239,712 Commits over 3,837 Days - 2.60cph!

6 Months Ago
6 Months Ago
Allow door.hinged.cargo_ship_side on cargo ship
6 Months Ago
Scene backups - easter 2024 poster media
6 Months Ago
Check if aaquality is a valid enum, users are likely to have outdated settings
6 Months Ago
game console update
6 Months Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
6 Months Ago
Don't give gizmo mouse focus when it orbit mode
6 Months Ago
moon pool crane phys shape adjustment
6 Months Ago
moon pool crane lods and phys
6 Months Ago
Better warning if we can't find ITagset Fixed ManualHitbox.HitboxTags being uneditable in the inspector (fixes Facepunch/sbox-issues#5231)
6 Months Ago
Log error if unique ^ prefix is found in tags before commpressing
6 Months Ago
Fixed editing input action group not showing visible changes until re-opening project settings menu. Fixes Facepunch/sbox-issues#5235
6 Months Ago
Fixed delete prompt having no content
6 Months Ago
Error checking in spawnicon context menu When spawnicons are removed while the player has the context menu open Undone some recent changes to queued loader Will probably have to completely stop relying on this system.
6 Months Ago
Messed with input action panel dialogs, fix Facepunch/sbox-issues#5232
6 Months Ago
Completely remove throttle based movement on approach. On rails style movement instead
6 Months Ago
manifest
6 Months Ago
Added a new door prefab for the cargoship Added door to the cargoship (currently doesn't work)
6 Months Ago
Reposed Burlap Headwraps to match updated player rig
6 Months Ago
Fixed tesla coil draining 0 power on small batteries
6 Months Ago
Doubled reach for crowbar attacks
6 Months Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
6 Months Ago
Fixed a crash with NWVars "Remember my choice for this server" is actually remembered for NO For the session only
6 Months Ago
Don't flag SceneObject and SceneModel as ESceneObjectFlags.IS_OPAQUE, the materials should dictate it, fixes translucent materials drawing in opaque passes (& drawing twice)
6 Months Ago
Cargoship / added cutouts for side doors and ladders Improved cargoship hull lods Fixed materials in the prefab and added ladder triggers
6 Months Ago
Change nexus favorites to use favorites.cfg
6 Months Ago
Fixed off centre harbor 2 incoming path Fixed swing bridge partly opening
6 Months Ago
Second screen light & AmbientLightLOD
6 Months Ago
Merge from main
6 Months Ago
Cargo now steers with its front rather than pivot point when docking: This prevents: -clipping with geometry -turning too fast/too slow -Innacurate movements
6 Months Ago
64px instead of 128px
6 Months Ago
Canvas fix
6 Months Ago
Top screen & icon optimization.
6 Months Ago
Include panel parent in hash, fixes panel not rendering when parent is disabled and enabled
6 Months Ago
OnDestroyInternal calls OnDisabledInternal instead of OnDisabled Reset panel parent before deleting it
6 Months Ago
bedframe + mattress adjustments added bedframe_b for Liam's room
6 Months Ago
Nicer test for if nodes are operators
6 Months Ago
Reposed burlap shirt to match updated player rig
6 Months Ago
Add ActionGraph node for quickly creating a prop
6 Months Ago
Reactive target will now only reset itself after being knocked down. Powering the lower aux input will keep it lowered It will not generate and pulse 1 power when lowered manually When both aux inputs are powered, the one with the highest power taakes over
6 Months Ago
minigun viewmodel exported with ammo belt
6 Months Ago
Hook up block anim for new npc
6 Months Ago
Removed a bunch of throttle lerps and rotation lerps when docking
6 Months Ago
Fixed deferred decal not blending specular
6 Months Ago
Make control sheet labels draggable
6 Months Ago
Merge property or variable get / set nodes https://files.facepunch.com/ziks/1b1611b1/sbox-dev_Bj6e15WZ0F.mp4
6 Months Ago
VHS DVD textures
6 Months Ago
Fix deserializing ActionGraphs in Menu context (#1506)
6 Months Ago
edited minigun world model anims
6 Months Ago
By default, clients (except host) can NOT refresh network objects. Host can change this with Connection.CanRefreshObjects