156,360 Commits over 4,536 Days - 1.44cph!

10 Months Ago
Removed a boat AI log
10 Months Ago
Fixed deep sea NPCSpawner never finding their island. We detach the children of the deep sea island to avoid issues with global network, so they couldn't find it NPC spawners are now properly waiting for the navmeshs to be generated before spawning
10 Months Ago
Wait for the deep sea to be entirely spawned before generating the islands navmesh. That gives some time for the dwellings to spawn, so they are carving the navmesh properly Fixes scientists phasing through dwellings
10 Months Ago
Merge from naval_update
10 Months Ago
Merge from nav_optimisation Bump radius to 200m just to be safe
10 Months Ago
Merge from naval_update
10 Months Ago
male17 & mossmanarctic glove viewmodel fix Patch some models cs_fix.mdl - Fixed it not loading zombie_soldier.mdl and soldier_stripped.mdl - Remove dependency on cs_fix.mdl, use z_anm.mdl and m_anm.mdl like they are supposed to for player models Fix underwater ambient sound never playing Apply memory allocator fix for LuaJIT Update game_sounds_manifest.txt Ignore VPK build files Update "CUtlBlockMemory overflow" warning with some numbers Add missing Episodic soundscripts to the HL2 fallback VPK Make npc_strider fall to the ground if moved via physics gun * Also negates the bug where Antlion Guard can launch the strider into the sky infinitely Fixed a material refcount issue with render.MaterialOverride * Occurred with dupe icon generator where the outline became missing texture. Fix potential refcount issues with MaterialOverrideByIndex * Also fixes an issue with submaterials not setting correct variable "numPasses" in model rendering Fixed a recently introduced compile warning Even more potential material refcount issue fixes * render.WorldMaterialOverride, render.ModelMaterialOverride, render.BrushMaterialOverride * Also reset all 3 on disconnect Fix potential crashes with malformed models Use model bounding box if it has no hitboxes for particles * This fixes an issue with most PHX props where the fire particles come out of a single spot on the model, instead of the entire model like expected.
10 Months Ago
Update with new icons
10 Months Ago
Codegen
10 Months Ago
Codegen protobuf
10 Months Ago
merge from main -> fix_steam_nickname_bags
10 Months Ago
Fix pumpkin.wearable (was back to front)
10 Months Ago
added elite crates to ghost ships, rebalanced cannon damage against player boats
10 Months Ago
Fixed diving fins missing material
10 Months Ago
add graphics.atmospherefogdensityscale
10 Months Ago
merge from deepsea_portal_weather_fixes
10 Months Ago
another compile fix
10 Months Ago
10 Months Ago
merge from deepsea_portal_weather_fixes
10 Months Ago
deep sea/portal weather transitions work with vclouds, fix portal entrance weather transition not actually transitioning from current mainland weather
10 Months Ago
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10 Months Ago
Update ghostship parent volumes to be more accurate, which should fix players getting stuck when approaching ghostships on playerboats
10 Months Ago
merge from deepsea_demos_fixes
10 Months Ago
merge from main
10 Months Ago
Fixed climate not using the deep sea weather when playing demos in the deep sea
10 Months Ago
Fixed ocean material not switching to deep sea variant when playing demos in the deep sea
10 Months Ago
Fixed terrain config not switching to deep sea when playing demos
10 Months Ago
latex balloon better text conformity
10 Months Ago
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10 Months Ago
merge from spacestation_storepages
10 Months Ago
Skin viewer: restored space LR 300 ammo counter screen following the changes
10 Months Ago
Sail lod FIX
10 Months Ago
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10 Months Ago
Added oil barrels to docks.
10 Months Ago
Mummywraps full body female reposed
10 Months Ago
mission rewards
10 Months Ago
Do not display sign text when censorsigns convar is enabled
10 Months Ago
merge from naval_update
10 Months Ago
added tool spawns to cannon crate, adjusted diggablelootspawn to have better stuff on deepsea islands, increased mission reward for treasure hunt mission
10 Months Ago
merge from birthday2025 (safe skin viewer position tweaks for the balloon pack)
10 Months Ago
Tweaked balloon pack in the skin viewer, fixed scale and pos
10 Months Ago
Fix unset storage container in RHIB.DeepSea
10 Months Ago
Fixed scientist NRE on docks.
10 Months Ago
turret_fixes -> naval_update
10 Months Ago
Use server start and end time instead (use invokeing for both) rather than just winging it in update loop (which will run slow on the server)
10 Months Ago
Adding retargeted v4 player update anims
10 Months Ago
Merge from convar_to_disabled_npcs_on_islands
10 Months Ago
First pass weapon refresh salvaged cleaver set
10 Months Ago
Fixed a couple of dupe spawns on island 3
10 Months Ago
correct name for xmas wallpaper - decorative plaster, red festive floor tiles, assorted giftwrap