198,711 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Poster scene backup - seismic sensor
1 Year Ago
Merge from kitchen_collider_fixes
1 Year Ago
Fixed kitchen_cabinet_100 and kitchen_cooker incorrectly positioned collider Affects underwater labs and desert bases, also arctic research base (ran S2P, no scene changes)
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Another small fix
1 Year Ago
bleh
1 Year Ago
Fix doubled-up GetModifiedDrag from merge
1 Year Ago
Merge main -> BikeBurnouts
1 Year Ago
Merge BikeEyeRoll -> Main - only includes a small improvement to the IsGrounded check
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
Make "English (Europe)" not an unknown language Also add internal ID to unknown languages
1 Year Ago
Fixed GMod force-adding "English (US)" keyboard layout
1 Year Ago
▍█▌▄▋▊ ▆▌██▄██▊▊▄ ▊▅ ▆▄▆▉ ▄▄▌▄ ▆▆ ▉▋▆▍ ▉▌ ▌ ▍▅▄▄ ▉▅▄▉▄▉▉ ▋▉ ▊ █▍ ▍█ ▌▍▇▇▋▆▋█ ▍▇▊▆▅▌▉ ▋▋▍ ▉▄▊▍▆▍ ▍▉▇▆ ▊▊▄▋▆ █▋▌█▉▇▌▇▅▅ ▋▌▌▇▊▅▋▍▉ █▍ ▌▍▋ ▇ ▇▆▌█▋▇ ▇▍▄ ▋▅ ▋▇▅▉▊▊█▋█▅ ▅▅▊▅▍▋█ ▇▇▊ ▋▄ ▄▆▅▍▌█▌█▍▌▊ ███▋ ▍▋▆▇▅▆▆▅▄▆▇▋ (▊▌▊▊ ▄█▊▆▍█ ▋▋▍▍ ▄ ▅▇▉▆▊▉▍ █▉▅▆ ▉▋▌ ▄▅▋▉▋▅ ▉▇▅▉▄ ▌▆▌▉▄█▇? ▆▆▅ ▌█▄▊ ▆▊█ ▄█ ▌▌▌▇▍▇ ▍▆▆▋▉▌)
1 Year Ago
Add tool to extract server demos -> individual player demos on the client - can read multiple chunks in parallel and merge them together at the end - runs on worker threads so it doesn't lock main thread - can specify multiple users to extract at once
1 Year Ago
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1 Year Ago
cherry picking 100956 (network++)
1 Year Ago
network++
1 Year Ago
Lighting backup
1 Year Ago
Plastic road cones use new transmission feature. Optimized some texture sizes down on them.
1 Year Ago
Added off variant prefab.
1 Year Ago
Fixed a floater. Lighting prefab backup.
1 Year Ago
Shadow regression fix.
1 Year Ago
Fixed light prefab regression & updated with new features.
1 Year Ago
Progress backup
1 Year Ago
Merged Bikes -> main
1 Year Ago
Fixed DecorAlign issues when incoming rotation is not identity
1 Year Ago
More coastal cliff erosion
1 Year Ago
Progress backup
1 Year Ago
Fixed Linux/Mac compile error due to usage of variable name "default" Fixed some compile warnings Even more compile warning fixes MORE warning fixes Display a warning message when main menu is blocked too many times A message about how to bypass the block Fixup gamemode hook calling code for consistency Also hopefully prevent a a case of cryptic "trying to call <type>" errors. Also fixes crashes due to Lua panics
1 Year Ago
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1 Year Ago
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1 Year Ago
Improve wolf transition to 180 turn, do not turn if the target is still in front
1 Year Ago
divesite block in and plane test assets
1 Year Ago
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1 Year Ago
▋▉▅▉▇█▄▋ ▋▉▆▇ ▇▉▌▇▍▊ ▋▅ ▄▇▍ ▆▉▆▋▋▉▆▆▊▌ █▍▉▇▆▌▍ ▊▄ ▊▍▄▍▇ ▊▇▇▋ ▉▆▌'▅ █▊▌ ▍▄▊ ▆▅█▇▉█ ▌▉▆▍▊▋▌█▄ ▊▍ ▅▉▍▅█▆▉▊█▍▇ ▉▍█▆▋▆ █▍▅▊█
1 Year Ago
Merge from monument_scenes -> aux1
1 Year Ago
S2P everything again
1 Year Ago
Fix root motion not properly handling rotation
1 Year Ago
▄▉▆▄ ▆▇▌▆▌ ▍▅ ▌█ ▍, ▍▍▍▆ ▉█▅ ▊▋▋▌▋ ▋█ ▊ ▊▊ ▌▄▇▉ ▆▉▉▊▍▆▄▊▅ ▇▌▍▉▊ █▌█'▅ █▋█▋█ (▅█▉█▉▆▇ ▆▋▅▇▊▇█▊▊▅▄▍▉ █▄▋▆▌ ▆▋▆▋▊ ▉▄▉▅ ▇▆█▌▉)
1 Year Ago
Cliff alignment test scene
1 Year Ago
Updated player_model bind pose
1 Year Ago
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1 Year Ago
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1 Year Ago
rebuilt trike lods, flipped normals and duplicated on lod3 wheels, reskined, moved lod3 distance to 5% (was 10%)
1 Year Ago
Quick update to WIP ruin blockouts
1 Year Ago
merge from main