241,176 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Fixed cargoship light fixtures materials
1 Year Ago
ferry terminal S2P
1 Year Ago
tweaked the splat mask on ferry terminal to blend correctly
1 Year Ago
Settings scaling fixes
1 Year Ago
harbors s2p
1 Year Ago
misc tweaks and fixes to the harbor_2 loot spawns
1 Year Ago
Fixed non-refractive transparency; cleanup
1 Year Ago
Loading screen legal text scale / contrast Submit queue button scaling Campaign description contrast WIP settings page scaling
1 Year Ago
Fixed screen space refraction misses w/ fallback to sky
1 Year Ago
Auto-scale header button prompts
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Merge Main -> Save241
1 Year Ago
Added TextSizeHelper in Editor For Steam Deck font size guideline
1 Year Ago
Merge Main -> Experimental
1 Year Ago
Comment only
1 Year Ago
▄▊▄ ▍▊▊▍▍▋█▍▌▌▉▇▆▉█▍▌▊▉ ▇▇▍▍▆▆▆ ▉▆ ▆▍█▍▍▇▊▌█▉█ ▊▇ █▌▍▍▊▇▌
1 Year Ago
Rename killfeed folder
1 Year Ago
Add DialogModal, pop up a dialog warning user about outdated server when trying to join
1 Year Ago
Pass gamemode version tag to ServerList so games can decide what to do with servers that are out of date
1 Year Ago
▍█▆▅▌▅▅ ▍▆▍▍ ▋▅▉▉▌▌▍ ▌▇▄▊▊▍▉▇ ▌▋▄▇ ▋▆▇▇▉▌▄
1 Year Ago
Add Vector2.Abs, to be consistent with Vector3
1 Year Ago
Unsaved
1 Year Ago
Added a convar to disable the landing animations
Leaderboard backup, run #5357
1 Year Ago
Added position support for the animated screen shake
1 Year Ago
Update first person landing animation to match third person anim Fixed hands staying visible after landing
1 Year Ago
Snappier landing animation when landing the parachute
1 Year Ago
Merge Main -> Experimental
1 Year Ago
More transition rule changes
1 Year Ago
Reinstate my custom-shader-based fix for the attack heli gunner UI because some gun components clip through even at a minimum distance
1 Year Ago
Improvements, fixes
1 Year Ago
Testing out a heavy landing animation, implementing via a full body non looping gesture that's triggered by the server on landing Fixed an issue where the animator would transition to the parachute mounted animation instead of the deploy animation
1 Year Ago
Remove the backpack indicator from the item icon prefab
1 Year Ago
Fixed parachute not going into the parachute wear slot on right click
1 Year Ago
Merge from parachute
1 Year Ago
Merge from main
1 Year Ago
Updated attack heli gunner UI to show both current rocket ammo before reload, and the total rocket ammo available
1 Year Ago
Unpacked parachutes now start decaying after an hour, takes an hour to fully decay
1 Year Ago
Don't show ammo value on the attack heli monitor UI preview, since it's not actually set
1 Year Ago
more scene and lighting setup, added all current twitchdrop run items with innitial pass
Leaderboard backup, run #5350
1 Year Ago
Rubikon: LoadUnaligned3SIMD_UnsafeRequiresMemoryPadding -> LoadUnaligned3SIMD in mesh CastRay
Leaderboard backup, run #5349
1 Year Ago
Merge from main
1 Year Ago
Completed refraction baseline and integration (except ray misses)
1 Year Ago
Add SoundStream.SampleRate
1 Year Ago
v_mp5: improved ironsight system with a tag-based override & a resilient additive entry/exit animation setup
1 Year Ago
Update style and content for match modal again
1 Year Ago
Use correct gamemode name