133,652 Commits over 4,262 Days - 1.31cph!

10 Months Ago
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10 Months Ago
bees -> bee_grenade2
10 Months Ago
bamboo scaffold kit
10 Months Ago
Bee grenade base crafting pass
10 Months Ago
Prefabbed concrete walkway kit. Added custom COL. Added to Asset Gym
10 Months Ago
Fixed bee grenade viewmodel scale
10 Months Ago
Optim: avoid scratch buffer round trip After checking internals, GUID serialization is also alloc-free, so routing through that. Tests: profiled in editor
10 Months Ago
Optim: eliminate float/double related allocs in EventRecordField.Serialize Need to run a couple additional experiments(stackalloc, tagged union), but this part is basically done. Tests: ran in editor, observed in profiler that no more allocs are happening in Serialize for small records
10 Months Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
10 Months Ago
merge from crafting_update
10 Months Ago
Fixed glowing billboards on trumpet trees Tweaked LOD distances on bromeliads Adjusted jungle densities
10 Months Ago
Jungle ground plants progress / ferns and optimization
10 Months Ago
Force network update when heat source changes
10 Months Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
10 Months Ago
sound trigger volumes
10 Months Ago
updated pie icons with lewis's new ones and added the unsued ones too
10 Months Ago
heliconia billboards, prefabs, spawn prefabs
10 Months Ago
tiger attack ledge anim exported after vertical movement edits
10 Months Ago
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10 Months Ago
Manifest update
10 Months Ago
merge from main
10 Months Ago
Optim: EventRecordField - use thread local scratch to avoid GUID serialization allocs Tests: validated value via debugging, unity profiler showed no allocs during Serialize(CSV) call
10 Months Ago
bees -> crafting_update
10 Months Ago
Setup Beehive item filters
10 Months Ago
Merge from cookingv2
10 Months Ago
Merge from bbq_rework
10 Months Ago
Client compile fix
10 Months Ago
Ensure deployed beehive can handle having a full inventory properly
10 Months Ago
merge from crafting_update/visual_cooking
10 Months Ago
Use property blocks when lerping food color
10 Months Ago
Prefab label
10 Months Ago
Fixed pickup
10 Months Ago
Fixed the fix 114920 Cooking lerp was not working anymore
10 Months Ago
Workbench level 2 and 3 are now unlocked in techtrees the tier below
10 Months Ago
Update: hacky EventRecord profiling setup to track allocations Will need to discard this before merge Tests: ran in editor
10 Months Ago
Workbench level 2 no longer default blueprint Workbench level 3 no longer default blueprint
10 Months Ago
coop, hive, planter, cooking workbench, engineers bench techtree setup
10 Months Ago
bees -> crafting_update
10 Months Ago
Fixed not being able to shoot the bbq section
10 Months Ago
Can no longer deploy things on placed hive
10 Months Ago
bees -> crafting_update
10 Months Ago
Merge from crafting_update
10 Months Ago
Increase natural beehive bounds padding
10 Months Ago
Fixed bbq name on loot panel
10 Months Ago
merge from crafting_update/visual_cooking
10 Months Ago
Fixed cooking workbench erroring when cooking meals without any visuals (low grade fuel, ammo..)
10 Months Ago
merge from cookingv2
10 Months Ago
Hive, coop and workbench crafting gameplay base pass
10 Months Ago
New layout out bbq food points for less overlapping