240,171 Commits over 3,837 Days - 2.61cph!

8 Months Ago
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8 Months Ago
Fix for hashcode
8 Months Ago
Merge from hazmatpipefixes
8 Months Ago
Fixed all diver suit pipe variations appearing all the time (moved all pipe renderers into a child tranform and turned that on and off via backpack notify component)
8 Months Ago
Add appropriate unit tests
8 Months Ago
Backwards compatibility for IList and IDictionary but it isn't ideal so throw a warning to use NetList and NetDictionary Fix some documentation. Add ExchangeNetList test. When new instance of NetDictionary or NetList is created, add Reset change immediately. We want clients to know it's completely changed.
8 Months Ago
Merge from backpacks
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Improved holster positioning on m4 shotgun, double shotgun, hmlmg, flamethrower
8 Months Ago
large backpack sound tweak
8 Months Ago
Citizen/animgraph: made vertical swimming work, it's janky as hell, but at least it's reflected visually; becoming increasingly clear that this state will need custom code on the controller side https://files.facepunch.com/maxlebled/1b2411b1/2024-01-24%2018-50-19.mp4
8 Months Ago
Updated backpack positioning on all pickaxes, hatchets, jackhammer, fishing rod and chainsaw
8 Months Ago
Re-compile ui backdrop filter shader w/ SPIR-V block VR: fix LOD rendering, remove bVr from CFrustum::ComputeScreenSize
8 Months Ago
Add global.showDeathMarkerOnCompass convar
8 Months Ago
Citizen/animgraph: change the swimming 2D Blendspace from Z/X to Y/X, it was an interesting idea that unfortunately didn't pan out
8 Months Ago
Cityhall progress
8 Months Ago
VR: Fix VROverlay xml comment
8 Months Ago
VR: Fix vulkan submit, submit depth texture to compositor VR: Update overlays from the render thread, because SetOverlayTexture might touch vulkan queue Forward InputData and VROverlay through to Sandbox.Game to preserve compatibility VR: Minor VROverlay cleanup
8 Months Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
8 Months Ago
Change delay when picking up backpack from 0.5s -> 1.5s Can configure pickup delay in ItemModContainer Change icon of "looting box" to backpack when looking at backpack on the ground
8 Months Ago
Recalcualte bones for large backpack wearable Reserialize small backpack worldmodel
8 Months Ago
Fix linux compile
8 Months Ago
Particles
8 Months Ago
Fixed AddCSLuaFile'd addon paths not being detected by file.IsDir Allow immediate entity removal during timers, concommands and Think hooks This addresses most use cases for game.CleanUpMap() Mitigate a random crash with NPC:SetSquad Allow omitting first arg to NPC:SetSquad() to remove the NPC from its squad Hide IP address in status command for P2P servers Fixed CWorld model pointer being set to -1 during saverestore
8 Months Ago
Merge from main -> backpacks
8 Months Ago
Abyss hazmat helmet02/03 pipe fixes
8 Months Ago
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8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
ActionGraph update, add more geometry-based nodes Use Either<> type for object inputs
8 Months Ago
Fix some edge cases with Either.CreateType
8 Months Ago
8 Months Ago
8 Months Ago
Node test formatting Ambiguous overload binding tests Either type Use Either type for ambiguous bindings Compare implicit conversions required when resolving overloads
8 Months Ago
player update. exported/setup knife anim set. edited skinning/butcher/bone and combat knife entities and created two holdtypes, one for 3 of the knifes to share and one for the comabt knife because it has a unique deploy anim
8 Months Ago
Abyss hazmat helmet01 pipe fixes
8 Months Ago
Let the INetworkTableContainer handle writing/reading whether it's only changes or a full update
8 Months Ago
Updated view model and textures
8 Months Ago
Fixed various model issues + meta files from asset.party uploads
8 Months Ago
Fix QPainter was null when calling setPen errors CompileProgress tests (doesn't work) Fix asset browser file type size Fix NRE in GenericControlWidget Add BaseLayout.AddLayout<T> Add ControlSheet.AddProperty SerializedCollection elements return attributes of parent SoundFileCollection doesn't use PropertySheet
8 Months Ago
Add some exception handling
8 Months Ago
Make NetworkTableContainer into an internal interface INetworkTableContainer. Use explicit interface implemention to keep members from being exposed to public API.
8 Months Ago
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8 Months Ago
belt model
8 Months Ago
fixed animation culling issue
8 Months Ago
Arctic Suit pipe fixes
8 Months Ago
Embrasures and shutters also rotatable using R when being deployed