240,095 Commits over 3,837 Days - 2.61cph!

7 Months Ago
Switch to net framework 4.5.2 version of harmony dll
7 Months Ago
Scrollbar just hides rather than disables
7 Months Ago
Bill loadout edit
7 Months Ago
Ensured accordions are closed by default
7 Months Ago
Fixes for some bugs in the "flat water" boat system, to allow kayaks to sit nice and flat on tutorial island even when a storm is raging on the server. Will improve Tugboat behaviour too.
7 Months Ago
Make tutorial support disabled by default in server config
7 Months Ago
Automatically mark players as having declined the tutorial if they have over 50 recorded deaths
7 Months Ago
Increase size of vendor name box
7 Months Ago
Hide scrollbar for single vendors
7 Months Ago
Fix TokenisedPhrase strings containing [attack] returning the input bounds to [attack2] if attack2 is bound before attack in the keys.cfg file
7 Months Ago
merge from harmony_2 -> aux2
7 Months Ago
Disable assembly version validation
7 Months Ago
Lighting additions for heli wreck fire
7 Months Ago
Ensured vending screen only cancels invoke if the handler hasn't already been destroyed (prevents an error push in editor)
7 Months Ago
Fixed dragging prefabs into scene view sbox-issues/issues/5079
7 Months Ago
Candidate fix for texture streaming issues in store-ui menu
7 Months Ago
Merged main
7 Months Ago
Attempt #2 Merge main -> optimize_rpc_src_connection/refactor_2
7 Months Ago
Vending Machine Screen now cleans up it's invokes on destroy
7 Months Ago
First attempt at hiding scrollbar when single vendor is shown
7 Months Ago
Fixed debug logs when equipping chicken costume
7 Months Ago
Increased shadow bias in SkinViewer's lights to reduce shadow acne
7 Months Ago
Merge from main -> optimize_rpc_src_connection/refactor_2
7 Months Ago
Merge from main -> aux2
7 Months Ago
Test upgrade to harmony 2.3.1.1
7 Months Ago
Fixed tutorial start prompt appearing in demos
7 Months Ago
Don't allow players to pick up items with the hammer in the tutorial, can break tutorial steps
7 Months Ago
Replace Selected + Mulligan Renamer editor plugins
7 Months Ago
Fix typo in metal frags tutorial step
7 Months Ago
Change tutorial time of day to 9am for better lighting
7 Months Ago
blunderbuster initial setup blockout mesh check
7 Months Ago
When setting a keybind, show a reply message
7 Months Ago
Portal camera reacts to ai_disable Fix a warning on glados core spawn from spawnmenu
7 Months Ago
Allow render.CapturePixels in main menu when used on Lua RTs. Block some of the screenshot commands Camera SWEP can still do screenshots, don't worry, and so can your code Portal Turret related fixes Don't try to precache EP2 particle Don't target rockets Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE Portal Rocket Turret adjustments In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs. Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken trace concommand also prints clientside entity classname
7 Months Ago
Allow render.CapturePixels in main menu when used on Lua RTs. Block some of the screenshot commands Camera SWEP can still do screenshots, don't worry, and so can your code Portal Turret related fixes Don't try to precache EP2 particle Don't target rockets Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE Portal Rocket Turret adjustments In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs. Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken trace concommand also prints clientside entity classname
7 Months Ago
Block some of the screenshot commands Camera SWEP can still do screenshots, don't worry, and so can your code Portal Turret related fixes Don't try to precache EP2 particle Don't target rockets Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE Portal Rocket Turret adjustments In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs. Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken trace concommand also prints clientside entity classname
7 Months Ago
Add support for expression bodied methods for CodeGen. Fixes Facepunch/sbox-issues#5025 Add test for expression bodied CodeGen method
7 Months Ago
Component editor Event definitions https://files.facepunch.com/ziks/2024-03-05/sbox-dev_tLbFO7lAnn.png
7 Months Ago
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7 Months Ago
player update. exported/setup machete weapon animation set to use for machete and salvaged sword. made machete override holdtype controller and assigned to the two weapons.
7 Months Ago
7 Months Ago
Expose InputDefinition serialization
7 Months Ago
Initial Improve API, add targets (left/right motor, left/right trigger)
7 Months Ago
Updated Frontier Hatchet Viewmodel and Worldmodel to have new hand position and updated mesh.
7 Months Ago
Reverted the recyling eggs system due to LOD issues Applied client side optims to Halloween candies prefabs
7 Months Ago
Fix truncated context menu for some plugs
7 Months Ago
merge from RidingChickenCostume
7 Months Ago
Behaviour improvements. BaseNavigatorFIx. Improve responsiveness.
7 Months Ago
Added Minigun Ammo Link for VFX
7 Months Ago
merge from server_tags_autocorrect