198,617 Commits over 4,140 Days - 2.00cph!

1 Year Ago
merge from CNY_DragonLauncher
1 Year Ago
merge from CNY_Spear
1 Year Ago
merge from chineselanternwhite
1 Year Ago
Reverted pickup icon for backpacks from a backpack sprite to normal open sprite
1 Year Ago
Cap the max scan anim blend value to 0.6
1 Year Ago
Fix trying to equip backpack when right clicking inside another backpack Fix not swapping backpack when picking up off the ground (broke after fixing right click swapping items)
1 Year Ago
Make Entity.PhysicsInitMultiConvex/PhysicsFromMesh type error non halting It was a new type error that was added, but of course there are addons that just use these functions incorrectly already and break due to the halting error Minor clean ups Added Impact_GMOD effect that supports usage of IMPACT_ flags garrysmod-requests/issues/2272 Prevent creating render target with names of non RT textures Prevents crashing. Also prevent other potential crash cases on RT creation failure. Added str=util.GetAnimEventNameByID(num) (sv only) Fixed bugs when entering a vehicle while dismounting a ladder Prevent movement when the player is dead for WALK/NOCLIP/FLY movetypes Port RPG behavior from HL2 - prevent NPC from killing themselves with it
1 Year Ago
updated diggable loot spawn
1 Year Ago
resized spear in entity to match others, altered holster position to reduce hair clipping into the body
1 Year Ago
removed spear model from craggy
1 Year Ago
moved CNY spear to weapons folder
1 Year Ago
Merge folders
1 Year Ago
hook up sounds
1 Year Ago
Fixed some pooling errors
1 Year Ago
merge from main
1 Year Ago
Accordion chevron now rotates on dropdown of accordion
1 Year Ago
added cny specific throw aim anim
1 Year Ago
Added accordion and peek images
1 Year Ago
Updated player remains textures/materials
1 Year Ago
Merge from main
1 Year Ago
exported updated CNY rocket launcher admire animation
1 Year Ago
Removed my temp logging from 91909. Added a null check on NavAgent.
1 Year Ago
Fixed import settings
1 Year Ago
Added basics for accordion - added chevron icons
1 Year Ago
Updated textures to fix ao on Dragon launcher
1 Year Ago
Working on test scene supporting skins
1 Year Ago
projectile update
1 Year Ago
merge from CNY_DragonLauncher
1 Year Ago
merge from CNY_Spear
1 Year Ago
Prevent crashes with ragdolls (especially when created too early) ClientsideRagdoll and ClientsideModel uses clientside dynamic model indicies This allows ragdolls to have their physics clientside only without being first precached on the server Fix game_text text being cut off on screen
1 Year Ago
Reapplyed Frontier Hatchet Materials to Viewmodel
1 Year Ago
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1 Year Ago
Added Frontier Hatchet World Model
1 Year Ago
Add a custom editor for burst cloth to check for incorrectly cached data and clear it Clear old cached data from viewmodel prefab
1 Year Ago
burst cloth updates for entity, projectile & world model, added projectile specific clothMat
1 Year Ago
Updated textures for Dragon launcher
1 Year Ago
resized textures added flat top platform model set dressing
1 Year Ago
Updated textures for dragon launcher
1 Year Ago
All the misc item pages
1 Year Ago
exported updated CNY spear admire animation
1 Year Ago
Burst cloth tweaks
1 Year Ago
some extra zipline platform set pieces some set dressing on a couple rooftop, as a sort of vertical slice
1 Year Ago
Graffiti Pack view
1 Year Ago
Fixed animations
1 Year Ago
Added some gradients
1 Year Ago
Updated textures for dragon launcher
1 Year Ago
cny spear - added icon, fixed model outline issues with worldmodel, updated worldmodel skinning
1 Year Ago
Ice King view, media and branding
1 Year Ago
Fixed duplicate network IDs on oilrig after server restart
1 Year Ago
All Building Skins views, Nomad, Abyss, Arctic, Frontier and Lumberjack views