241,132 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Update parachute description
1 Year Ago
Increased the clearance check for the parachute deployment - now needs a 2m sphere radius sphere of clear space 15m below the player to deploy Fixes an edge case where you could use the parachute for a couple of frames in the nuclear missile silo launch tube
1 Year Ago
Code review changes: remove chair mesh from parachute seat, ensure held items is enabled again after dismounting and ensure parachute item exists on the server when deploying
1 Year Ago
Enable procedural instancing on blend shader
1 Year Ago
Log error when mesh used for instancing doesn't have read/write enabled Ensure every prefab for instancing is warmed up in the editor
1 Year Ago
Add an extra slot to the clothing section of player corpse to account for backpacks
Leaderboard backup, run #5519
1 Year Ago
Fixed loadouts window not properly assigning loadouts when using the filter
1 Year Ago
1 Year Ago
Menu
1 Year Ago
Fixed not being able to equip parachute with surgeon scrubs, egg suit and ninja suit
1 Year Ago
Updated create game menu https://files.facepunch.com/louie/1b2711b1/sbox-dev_rJu6ElC5AG.png
1 Year Ago
Rust PVE mode (convar) now allows players to shoot NPCs
1 Year Ago
Fixed nomad suit lods
1 Year Ago
ShaderGraph: Add render option for rendering backfaces (preview only)
1 Year Ago
Remove simple_keys - unsued
1 Year Ago
Another baseplayer cleanup
1 Year Ago
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1 Year Ago
Move channelrenderer into resourcecompiler, makes no sense to have a vpc just for this
Leaderboard backup, run #5501
1 Year Ago
Menu stuff goes in MenuResources silly
1 Year Ago
Separate map assets from game Game Menu stuff
1 Year Ago
sbproj update
1 Year Ago
sbproj Menu tweaks vmat_c
Leaderboard backup, run #5493
1 Year Ago
Initial commit
Leaderboard backup, run #5490
1 Year Ago
Add convenience functions
1 Year Ago
Calc proc bones before bone merge re-run, fixes jittering on bone merged models with anim constraints
Leaderboard backup, run #5486
1 Year Ago
Animgraph: Bone merge in blend 2d and anim clip previews
1 Year Ago
added chipboard material
1 Year Ago
Animgraph: Show bone merge models in node preview
1 Year Ago
Testing out WeaponViewer w/ ScenePanel
1 Year Ago
Animgraph: Don't allow animation clip drag drop when preview mode is active
1 Year Ago
Delete pango lib
1 Year Ago
Misc code delete, mostly pcre lib
1 Year Ago
Start framing out ClassModal
1 Year Ago
Hook it all together, create new class makes a new class and saves it
1 Year Ago
Start writing persistence for custom classes Add Attachment.IsUnlocked() Start framing out Create A Class page in GameMenu
1 Year Ago
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1 Year Ago
Fix HTTP request parameters being flipped Merge pull request #4 from peter-r-g/peter-r-g/fix-http-request
Leaderboard backup, run #5477
Leaderboard backup, run #5476
1 Year Ago
Mark every single building block mesh as read/write enable (NOTE: this cannot be merged to 2019!)
1 Year Ago
Parent merge
1 Year Ago
Merge from dof-leaking-fix
1 Year Ago
Merge from main
Leaderboard backup, run #5472
1 Year Ago
WIP