▄▆ ▄█▊▍▌▌▆ ▊▆▅▉▉▇ ▌▇▄▊▊▋▍▉ ▇▋ ▇▍▄▄▋█ (▄██ ▅▋▆▊█ ▉▆▆▌▉ ▊▉▆▉▆▇▅▅ ▅▊█▅ ▋▋▋▇▍▋▌█▅ ▆▋▅▇▊▊▊)
Deployable car tyre you can sit in and roll down hills. V0.1
Skin bundle update (part 1)
Optim: ServerProfiler - properly avoid false-sharing when recording memory state when taking a snapshot
- using debug binaries (b445081f)
Should be a smidge faster faster in multithread allocation-busy scenarios.
Tests: took a snapshot on craggy
Update: track VirtualSize as well
- Also properly avoid false-sharing
FoodVisualConfig setup for entity/third person too.
Added a "Branch Name" description to the Config UI along with a new token so it can be translated
added parallax plane to break stuff even more
Update: ServerProfiler - emit working set as KB instead of Bytes
- Also pre-allocate extra size in string builder to account for the memory counters.
KB are easier to spot on the graph changing(not really on perfetto's Values view, better on delta view)
Tests: exported in editor on Craggy
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
3rd person pie animation fix
Merge from triangle_planter (and latest main)
Merge from rotation_parent_fix_2